Player Matchup

King Arthur
King Arthur
Skullpower67
King Arthur
Level 86
God Stats
16W - 4L
1,831 SR
Queue Stats
103W - 30L
1,800 Elo+
Party 2
Hercules
Hercules
Skullpower68
Hercules
Level 131
God Stats
18W - 4L
1,904 SR
Queue Stats
99W - 28L
1,792 Elo+
Party 2
Nu Wa
Nu Wa
TheVoidTrickster
Nu Wa
Level 18
God Stats
1W - 0L
1,749 SR
Queue Stats
30W - 4L
1,763 Elo+
Party 2
Tyr
Tyr
Vixizide
Tyr
Level 142
God Stats
14W - 5L
1,860 SR
Queue Stats
86W - 23L
1,747 Elo+
Party 2
Vamana
Vamana
tuchainzzz
Vamana
Level 108
God Stats
15W - 5L
1,720 SR
Queue Stats
54W - 13L
1,794 Elo+
Party 2
Team Averages
Level 97
1,813 SR
1,779 Elo+

VS

Team Averages
Level 39
1,419 SR
1,247 Elo+
Xbalanque
Xbalanque
EliHummingBird
Xbalanque
Level 37
God Stats
8W - 5L
1,540 SR
Queue Stats
22W - 31L
1,378 Elo+
Party 1
Vulcan
Vulcan
PKASkaggs
Vulcan
Level 45
God Stats
6W - 7L
1,534 SR
Queue Stats
121W - 179L
1,374 Elo+
Solo
Hun Batz
Hun Batz
Yay08ball
Hun Batz
Level 99
God Stats
8W - 11L
1,257 SR
Queue Stats
56W - 68L
1,244 Elo+
Solo
Geb
Geb
destroier100290
Geb
Level 6
God Stats
0W - 2L
1,264 SR
Queue Stats
2W - 8L
1,205 Elo+
Party 1
Jormungandr
Jormungandr
iknowhacks7809
Jormungandr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,033 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Skullpower67
King Arthur
17
3 / 0 / 22
12,081
1,098
20,124
13,359
20,208
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
Skullpower68
Hercules
17
10 / 0 / 17
12,290
1,117
22,273
15,692
19,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
0 / 0 / 17
10,108
919
8,947
3,556
2,686
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
12 / 1 / 17
12,523
1,138
21,091
12,999
15,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vamana
tuchainzzz
Vamana
18
8 / 0 / 19
12,849
1,168
24,617
18,061
17,471
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

396

VS

Team 2 Tickets

23

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
EliHummingBird
Xbalanque
15
0 / 2 / 1
9,564
869
11,029
22,189
11,881
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
PKASkaggs
Vulcan
14
0 / 11 / 1
9,381
853
7,416
20,937
10,837
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Yay08ball
Hun Batz
14
1 / 8 / 0
9,586
871
7,976
20,379
9,811
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 7 / 1
9,256
841
8,470
20,795
12,166
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Jormungandr
iknowhacks7809
Jormungandr
14
0 / 5 / 0
9,501
864
11,653
18,772
14,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
4
33
Kills
1
1
Deaths
33
92
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
EliHummingBird
Xbalanque
0
2
1
0.25
L
Vulcan
PKASkaggs
Vulcan
0
11
1
0.05
W
King Arthur
Skullpower67
King Arthur
3
0
22
14
W
Hercules
Skullpower68
Hercules
10
0
17
18.5
W
0
0
17
8.5
W
12
1
17
20.5
L
Hun Batz
Yay08ball
Hun Batz
1
8
0
0.13
L
0
7
1
0.07
L
Jormungandr
iknowhacks7809
Jormungandr
0
5
0
0
W
Vamana
tuchainzzz
Vamana
8
0
19
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,052
Damage
46,544
63,667
Taken
103,072
75,366
Mitigated
59,344
20,087
Healing
2,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
EliHummingBird
Xbalanque
11,029
4,732
0
84
22,189
11,881
0
2,358
19,387
0
22,184
L
Vulcan
PKASkaggs
Vulcan
7,416
3,834
0
0
20,937
10,837
0
973
19,464
29,775
0
W
King Arthur
Skullpower67
King Arthur
20,124
1,632
1,960
882
13,359
20,208
0
6,251
7,108
188
38,100
W
Hercules
Skullpower68
Hercules
22,273
6,395
0
4,114
15,692
19,634
0
6,693
8,999
0
32,170
W
8,947
3,981
0
1,699
3,556
2,686
0
1,688
1,868
16,066
0
W
21,091
5,490
0
4,224
12,999
15,367
0
4,655
8,020
0
36,692
L
Hun Batz
Yay08ball
Hun Batz
7,976
2,271
0
280
20,379
9,811
0
1,740
18,145
0
17,768
L
8,470
1,083
24
611
20,795
12,166
0
1,984
18,413
15,657
0
L
Jormungandr
iknowhacks7809
Jormungandr
11,653
4,149
0
1,128
18,772
14,649
0
3,394
15,048
28,958
0
W
Vamana
tuchainzzz
Vamana
24,617
12,032
1,900
5,308
18,061
17,471
0
8,252
9,809
1,460
41,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,851
Gold Earned
47,288
165
Minions Killed
106
9
Camps Cleared
2
1,082,486
Distance Traveled
751,258
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
9,564
869
25
2
0
195,383
1
L
Vulcan
9,381
853
39
4
2
145,062
3
W
King Arthur
12,081
1,098
30
3
1
226,171
0
W
Hercules
12,290
1,117
41
4
0
245,619
1
W
Nu Wa
10,108
919
14
1
0
148,844
0
W
Tyr
12,523
1,138
34
3
3
225,922
0
L
Hun Batz
9,586
871
15
1
0
98,523
0
L
Geb
9,256
841
9
1
0
170,877
0
L
Jormungandr
9,501
864
18
2
0
141,413
0
W
Vamana
12,849
1,168
46
4
5
235,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role