Player Matchup

Nemesis
Nemesis
ITzKarma5289
Nemesis
Level 85
God Stats
4W - 3L
1,493 SR
Queue Stats
126W - 153L
1,420 Elo+
Party 4
Baron Samedi
Baron Samedi
KarmaBadger2645
Baron Samedi
Level 89
God Stats
11W - 7L
1,346 SR
Queue Stats
142W - 183L
1,361 Elo+
Party 4
Khepri
Khepri
LimpCatfish
Khepri
Level 49
God Stats
7W - 6L
1,653 SR
Queue Stats
199W - 236L
1,439 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
StinKyTofu086
Ah Muzen Cab
Level 15
God Stats
1W - 0L
1,585 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Shiva
Shiva
WrathForged
Shiva
Level 62
God Stats
16W - 13L
1,254 SR
Queue Stats
136W - 188L
1,311 Elo+
Party 1
Team Averages
Level 60
1,466 SR
1,406 Elo+

VS

Team Averages
Level 58
1,463 SR
1,339 Elo+
King Arthur
King Arthur
Amon6_Ra
King Arthur
Level 28
God Stats
5W - 6L
1,382 SR
Queue Stats
60W - 99L
1,286 Elo+
Party 2
Danzaburou
Danzaburou
Karma-Shadowfoot
Danzaburou
Level 121
God Stats
5W - 10L
1,434 SR
Queue Stats
264W - 348L
1,470 Elo+
Party 2
Aphrodite
Aphrodite
Kittybo
Aphrodite
Level 6
God Stats
18W - 18L
1,500 SR
Queue Stats
51W - 52L
1,267 Elo+
Party 3
Pele
Pele
Kittyboenjoyer
Pele
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
41W - 42L
1,267 Elo+
Party 3
Artio
Artio
Lil-kawaiiDemon_
Artio
Level 129
God Stats
3W - 3L
1,497 SR
Queue Stats
74W - 123L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ITzKarma5289
Nemesis
20
14 / 1 / 10
16,478
824
29,007
21,602
15,295
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
KarmaBadger2645
Baron Samedi
20
2 / 5 / 18
13,683
684
29,314
17,583
12,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Khepri
20
3 / 2 / 22
14,596
730
13,509
31,229
51,793
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
StinKyTofu086
Ah Muzen Cab
20
11 / 2 / 18
15,514
776
38,103
18,399
13,454
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
2 / 3 / 24
13,338
667
20,947
21,191
21,859
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Amon6_Ra
King Arthur
18
0 / 6 / 6
11,660
583
10,015
37,766
36,266
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
Karma-Shadowfoot
Danzaburou
20
4 / 7 / 6
13,469
673
25,777
27,871
13,550
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
Kittybo
Aphrodite
17
1 / 6 / 8
11,787
589
10,683
20,005
10,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
7 / 3 / 3
13,969
698
26,439
28,556
35,278
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
1 / 10 / 10
13,259
663
14,392
38,382
48,436
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
46
32
Kills
13
13
Deaths
32
92
Assists
33
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Amon6_Ra
King Arthur
0
6
6
0.5
W
Nemesis
ITzKarma5289
Nemesis
14
1
10
19
L
Danzaburou
Karma-Shadowfoot
Danzaburou
4
7
6
1
W
Baron Samedi
KarmaBadger2645
Baron Samedi
2
5
18
2.2
L
Aphrodite
Kittybo
Aphrodite
1
6
8
0.83
L
7
3
3
2.83
L
1
10
10
0.6
W
Khepri
3
2
22
7
W
Ah Muzen Cab
StinKyTofu086
Ah Muzen Cab
11
2
18
10
W
2
3
24
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,880
Damage
87,306
110,004
Taken
152,580
114,508
Mitigated
144,334
46,657
Healing
52,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Amon6_Ra
King Arthur
10,015
1,737
0
5,946
37,766
36,266
0
10,215
27,073
49
35,246
W
Nemesis
ITzKarma5289
Nemesis
29,007
12,117
0
10,629
21,602
15,295
2,254
5,225
16,377
0
103,834
L
Danzaburou
Karma-Shadowfoot
Danzaburou
25,777
10,213
0
7,119
27,871
13,550
0
11,231
16,449
0
75,666
W
Baron Samedi
KarmaBadger2645
Baron Samedi
29,314
2,283
9,757
6,634
17,583
12,107
1,448
3,593
13,990
59,198
0
L
Aphrodite
Kittybo
Aphrodite
10,683
2,217
9,691
7,354
20,005
10,804
0
4,913
14,866
29,335
0
L
26,439
3,256
0
1,330
28,556
35,278
0
7,404
20,724
0
55,028
L
14,392
1,469
9,226
11,524
38,382
48,436
0
8,406
29,330
33,371
0
W
Khepri
13,509
1,416
808
4,703
31,229
51,793
883
6,290
24,939
26,853
0
W
Ah Muzen Cab
StinKyTofu086
Ah Muzen Cab
38,103
25,957
0
8,504
18,399
13,454
5,463
3,238
15,161
129
79,054
W
20,947
2,981
1,937
3,685
21,191
21,859
675
6,778
14,413
0
37,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,609
Gold Earned
64,144
321
Minions Killed
300
0
Camps Cleared
0
2,042,231
Distance Traveled
1,808,849
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,660
583
54
3
0
375,468
2
W
Nemesis
16,478
824
99
5
0
485,365
0
L
Danzaburou
13,469
673
111
6
0
343,702
0
W
Baron Samedi
13,683
684
75
4
0
371,132
4
L
Aphrodite
11,787
589
43
2
0
308,771
0
L
Pele
13,969
698
56
3
0
430,869
0
L
Artio
13,259
663
36
2
0
350,039
1
W
Khepri
14,596
730
28
1
0
399,772
3
W
Ah Muzen Cab
15,514
776
89
4
0
381,737
1
W
Shiva
13,338
667
30
2
0
404,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role