Player Matchup

Cernunnos
Cernunnos
RyukkuXIII
Cernunnos
Level 61
God Stats
8W - 14L
1,526 SR
Queue Stats
17W - 25L
1,393 Elo+
Party 1
Chaac
Chaac
Wolfira
Chaac
Level 95
God Stats
8W - 12L
1,612 SR
Queue Stats
31W - 34L
1,437 Elo+
Party 1
Ah Puch
Ah Puch
lukastro
Ah Puch
Level 71
God Stats
1W - 1L
1,334 SR
Queue Stats
44W - 54L
1,451 Elo+
Party 1
Team Averages
Level 76
1,490 SR
1,427 Elo+

VS

Team Averages
Level 67
1,573 SR
1,410 Elo+
Anubis
Anubis
DantezangettzuZ
Anubis
Level 88
God Stats
36W - 36L
1,533 SR
Queue Stats
163W - 224L
1,419 Elo+
Party 2
Cthulhu
Cthulhu
MickYorba4
Cthulhu
Level 69
God Stats
4W - 5L
1,696 SR
Queue Stats
104W - 170L
1,371 Elo+
Party 2
Fenrir
Fenrir
Onrios
Fenrir
Level 45
God Stats
2W - 2L
1,490 SR
Queue Stats
76W - 105L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
RyukkuXIII
Cernunnos
13
9 / 2 / 3
8,684
868
13,306
8,577
3,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chaac
Wolfira
Chaac
13
3 / 0 / 8
7,993
799
5,348
9,424
5,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Puch
lukastro
Ah Puch
11
1 / 2 / 10
7,502
750
10,400
8,360
2,898
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 2
7,238
724
7,897
9,576
5,257
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
MickYorba4
Cthulhu
10
0 / 2 / 2
6,480
648
4,256
10,991
7,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
Onrios
Fenrir
9
2 / 8 / 2
7,018
702
8,723
15,557
12,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
13
Kills
4
4
Deaths
13
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
L
Cthulhu
MickYorba4
Cthulhu
0
2
2
0.5
L
Fenrir
Onrios
Fenrir
2
8
2
0.38
W
Cernunnos
RyukkuXIII
Cernunnos
9
2
3
5.25
W
Chaac
Wolfira
Chaac
3
0
8
7
W
Ah Puch
lukastro
Ah Puch
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,054
Damage
20,876
26,361
Taken
36,124
11,785
Mitigated
25,117
7,649
Healing
4,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,897
312
0
1,748
9,576
5,257
0
3,582
5,786
24,516
0
L
Cthulhu
MickYorba4
Cthulhu
4,256
305
610
939
10,991
7,791
0
3,767
7,064
11,823
0
L
Fenrir
Onrios
Fenrir
8,723
2,636
0
1,661
15,557
12,069
0
3,457
11,726
0
14,805
W
Cernunnos
RyukkuXIII
Cernunnos
13,306
5,976
0
1,270
8,577
3,518
1,149
3,748
4,478
0
29,756
W
Chaac
Wolfira
Chaac
5,348
1,416
394
4,330
9,424
5,369
102
5,721
3,588
0
18,982
W
Ah Puch
lukastro
Ah Puch
10,400
831
0
1,655
8,360
2,898
76
3,651
4,473
26,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,179
Gold Earned
20,736
99
Minions Killed
78
5
Camps Cleared
3
565,134
Distance Traveled
544,301
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,238
724
42
4
2
166,279
3
L
Cthulhu
6,480
648
23
2
0
195,903
1
L
Fenrir
7,018
702
13
1
1
182,119
3
W
Cernunnos
8,684
868
32
3
2
164,179
0
W
Chaac
7,993
799
28
3
1
220,947
0
W
Ah Puch
7,502
750
39
4
2
180,008
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role