Player Matchup

Mulan
Mulan
BillionLeaf7155
Mulan
Level 155
God Stats
2W - 0L
1,866 SR
Queue Stats
174W - 161L
1,596 Elo+
Solo
Rama
Rama
GeminiFox
Rama
Level 115
God Stats
4W - 0L
1,792 SR
Queue Stats
79W - 67L
1,598 Elo+
Party 1
Eset
Eset
HeydanTheGhost
Eset
Level 127
God Stats
1W - 0L
1,849 SR
Queue Stats
137W - 108L
1,613 Elo+
Party 1
Nu Wa
Nu Wa
TheDirewolf420
Nu Wa
Level 59
God Stats
1W - 1L
1,705 SR
Queue Stats
127W - 97L
1,609 Elo+
Party 1
Kali
Kali
xRaDiKaL-Bry
Kali
Level 141
God Stats
7W - 1L
1,823 SR
Queue Stats
316W - 283L
1,571 Elo+
Solo
Team Averages
Level 119
1,807 SR
1,597 Elo+

VS

Team Averages
Level 124
1,672 SR
1,582 Elo+
Nu Wa
Nu Wa
CrimsonChin73
Nu Wa
Level 159
God Stats
1W - 2L
1,477 SR
Queue Stats
136W - 141L
1,542 Elo+
Solo
Guan Yu
Guan Yu
EXTRA_TOXIC_FANG
Guan Yu
Level 143
God Stats
13W - 4L
1,821 SR
Queue Stats
526W - 532L
1,532 Elo+
Solo
Cernunnos
Cernunnos
GiveUsNoobs
Cernunnos
Level 103
God Stats
0W - 6L
1,763 SR
Queue Stats
394W - 370L
1,642 Elo+
Party 2
Sol
Sol
NBKCHAVEZ187
Sol
Level 88
God Stats
17W - 14L
1,617 SR
Queue Stats
290W - 247L
1,557 Elo+
Solo
Arachne
Arachne
alpha x zombie
Arachne
Level 129
God Stats
51W - 30L
1,683 SR
Queue Stats
475W - 424L
1,635 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 2
8,388
599
7,518
12,389
7,526
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
13
0 / 2 / 1
7,837
560
3,035
12,822
4,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 2 / 4
6,895
493
3,696
11,769
6,043
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

14
8 / 1 / 3
8,862
633
12,567
7,843
3,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
3 / 0 / 9
8,498
607
9,018
13,594
5,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 2
7,258
518
8,732
8,910
4,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

10
3 / 2 / 1
6,207
443
5,663
11,422
8,658
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cernunnos
GiveUsNoobs
Cernunnos
13
1 / 0 / 1
7,536
538
8,766
7,133
2,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 4 / 1
6,925
495
5,193
9,630
3,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
1 / 5 / 2
6,444
460
8,167
14,626
7,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
14
Kills
7
7
Deaths
14
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
2
2
1.5
L
1
3
2
0.67
L
3
2
1
1.75
W
Rama
0
2
1
0.25
L
Cernunnos
GiveUsNoobs
Cernunnos
1
0
1
1.5
W
1
2
4
1.5
L
1
4
1
0.38
W
8
1
3
9.5
L
1
5
2
0.4
W
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,834
Damage
36,521
58,417
Taken
51,721
26,814
Mitigated
26,897
19,377
Healing
19,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,518
1,331
0
6,701
12,389
7,526
836
4,414
7,559
165
62,948
L
8,732
1,592
0
2,420
8,910
4,532
0
544
8,318
50,590
0
L
5,663
680
594
2,212
11,422
8,658
0
6,569
4,583
0
32,708
W
Rama
3,035
1,992
0
5,903
12,822
4,180
0
543
12,181
0
62,639
L
Cernunnos
GiveUsNoobs
Cernunnos
8,766
4,074
0
5,133
7,133
2,766
0
1,419
5,620
0
74,046
W
3,696
1,134
588
2,520
11,769
6,043
85
944
10,734
24,756
2,232
L
5,193
1,496
0
3,524
9,630
3,893
426
3,750
5,622
55,457
7,221
W
12,567
4,611
0
500
7,843
3,132
241
2,977
4,738
62,877
0
L
8,167
4,373
0
5,316
14,626
7,048
0
3,170
11,254
0
45,396
W
9,018
5,351
0
3,165
13,594
5,933
242
3,528
9,910
0
66,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,480
Gold Earned
34,370
529
Minions Killed
427
0
Camps Cleared
0
1,363,108
Distance Traveled
1,326,369
26
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,388
599
120
9
0
259,116
4
L
Nu Wa
7,258
518
99
7
0
239,575
6
L
Guan Yu
6,207
443
48
3
0
280,506
8
W
Rama
7,837
560
136
10
0
250,083
6
L
Cernunnos
7,536
538
101
7
0
263,272
1
W
Eset
6,895
493
29
2
0
264,300
4
L
Sol
6,925
495
106
8
0
254,284
4
W
Nu Wa
8,862
633
129
9
0
254,443
7
L
Arachne
6,444
460
73
5
0
288,732
0
W
Kali
8,498
607
115
8
0
335,166
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role