Player Matchup

Sol
Sol
DocRoc0107
Sol
Level 11
God Stats
2W - 3L
1,407 SR
Queue Stats
7W - 10L
1,412 Elo+
Party 2
Cerberus
Cerberus
XxProXGenjixX
Cerberus
Level 87
God Stats
2W - 2L
1,575 SR
Queue Stats
69W - 64L
1,455 Elo+
Party 2
Artemis
Artemis
brickbusterx
Artemis
Level 124
God Stats
25W - 20L
1,603 SR
Queue Stats
73W - 73L
1,442 Elo+
Party 2
Team Averages
Level 74
1,528 SR
1,437 Elo+

VS

Team Averages
Level 85
1,687 SR
1,456 Elo+
Bellona
Bellona
ESPH
Bellona
Level 127
God Stats
1W - 2L
1,751 SR
Queue Stats
12W - 20L
1,356 Elo+
Solo
Baron Samedi
Baron Samedi
MrNarine
Baron Samedi
Level 98
God Stats
2W - 2L
1,856 SR
Queue Stats
63W - 69L
1,511 Elo+
Party 1
Fenrir
Fenrir
xMathRobyx
Fenrir
Level 29
God Stats
2W - 2L
1,453 SR
Queue Stats
47W - 49L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 10
12,135
714
12,711
15,353
9,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
XxProXGenjixX
Cerberus
16
3 / 3 / 9
12,884
758
10,732
22,348
30,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
brickbusterx
Artemis
17
10 / 6 / 5
14,340
844
23,906
18,789
10,954
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ESPH
Bellona
15
2 / 5 / 7
10,753
633
13,458
21,976
20,035
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
MrNarine
Baron Samedi
15
8 / 7 / 4
12,317
725
21,715
19,518
9,207
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
xMathRobyx
Fenrir
16
3 / 4 / 9
11,372
669
11,132
20,561
19,343
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
33
16
Kills
13
13
Deaths
16
24
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
4
10
2
L
Bellona
ESPH
Bellona
2
5
7
1.1
L
Baron Samedi
MrNarine
Baron Samedi
8
7
4
1.43
W
Cerberus
XxProXGenjixX
Cerberus
3
3
9
2.5
W
Artemis
brickbusterx
Artemis
10
6
5
2.08
L
Fenrir
xMathRobyx
Fenrir
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,349
Damage
46,305
56,490
Taken
62,055
50,514
Mitigated
48,585
14,332
Healing
7,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,711
5,166
0
4,361
15,353
9,530
751
6,829
8,524
29,976
2,626
L
Bellona
ESPH
Bellona
13,458
4,911
0
1,321
21,976
20,035
831
5,444
16,532
352
39,607
L
Baron Samedi
MrNarine
Baron Samedi
21,715
1,991
1,497
4,139
19,518
9,207
225
10,701
8,817
47,355
0
W
Cerberus
XxProXGenjixX
Cerberus
10,732
1,321
0
6,284
22,348
30,030
303
8,101
14,247
29,228
0
W
Artemis
brickbusterx
Artemis
23,906
15,513
0
3,687
18,789
10,954
2,656
7,654
11,135
0
60,879
L
Fenrir
xMathRobyx
Fenrir
11,132
2,533
0
950
20,561
19,343
16
6,670
13,891
0
41,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,359
Gold Earned
34,442
146
Minions Killed
134
5
Camps Cleared
9
838,784
Distance Traveled
818,619
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,135
714
35
2
0
259,826
3
L
Bellona
10,753
633
38
2
1
299,351
0
L
Baron Samedi
12,317
725
45
3
2
223,750
1
W
Cerberus
12,884
758
52
3
4
306,011
6
W
Artemis
14,340
844
59
3
1
272,947
2
L
Fenrir
11,372
669
51
3
6
295,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role