Player Matchup

Maui
Maui
Icywood
Maui
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 69L
1,471 Elo+
Party 2
Chiron
Chiron
MrsVenomous
Chiron
Level 129
God Stats
2W - 0L
1,839 SR
Queue Stats
64W - 69L
1,523 Elo+
Solo
Ah Puch
Ah Puch
Smurty36
Ah Puch
Level 27
God Stats
14W - 12L
1,572 SR
Queue Stats
55W - 69L
1,470 Elo+
Party 2
Team Averages
Level 70
1,637 SR
1,488 Elo+

VS

Team Averages
Level 69
1,490 SR
1,476 Elo+
Serqet
Serqet
Goofu
Serqet
Level 137
God Stats
7W - 9L
1,506 SR
Queue Stats
86W - 101L
1,515 Elo+
Solo
Nu Wa
Nu Wa
Grakios
Nu Wa
Level 26
God Stats
6W - 10L
1,310 SR
Queue Stats
91W - 103L
1,453 Elo+
Party 1
Neith
Neith
luigi_bang_bang
Neith
Level 44
God Stats
39W - 22L
1,653 SR
Queue Stats
97W - 112L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Icywood
Maui
12
0 / 0 / 6
8,401
764
4,063
9,005
9,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chiron
12
3 / 0 / 3
8,097
736
8,479
7,208
2,725
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Smurty36
Ah Puch
13
3 / 0 / 3
8,078
734
9,913
5,159
2,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Goofu
Serqet
11
0 / 1 / 0
7,374
670
2,840
11,097
11,081
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
Grakios
Nu Wa
12
0 / 3 / 0
7,034
639
6,691
7,333
3,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 2 / 0
6,783
617
3,065
6,764
3,078
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
6
Kills
0
0
Deaths
6
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Serqet
Goofu
Serqet
0
1
0
0
L
Nu Wa
Grakios
Nu Wa
0
3
0
0
W
Maui
Icywood
Maui
0
0
6
3
W
Chiron
3
0
3
4.5
W
Ah Puch
Smurty36
Ah Puch
3
0
3
4.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,455
Damage
12,596
21,372
Taken
25,194
14,773
Mitigated
17,237
4,597
Healing
4,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Goofu
Serqet
2,840
519
0
2,098
11,097
11,081
0
5,104
5,993
69
7,325
L
Nu Wa
Grakios
Nu Wa
6,691
4,049
0
728
7,333
3,078
0
4,026
3,307
29,676
0
W
Maui
Icywood
Maui
4,063
771
0
1,689
9,005
9,977
305
2,022
6,983
15,359
0
W
Chiron
8,479
2,257
906
1,033
7,208
2,725
1,185
2,561
4,311
0
40,540
W
Ah Puch
Smurty36
Ah Puch
9,913
267
0
969
5,159
2,071
30
2,778
2,237
37,100
0
L
3,065
1,109
359
1,351
6,764
3,078
0
5,027
1,737
0
23,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,576
Gold Earned
21,191
158
Minions Killed
135
4
Camps Cleared
5
614,700
Distance Traveled
636,949
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,374
670
8
1
0
239,984
2
L
Nu Wa
7,034
639
54
5
3
199,564
4
W
Maui
8,401
764
16
1
0
210,411
2
W
Chiron
8,097
736
72
7
0
189,644
1
W
Ah Puch
8,078
734
70
6
4
214,645
5
L
Neith
6,783
617
73
7
2
197,401
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role