Player Matchup

Kumbhakarna
Kumbhakarna
DeePinoAss_BOI
Kumbhakarna
Level 47
God Stats
2W - 5L
1,188 SR
Queue Stats
43W - 62L
1,358 Elo+
Solo
Loki
Loki
F6 Camp
Loki
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,477 Elo+
Solo
Aphrodite
Aphrodite
Ivannyl
Aphrodite
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
253W - 251L
1,507 Elo+
Solo
Ullr
Ullr
XxPhOeNiX_GoDzxX
Ullr
Level 69
God Stats
3W - 4L
1,597 SR
Queue Stats
85W - 107L
1,496 Elo+
Solo
Cabrakan
Cabrakan
gamerpro0612
Cabrakan
Level 89
God Stats
1W - 7L
1,186 SR
Queue Stats
185W - 191L
1,424 Elo+
Solo
Team Averages
Level 75
1,394 SR
1,452 Elo+

VS

Team Averages
Level 95
1,397 SR
1,441 Elo+
Cerberus
Cerberus
Dadddyy_br
Cerberus
Level 87
God Stats
3W - 2L
1,509 SR
Queue Stats
88W - 102L
1,369 Elo+
Solo
Scylla
Scylla
HAWAllAN_HlTMAN
Scylla
Level 134
God Stats
2W - 0L
1,427 SR
Queue Stats
87W - 78L
1,519 Elo+
Party 1
Heimdallr
Heimdallr
Vulcan_Raven134
Heimdallr
Level 116
God Stats
12W - 23L
1,442 SR
Queue Stats
112W - 100L
1,415 Elo+
Party 1
Thanatos
Thanatos
daxton33
Thanatos
Level 28
God Stats
9W - 12L
1,286 SR
Queue Stats
89W - 77L
1,394 Elo+
Party 1
Ymir
Ymir
zobo1234
Ymir
Level 108
God Stats
1W - 1L
1,319 SR
Queue Stats
9W - 9L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DeePinoAss_BOI
Kumbhakarna
12
0 / 1 / 3
8,080
425
4,862
18,702
12,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Loki
F6 Camp
Loki
14
0 / 2 / 2
8,270
435
3,250
10,079
2,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Ivannyl
Aphrodite
15
3 / 4 / 0
9,100
479
2,726
13,463
5,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 7 / 1
6,994
368
6,618
16,688
5,044
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cabrakan
gamerpro0612
Cabrakan
13
1 / 8 / 1
8,371
441
9,837
17,184
7,581
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dadddyy_br
Cerberus
18
10 / 0 / 4
11,403
600
15,571
14,863
13,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
4 / 0 / 6
11,046
581
16,439
10,999
4,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Vulcan_Raven134
Heimdallr
14
3 / 2 / 4
9,215
485
10,211
11,498
4,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
daxton33
Thanatos
16
3 / 2 / 2
9,785
515
4,255
15,901
6,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ymir
14
1 / 1 / 5
9,670
509
4,893
11,204
11,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
4
Kills
21
22
Deaths
5
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Dadddyy_br
Cerberus
10
0
4
12
L
Kumbhakarna
DeePinoAss_BOI
Kumbhakarna
0
1
3
1.5
L
Loki
F6 Camp
Loki
0
2
2
0.5
W
4
0
6
7
L
Aphrodite
Ivannyl
Aphrodite
3
4
0
0.75
W
Heimdallr
Vulcan_Raven134
Heimdallr
3
2
4
2.5
L
0
7
1
0.07
W
Thanatos
daxton33
Thanatos
3
2
2
2
L
Cabrakan
gamerpro0612
Cabrakan
1
8
1
0.19
W
Ymir
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,293
Damage
51,369
76,116
Taken
64,465
33,284
Mitigated
40,813
20,355
Healing
29,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Dadddyy_br
Cerberus
15,571
1,300
0
7,185
14,863
13,020
508
6,550
8,313
79,201
0
L
Kumbhakarna
DeePinoAss_BOI
Kumbhakarna
4,862
700
0
3,968
18,702
12,779
0
7,209
11,228
30,875
2,512
L
Loki
F6 Camp
Loki
3,250
300
0
3,872
10,079
2,810
0
2,250
7,737
0
55,085
W
16,439
942
0
2,573
10,999
4,746
2,684
1,865
9,134
95,202
0
L
Aphrodite
Ivannyl
Aphrodite
2,726
381
1,186
6,010
13,463
5,070
112
7,675
5,316
66,606
0
W
Heimdallr
Vulcan_Raven134
Heimdallr
10,211
3,624
0
3,696
11,498
4,991
2,330
2,833
8,665
0
64,351
L
6,618
2,980
474
1,592
16,688
5,044
0
7,290
9,116
0
43,099
W
Thanatos
daxton33
Thanatos
4,255
1,100
0
13,025
15,901
6,828
0
2,683
13,218
0
92,085
L
Cabrakan
gamerpro0612
Cabrakan
9,837
1,881
0
3,253
17,184
7,581
932
10,421
5,816
52,657
0
W
Ymir
4,893
705
325
2,911
11,204
11,228
549
2,866
8,338
34,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,815
Gold Earned
51,119
422
Minions Killed
614
0
Camps Cleared
0
1,663,914
Distance Traveled
1,792,512
8
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,403
600
189
10
0
344,281
5
L
Kumbhakarna
8,080
425
42
2
0
353,030
2
L
Loki
8,270
435
102
5
0
359,673
0
W
Scylla
11,046
581
147
8
0
362,504
6
L
Aphrodite
9,100
479
124
7
0
352,923
5
W
Heimdallr
9,215
485
96
5
0
343,644
6
L
Ullr
6,994
368
59
3
0
373,205
0
W
Thanatos
9,785
515
131
7
0
395,152
3
L
Cabrakan
8,371
441
95
5
0
225,083
1
W
Ymir
9,670
509
51
3
0
346,931
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role