Player Matchup

Awilix
Awilix
Arilysr
Awilix
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,523 Elo+
Party 2
Geb
Geb
AsianArmada
Geb
Level 129
God Stats
2W - 1L
1,437 SR
Queue Stats
6W - 5L
1,523 Elo+
Party 2
King Arthur
King Arthur
Nexusora
King Arthur
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,597 Elo+
Party 2
He Bo
He Bo
PsycoticVoltage
He Bo
Level 103
God Stats
0W - 1L
1,386 SR
Queue Stats
5W - 3L
1,597 Elo+
Party 2
Neith
Neith
ToxicMemes69
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,523 Elo+
Party 2
Team Averages
Level 102
1,465 SR
1,553 Elo+

VS

Team Averages
Level 63
1,594 SR
1,561 Elo+
Ymir
Ymir
BornToMeme
Ymir
Level 67
God Stats
22W - 10L
1,771 SR
Queue Stats
208W - 112L
1,732 Elo+
Party 3
Chronos
Chronos
ChubbyOstrich
Chronos
Level 132
God Stats
23W - 6L
1,804 SR
Queue Stats
407W - 281L
1,651 Elo+
Party 3
Izanami
Izanami
IrishPipeBomb
Izanami
Level 66
God Stats
12W - 5L
1,529 SR
Queue Stats
144W - 158L
1,432 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Träg
Cu Chulainn
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
98W - 27L
1,500 Elo+
Party 3
Vamana
Vamana
WannabeOperator
Vamana
Level 48
God Stats
1W - 2L
1,367 SR
Queue Stats
149W - 162L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Arilysr
Awilix
14
3 / 7 / 4
9,131
481
12,814
19,193
8,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 3 / 1
7,848
413
5,948
13,683
13,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
Nexusora
King Arthur
15
2 / 4 / 2
9,730
512
15,089
21,921
25,715
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 6 / 2
8,345
439
10,904
13,476
6,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 3 / 1
8,096
426
5,072
8,239
3,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 11
10,690
563
7,108
17,749
15,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
19
9 / 1 / 8
12,217
643
21,733
15,581
7,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
15
1 / 2 / 2
9,625
507
6,747
13,021
5,754
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
Träg
Cu Chulainn
17
4 / 1 / 7
11,058
582
13,117
17,572
19,613
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

16
6 / 3 / 6
10,803
569
9,780
15,770
9,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
57
8
Kills
23
23
Deaths
8
10
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Awilix
Arilysr
Awilix
3
7
4
0.71
L
1
3
1
0.5
W
3
1
11
8.5
W
Chronos
9
1
8
13
W
Izanami
1
2
2
1
L
King Arthur
Nexusora
King Arthur
2
4
2
0.75
L
2
6
2
0.5
L
0
3
1
0.17
W
Cu Chulainn
Träg
Cu Chulainn
4
1
7
7.5
W
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,827
Damage
58,485
76,512
Taken
79,693
57,653
Mitigated
58,050
7,011
Healing
23,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Arilysr
Awilix
12,814
4,968
0
660
19,193
8,968
0
6,442
12,327
0
79,747
L
5,948
502
0
3,246
13,683
13,435
104
5,953
7,730
18,035
0
W
7,108
1,103
720
4,757
17,749
15,523
0
5,342
12,407
40,221
4,975
W
Chronos
21,733
10,802
0
5,139
15,581
7,566
2,038
6,884
8,697
134,598
0
W
Izanami
6,747
4,338
0
5,145
13,021
5,754
584
1,339
11,682
0
78,221
L
King Arthur
Nexusora
King Arthur
15,089
1,814
0
1,400
21,921
25,715
234
5,123
16,798
343
74,442
L
10,904
713
0
958
13,476
6,210
0
8,729
4,747
51,773
0
L
5,072
1,850
0
747
8,239
3,325
648
1,810
6,429
0
62,874
W
Cu Chulainn
Träg
Cu Chulainn
13,117
3,047
0
3,960
17,572
19,613
491
1,876
15,696
82
81,292
W
9,780
4,419
0
3,576
15,770
9,594
0
3,778
11,992
40
84,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,150
Gold Earned
54,393
477
Minions Killed
611
0
Camps Cleared
0
1,810,201
Distance Traveled
1,792,501
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
9,131
481
121
6
0
378,747
3
L
Geb
7,848
413
12
1
0
410,905
7
W
Ymir
10,690
563
49
3
0
351,444
5
W
Chronos
12,217
643
180
9
0
362,876
5
W
Izanami
9,625
507
133
7
0
320,934
0
L
King Arthur
9,730
512
132
7
0
370,027
6
L
He Bo
8,345
439
95
5
0
318,527
1
L
Neith
8,096
426
117
6
0
331,995
2
W
Cu Chulainn
11,058
582
137
7
0
380,932
0
W
Vamana
10,803
569
112
6
0
376,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role