Player Matchup

Neith
Neith
 
Neith
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
BigHatAsh
Pele
Level 109
God Stats
18W - 24L
1,404 SR
Queue Stats
105W - 133L
1,235 Elo+
Party 2
Poseidon
Poseidon
TroJanadrian99-
Poseidon
Level 57
God Stats
71W - 70L
1,419 SR
Queue Stats
236W - 246L
1,280 Elo+
Solo
Nike
Nike
vante_fenty
Nike
Level 82
God Stats
0W - 2L
1,223 SR
Queue Stats
118W - 116L
1,304 Elo+
Solo
Ymir
Ymir
xXbuddaDaboiiXx
Ymir
Level 44
God Stats
5W - 12L
1,283 SR
Queue Stats
132W - 176L
1,199 Elo+
Solo
Team Averages
Level 79
1,366 SR
1,304 Elo+

VS

Team Averages
Level 74
1,471 SR
1,362 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Chrome5Exodus
Guan Yu
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,252 Elo+
Solo
Artemis
Artemis
Kendo_Indo
Artemis
Level 61
God Stats
1W - 1L
1,310 SR
Queue Stats
48W - 34L
1,303 Elo+
Party 1
Bakasura
Bakasura
i_collectskullz
Bakasura
Level 53
God Stats
36W - 20L
1,546 SR
Queue Stats
284W - 330L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
0 / 4 / 0
4,908
446
3,990
5,310
1,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pele
8
0 / 1 / 0
4,796
436
1,855
8,056
2,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Poseidon
9
0 / 2 / 0
5,208
473
2,328
4,583
1,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
1 / 2 / 0
5,636
512
3,031
7,454
4,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 3 / 0
4,233
385
1,193
7,814
3,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
1 / 0 / 0
6,234
567
1,866
2,951
1,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
 
Ymir
9
2 / 0 / 5
6,228
566
4,212
6,902
5,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
10
2 / 0 / 0
6,072
552
4,074
5,094
2,790
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Artemis
Kendo_Indo
Artemis
10
4 / 0 / 3
6,424
584
7,614
5,237
1,944
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bakasura
10
2 / 1 / 2
6,294
572
4,920
8,935
4,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
21
1
Kills
11
12
Deaths
1
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
4
0
0
W
Baron Samedi
 
Baron Samedi
1
0
0
1
W
Ymir
 
Ymir
2
0
5
4.5
L
Pele
0
1
0
0
W
Guan Yu
2
0
0
2
W
Artemis
Kendo_Indo
Artemis
4
0
3
5.5
L
Poseidon
0
2
0
0
W
Bakasura
2
1
2
3
L
1
2
0
0.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,397
Damage
22,686
33,217
Taken
29,119
14,017
Mitigated
15,355
6,481
Healing
8,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,990
1,392
0
791
5,310
1,826
102
1,239
4,046
0
32,903
W
Baron Samedi
 
Baron Samedi
1,866
0
0
978
2,951
1,396
258
1,384
1,567
36,072
0
W
Ymir
 
Ymir
4,212
1,133
165
2,144
6,902
5,168
180
1,304
5,598
18,510
1,525
L
Pele
1,855
434
0
2,530
8,056
2,295
0
984
6,922
0
21,309
W
Guan Yu
4,074
858
0
1,206
5,094
2,790
0
0
4,750
64
31,319
W
Artemis
Kendo_Indo
Artemis
7,614
4,698
0
1,679
5,237
1,944
1,247
442
4,795
0
37,398
L
Poseidon
2,328
45
0
1,272
4,583
1,426
0
1,088
3,355
36,042
0
W
Bakasura
4,920
2,881
0
2,239
8,935
4,057
0
391
8,398
0
36,952
L
3,031
815
0
1,501
7,454
4,998
0
328
6,851
0
33,881
L
1,193
298
85
302
7,814
3,472
0
2,297
5,492
6,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,781
Gold Earned
31,252
256
Minions Killed
289
0
Camps Cleared
0
1,067,613
Distance Traveled
1,064,685
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,908
446
57
5
0
187,454
2
W
Baron Samedi
6,234
567
65
6
0
197,249
4
W
Ymir
6,228
566
18
2
0
212,189
3
L
Pele
4,796
436
44
4
0
254,116
4
W
Guan Yu
6,072
552
57
5
0
208,172
4
W
Artemis
6,424
584
68
6
0
192,625
2
L
Poseidon
5,208
473
72
7
0
198,575
1
W
Bakasura
6,294
572
81
7
0
254,450
0
L
Nike
5,636
512
72
7
0
233,834
3
L
Ymir
4,233
385
11
1
0
193,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role