Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
FairyBoy93
Ao Kuang
Level 29
God Stats
5W - 3L
1,647 SR
Queue Stats
70W - 64L
1,440 Elo+
Party 1
Khepri
Khepri
Mister3merald
Khepri
Level 61
God Stats
4W - 6L
1,370 SR
Queue Stats
122W - 111L
1,417 Elo+
Solo
Charybdis
Charybdis
Tahnis Tells
Charybdis
Level 155
God Stats
3W - 3L
1,175 SR
Queue Stats
118W - 136L
1,417 Elo+
Party 1
Anubis
Anubis
WilllyP92
Anubis
Level 103
God Stats
2W - 0L
1,849 SR
Queue Stats
100W - 97L
1,473 Elo+
Party 1
Team Averages
Level 94
1,508 SR
1,449 Elo+

VS

Team Averages
Level 86
1,457 SR
1,407 Elo+
Odin
Odin
AngelsWakeboard
Odin
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,309 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
CommanderDHawk
Ah Muzen Cab
Level 97
God Stats
0W - 3L
1,687 SR
Queue Stats
85W - 120L
1,358 Elo+
Party 2
Jormungandr
Jormungandr
Goozy702
Jormungandr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 34L
1,490 Elo+
Party 3
Da Ji
Da Ji
SoOoOo Long ago
Da Ji
Level 137
God Stats
1W - 6L
1,158 SR
Queue Stats
137W - 182L
1,399 Elo+
Party 2
Nu Wa
Nu Wa
vagape
Nu Wa
Level 86
God Stats
8W - 11L
1,439 SR
Queue Stats
102W - 89L
1,480 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
1 / 1 / 1
7,904
527
6,061
9,329
8,138
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
FairyBoy93
Ao Kuang
13
4 / 2 / 2
7,928
529
3,945
13,366
5,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 1 / 8
7,689
513
3,786
13,884
11,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charybdis
Tahnis Tells
Charybdis
13
7 / 0 / 3
8,783
586
18,227
11,440
4,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
WilllyP92
Anubis
12
2 / 1 / 4
7,360
491
7,466
9,774
4,786
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
6,250
417
4,400
9,030
5,975
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Muzen Cab
CommanderDHawk
Ah Muzen Cab
11
1 / 2 / 3
6,574
438
6,824
11,226
3,926
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
Goozy702
Jormungandr
11
2 / 4 / 2
6,815
454
6,237
16,415
14,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 5 / 3
6,557
437
4,256
14,165
5,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nu Wa
vagape
Nu Wa
12
2 / 3 / 0
7,222
481
7,935
8,760
3,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
15
Kills
5
5
Deaths
15
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
1
1
1.5
L
0
1
1
0.5
L
Ah Muzen Cab
CommanderDHawk
Ah Muzen Cab
1
2
3
1.25
W
Ao Kuang
FairyBoy93
Ao Kuang
4
2
2
2.5
L
Jormungandr
Goozy702
Jormungandr
2
4
2
0.75
W
1
1
8
5
L
0
5
3
0.3
W
Charybdis
Tahnis Tells
Charybdis
7
0
3
8.5
W
Anubis
WilllyP92
Anubis
2
1
4
4
L
Nu Wa
vagape
Nu Wa
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,485
Damage
29,652
57,793
Taken
59,596
34,458
Mitigated
33,465
22,953
Healing
10,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
6,061
476
0
1,860
9,329
8,138
0
1,194
8,099
0
53,836
L
4,400
337
0
1,430
9,030
5,975
0
1,292
7,738
0
29,405
L
Ah Muzen Cab
CommanderDHawk
Ah Muzen Cab
6,824
2,229
0
2,635
11,226
3,926
494
1,515
9,711
0
41,075
W
Ao Kuang
FairyBoy93
Ao Kuang
3,945
1,594
0
5,196
13,366
5,047
0
1,973
11,291
58,782
0
L
Jormungandr
Goozy702
Jormungandr
6,237
2,739
0
1,055
16,415
14,748
143
3,735
12,680
24,971
2,482
W
3,786
618
661
2,678
13,884
11,835
66
3,126
10,669
16,761
1,035
L
4,256
819
0
4,840
14,165
5,427
0
3,191
10,974
0
40,480
W
Charybdis
Tahnis Tells
Charybdis
18,227
11,892
0
6,431
11,440
4,652
695
3,244
8,160
0
78,638
W
Anubis
WilllyP92
Anubis
7,466
262
0
6,127
9,774
4,786
192
4,054
5,456
62,243
0
L
Nu Wa
vagape
Nu Wa
7,935
2,919
0
245
8,760
3,389
436
5,216
3,544
50,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,664
Gold Earned
33,418
435
Minions Killed
297
0
Camps Cleared
0
1,376,945
Distance Traveled
1,276,789
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,904
527
90
6
0
271,606
0
L
Odin
6,250
417
42
3
0
294,886
0
L
Ah Muzen Cab
6,574
438
60
4
0
256,042
2
W
Ao Kuang
7,928
529
103
7
0
303,590
2
L
Jormungandr
6,815
454
37
2
0
232,743
0
W
Khepri
7,689
513
20
1
0
291,293
1
L
Da Ji
6,557
437
72
5
0
257,099
2
W
Charybdis
8,783
586
126
8
0
258,128
5
W
Anubis
7,360
491
96
6
0
252,328
2
L
Nu Wa
7,222
481
86
6
0
236,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role