Player Matchup

Sobek
Sobek
Dengozao
Sobek
Level 159
God Stats
5W - 1L
1,826 SR
Queue Stats
101W - 105L
1,510 Elo+
Party 1
Danzaburou
Danzaburou
XhavasGod
Danzaburou
Level 131
God Stats
3W - 0L
1,754 SR
Queue Stats
12W - 7L
1,586 Elo+
Party 1
Baron Samedi
Baron Samedi
fhoca
Baron Samedi
Level 148
God Stats
49W - 44L
1,581 SR
Queue Stats
220W - 245L
1,453 Elo+
Party 1
Team Averages
Level 146
1,721 SR
1,516 Elo+

VS

Team Averages
Level 98
1,439 SR
1,560 Elo+
Chaac
Chaac
DRT211
Chaac
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 12L
1,500 Elo+
Party 2
Ishtar
Ishtar
Eskrillex
Ishtar
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 95L
1,581 Elo+
Party 2
Janus
Janus
MrStriker98
Janus
Level 152
God Stats
1W - 3L
1,316 SR
Queue Stats
91W - 72L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Dengozao
Sobek
17
0 / 0 / 14
12,688
705
11,066
23,302
34,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
XhavasGod
Danzaburou
18
10 / 4 / 4
13,865
770
21,571
18,518
8,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
fhoca
Baron Samedi
17
6 / 4 / 7
12,438
691
17,697
14,361
8,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DRT211
Chaac
13
0 / 8 / 5
9,969
554
7,348
20,542
13,754
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ishtar
Eskrillex
Ishtar
16
5 / 5 / 3
11,597
644
14,893
21,345
9,154
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
3 / 3 / 4
12,271
682
18,518
13,503
5,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
20
16
Kills
8
8
Deaths
16
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chaac
DRT211
Chaac
0
8
5
0.31
W
Sobek
Dengozao
Sobek
0
0
14
7
L
Ishtar
Eskrillex
Ishtar
5
5
3
1.3
L
3
3
4
1.67
W
Danzaburou
XhavasGod
Danzaburou
10
4
4
3
W
Baron Samedi
fhoca
Baron Samedi
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,334
Damage
40,759
56,181
Taken
55,390
51,819
Mitigated
28,616
22,115
Healing
5,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
DRT211
Chaac
7,348
920
0
1,464
20,542
13,754
0
11,489
9,053
0
15,715
W
Sobek
Dengozao
Sobek
11,066
921
0
7,712
23,302
34,936
376
7,482
15,820
27,756
0
L
Ishtar
Eskrillex
Ishtar
14,893
12,059
0
3,147
21,345
9,154
0
10,332
11,013
0
43,179
L
18,518
612
100
1,141
13,503
5,708
0
7,534
5,969
57,990
0
W
Danzaburou
XhavasGod
Danzaburou
21,571
10,547
0
7,295
18,518
8,251
2,234
7,227
11,291
0
52,430
W
Baron Samedi
fhoca
Baron Samedi
17,697
1,783
2,518
4,590
14,361
8,632
492
4,458
9,903
60,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,991
Gold Earned
33,837
160
Minions Killed
190
9
Camps Cleared
4
936,204
Distance Traveled
890,314
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,969
554
19
1
0
249,551
1
W
Sobek
12,688
705
22
1
2
358,231
3
L
Ishtar
11,597
644
76
4
2
277,417
3
L
Janus
12,271
682
95
5
2
363,346
4
W
Danzaburou
13,865
770
57
3
2
283,418
7
W
Baron Samedi
12,438
691
81
5
5
294,555
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role