Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
 
Cabrakan
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
FairyBoy93
Mercury
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 64L
1,450 Elo+
Party 1
Charybdis
Charybdis
Tahnis Tells
Charybdis
Level 155
God Stats
3W - 3L
1,357 SR
Queue Stats
118W - 136L
1,428 Elo+
Party 1
He Bo
He Bo
WilllyP92
He Bo
Level 103
God Stats
1W - 0L
1,680 SR
Queue Stats
100W - 97L
1,482 Elo+
Party 1
Team Averages
Level 90
1,507 SR
1,472 Elo+

VS

Team Averages
Level 63
1,533 SR
1,481 Elo+
Morgan Le Fay
Morgan Le Fay
Honeybee223
Morgan Le Fay
Level 120
God Stats
22W - 19L
1,574 SR
Queue Stats
458W - 520L
1,465 Elo+
Party 2
Loki
Loki
HorizonLines
Loki
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 11L
1,475 Elo+
Party 2
Sobek
Sobek
Jaydenheyt
Sobek
Level 39
God Stats
4W - 1L
1,497 SR
Queue Stats
36W - 33L
1,479 Elo+
Solo
Guan Yu
Guan Yu
MannBarr
Guan Yu
Level 116
God Stats
18W - 13L
1,595 SR
Queue Stats
261W - 212L
1,631 Elo+
Party 2
Skadi
Skadi
SweetJuju
Skadi
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 31L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
1 / 1 / 2
5,147
515
2,041
8,274
4,988
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
 
Cabrakan
8
0 / 1 / 4
5,132
513
2,636
6,045
4,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
FairyBoy93
Mercury
11
1 / 0 / 2
5,748
575
2,377
7,172
2,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
Tahnis Tells
Charybdis
10
2 / 0 / 1
6,216
622
4,361
4,831
1,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

He Bo
WilllyP92
He Bo
8
1 / 1 / 1
5,148
515
1,760
4,798
1,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Honeybee223
Morgan Le Fay
10
1 / 2 / 1
5,597
560
4,023
5,213
2,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 1 / 0
5,184
518
3,267
7,039
2,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Sobek
8
1 / 0 / 0
4,718
472
1,340
5,073
3,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
MannBarr
Guan Yu
10
1 / 1 / 0
5,769
577
7,168
6,005
4,689
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Skadi
SweetJuju
Skadi
7
0 / 1 / 0
4,342
434
510
2,214
410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
5
Kills
3
3
Deaths
5
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
1
2
2
W
Cabrakan
 
Cabrakan
0
1
4
2
W
Mercury
FairyBoy93
Mercury
1
0
2
2
L
Morgan Le Fay
Honeybee223
Morgan Le Fay
1
2
1
0.75
L
0
1
0
0
L
Sobek
1
0
0
1
L
Guan Yu
MannBarr
Guan Yu
1
1
0
1
L
Skadi
SweetJuju
Skadi
0
1
0
0
W
Charybdis
Tahnis Tells
Charybdis
2
0
1
2.5
W
He Bo
WilllyP92
He Bo
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,175
Damage
16,308
31,120
Taken
25,544
14,893
Mitigated
12,656
7,192
Healing
9,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
2,041
159
0
1,865
8,274
4,988
0
51
8,223
0
26,945
W
Cabrakan
 
Cabrakan
2,636
386
0
1,426
6,045
4,127
0
1,491
4,554
15,380
1,579
W
Mercury
FairyBoy93
Mercury
2,377
959
0
0
7,172
2,550
0
1,170
6,002
0
42,540
L
Morgan Le Fay
Honeybee223
Morgan Le Fay
4,023
275
0
779
5,213
2,225
144
1,664
3,549
37,872
0
L
3,267
1,001
0
3,498
7,039
2,288
0
786
6,253
0
36,075
L
Sobek
1,340
214
0
1,863
5,073
3,044
0
523
4,550
10,133
0
L
Guan Yu
MannBarr
Guan Yu
7,168
1,191
341
2,637
6,005
4,689
0
981
5,024
0
39,503
L
Skadi
SweetJuju
Skadi
510
118
0
533
2,214
410
0
424
1,790
0
16,823
W
Charybdis
Tahnis Tells
Charybdis
4,361
1,602
0
3,353
4,831
1,697
0
823
4,008
0
49,198
W
He Bo
WilllyP92
He Bo
1,760
54
0
548
4,798
1,531
0
1,828
2,970
25,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,391
Gold Earned
25,610
298
Minions Killed
262
0
Camps Cleared
0
1,023,247
Distance Traveled
922,546
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,147
515
40
4
0
198,747
2
W
Cabrakan
5,132
513
34
3
0
184,036
5
W
Mercury
5,748
575
85
9
0
255,022
2
L
Morgan Le Fay
5,597
560
63
6
0
193,229
1
L
Loki
5,184
518
78
8
0
228,995
4
L
Sobek
4,718
472
20
2
0
191,519
0
L
Guan Yu
5,769
577
66
7
0
212,970
4
L
Skadi
4,342
434
35
4
0
95,833
1
W
Charybdis
6,216
622
95
10
0
184,378
2
W
He Bo
5,148
515
44
4
0
201,064
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role