Player Matchup

Nemesis
Nemesis
David_R_Bull
Nemesis
Level 142
God Stats
2W - 2L
1,413 SR
Queue Stats
86W - 77L
1,463 Elo+
Party 1
Artemis
Artemis
PrincessNyx97
Artemis
Level 64
God Stats
24W - 22L
1,498 SR
Queue Stats
99W - 137L
1,371 Elo+
Party 1
Chang'e
Chang'e
bloodwolf62
Chang'e
Level 107
God Stats
3W - 0L
1,860 SR
Queue Stats
139W - 146L
1,389 Elo+
Party 1
Ganesha
Ganesha
pvvnkbaats
Ganesha
Level 41
God Stats
24W - 11L
1,466 SR
Queue Stats
58W - 46L
1,486 Elo+
Party 1
Guan Yu
Guan Yu
yup_im_kyle
Guan Yu
Level 146
God Stats
1W - 0L
1,734 SR
Queue Stats
74W - 75L
1,500 Elo+
Party 1
Team Averages
Level 100
1,594 SR
1,442 Elo+

VS

Team Averages
Level 75
1,439 SR
1,476 Elo+
Awilix
Awilix
GumbyOG3230
Awilix
Level 73
God Stats
11W - 12L
1,629 SR
Queue Stats
610W - 696L
1,479 Elo+
Solo
Bacchus
Bacchus
JubiIee__
Bacchus
Level 82
God Stats
10W - 9L
1,600 SR
Queue Stats
191W - 209L
1,440 Elo+
Solo
Ratatoskr
Ratatoskr
M0N0 NO KEY
Ratatoskr
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 42L
1,401 Elo+
Party 2
Ishtar
Ishtar
SoliderOne2002
Ishtar
Level 101
God Stats
0W - 1L
1,370 SR
Queue Stats
1W - 1L
1,664 Elo+
Solo
King Arthur
King Arthur
eyerekedmyself
King Arthur
Level 88
God Stats
0W - 4L
1,095 SR
Queue Stats
65W - 64L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
David_R_Bull
Nemesis
17
13 / 1 / 11
12,322
1,369
19,323
10,457
6,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
16
2 / 2 / 15
9,934
1,104
9,828
5,838
2,617
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
bloodwolf62
Chang'e
17
8 / 1 / 13
10,769
1,197
9,171
8,830
3,967
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ganesha
pvvnkbaats
Ganesha
17
0 / 0 / 24
11,308
1,256
12,778
6,420
5,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Guan Yu
yup_im_kyle
Guan Yu
16
3 / 0 / 20
10,243
1,138
13,483
9,590
9,495
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

341

VS

Team 2 Tickets

90

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
14
3 / 6 / 0
9,317
1,035
3,742
12,746
3,916
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
JubiIee__
Bacchus
14
0 / 3 / 2
9,286
1,032
5,008
12,016
12,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ratatoskr
M0N0 NO KEY
Ratatoskr
14
0 / 4 / 3
8,601
956
3,382
8,752
3,055
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 7 / 2
9,831
1,092
9,247
20,261
5,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
eyerekedmyself
King Arthur
14
0 / 6 / 3
8,801
978
10,100
17,009
6,732
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
14
26
Kills
4
4
Deaths
26
83
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nemesis
David_R_Bull
Nemesis
13
1
11
18.5
L
Awilix
3
6
0
0.5
L
Bacchus
JubiIee__
Bacchus
0
3
2
0.33
L
Ratatoskr
M0N0 NO KEY
Ratatoskr
0
4
3
0.38
W
Artemis
2
2
15
4.75
L
1
7
2
0.29
W
Chang'e
bloodwolf62
Chang'e
8
1
13
14.5
L
King Arthur
eyerekedmyself
King Arthur
0
6
3
0.25
W
Ganesha
pvvnkbaats
Ganesha
0
0
24
12
W
Guan Yu
yup_im_kyle
Guan Yu
3
0
20
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,583
Damage
31,479
41,135
Taken
70,784
27,636
Mitigated
32,213
15,515
Healing
5,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
David_R_Bull
Nemesis
19,323
10,762
0
1,096
10,457
6,421
0
1,159
9,298
0
29,497
L
Awilix
3,742
1,646
0
0
12,746
3,916
0
3,131
9,615
0
4,225
L
Bacchus
JubiIee__
Bacchus
5,008
176
0
971
12,016
12,630
0
4,072
7,944
21,703
0
L
Ratatoskr
M0N0 NO KEY
Ratatoskr
3,382
617
337
1,083
8,752
3,055
0
3,165
5,587
0
8,667
W
Artemis
9,828
5,964
0
1,592
5,838
2,617
0
436
5,402
0
40,586
L
9,247
5,579
0
910
20,261
5,880
0
4,614
15,647
0
32,702
W
Chang'e
bloodwolf62
Chang'e
9,171
1,299
4,683
3,518
8,830
3,967
0
1,121
7,709
31,539
0
L
King Arthur
eyerekedmyself
King Arthur
10,100
300
202
2,427
17,009
6,732
0
6,967
10,042
0
20,210
W
Ganesha
pvvnkbaats
Ganesha
12,778
813
706
1,754
6,420
5,136
0
1,293
5,127
16,001
0
W
Guan Yu
yup_im_kyle
Guan Yu
13,483
1,426
978
1,188
9,590
9,495
0
999
8,215
0
19,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,576
Gold Earned
45,836
180
Minions Killed
123
6
Camps Cleared
7
869,825
Distance Traveled
793,406
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,322
1,369
28
3
4
199,559
0
L
Awilix
9,317
1,035
4
0
0
133,212
0
L
Bacchus
9,286
1,032
34
4
0
195,706
3
L
Ratatoskr
8,601
956
17
2
0
156,373
1
W
Artemis
9,934
1,104
76
8
2
166,590
0
L
Ishtar
9,831
1,092
58
6
5
162,164
0
W
Chang'e
10,769
1,197
58
6
0
143,312
0
L
King Arthur
8,801
978
10
1
2
145,951
2
W
Ganesha
11,308
1,256
0
0
0
177,068
0
W
Guan Yu
10,243
1,138
18
2
0
183,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role