Player Matchup

Ganesha
Ganesha
Angelsgrim
Ganesha
Level 125
God Stats
6W - 6L
1,440 SR
Queue Stats
31W - 28L
1,469 Elo+
Party 1
Thanatos
Thanatos
Dabster-kun
Thanatos
Level 128
God Stats
30W - 37L
1,487 SR
Queue Stats
495W - 494L
1,525 Elo+
Party 2
Neith
Neith
Touche2Sly
Neith
Level 145
God Stats
12W - 11L
1,547 SR
Queue Stats
95W - 88L
1,490 Elo+
Party 1
Sun Wukong
Sun Wukong
WyFu-Mo
Sun Wukong
Level 58
God Stats
9W - 7L
1,563 SR
Queue Stats
106W - 119L
1,459 Elo+
Party 2
Baba Yaga
Baba Yaga
WyFu-Monkey
Baba Yaga
Level 104
God Stats
13W - 13L
1,499 SR
Queue Stats
194W - 196L
1,465 Elo+
Party 2
Team Averages
Level 112
1,507 SR
1,482 Elo+

VS

Team Averages
Level 97
1,657 SR
1,460 Elo+
Lancelot
Lancelot
FATALTICtac9477
Lancelot
Level 104
God Stats
3W - 3L
1,876 SR
Queue Stats
125W - 127L
1,492 Elo+
Solo
Maui
Maui
Sianfelu
Maui
Level 105
God Stats
1W - 2L
1,960 SR
Queue Stats
51W - 54L
1,463 Elo+
Party 3
Neith
Neith
WWxStark33
Neith
Level 89
God Stats
25W - 20L
1,533 SR
Queue Stats
525W - 542L
1,474 Elo+
Solo
Chaac
Chaac
bolivon2002
Chaac
Level 83
God Stats
1W - 5L
1,266 SR
Queue Stats
38W - 52L
1,408 Elo+
Party 3
Anubis
Anubis
jrn1781
Anubis
Level 103
God Stats
12W - 7L
1,648 SR
Queue Stats
21W - 22L
1,461 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Angelsgrim
Ganesha
12
0 / 0 / 7
7,766
518
2,515
9,045
8,064
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
Dabster-kun
Thanatos
12
4 / 2 / 2
7,881
525
7,871
10,342
5,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
14
0 / 0 / 2
8,496
566
4,840
5,403
2,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Sun Wukong
WyFu-Mo
Sun Wukong
13
3 / 1 / 3
8,338
556
4,900
10,877
6,734
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baba Yaga
WyFu-Monkey
Baba Yaga
13
3 / 1 / 4
8,425
562
6,744
5,201
1,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
10
1 / 4 / 2
6,646
443
5,453
11,907
4,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Maui
1
0 / 0 / 0
4,308
287
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
12
1 / 2 / 1
7,433
496
4,130
9,326
3,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 2 / 2
6,644
443
6,211
9,955
6,682
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Anubis
jrn1781
Anubis
13
2 / 3 / 0
7,763
518
5,916
11,219
5,672
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
10
Kills
4
4
Deaths
11
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Angelsgrim
Ganesha
0
0
7
3.5
W
Thanatos
Dabster-kun
Thanatos
4
2
2
2.5
L
Lancelot
1
4
2
0.5
L
Maui
0
0
0
0
W
Neith
0
0
2
1
L
Neith
1
2
1
0.75
W
Sun Wukong
WyFu-Mo
Sun Wukong
3
1
3
4.5
W
Baba Yaga
WyFu-Monkey
Baba Yaga
3
1
4
5
L
0
2
2
0.5
L
Anubis
jrn1781
Anubis
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,870
Damage
21,710
40,868
Taken
42,407
24,368
Mitigated
19,847
21,938
Healing
14,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Angelsgrim
Ganesha
2,515
72
2,422
3,943
9,045
8,064
122
330
8,715
19,332
4,180
W
Thanatos
Dabster-kun
Thanatos
7,871
1,256
0
10,246
10,342
5,174
284
1,101
9,241
0
48,170
L
Lancelot
5,453
691
0
400
11,907
4,288
0
2,037
9,870
0
47,345
L
Maui
0
0
0
0
0
0
0
0
0
0
0
W
Neith
4,840
1,744
0
2,308
5,403
2,610
3,840
0
5,403
0
78,332
L
Neith
4,130
1,433
0
4,173
9,326
3,205
0
2,203
7,123
0
49,916
W
Sun Wukong
WyFu-Mo
Sun Wukong
4,900
1,349
0
1,761
10,877
6,734
700
1,727
9,150
0
42,173
W
Baba Yaga
WyFu-Monkey
Baba Yaga
6,744
209
0
1,258
5,201
1,786
134
2,758
2,443
56,209
0
L
6,211
995
0
4,282
9,955
6,682
0
1,471
8,484
0
36,236
L
Anubis
jrn1781
Anubis
5,916
966
0
5,638
11,219
5,672
0
3,182
8,037
65,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,906
Gold Earned
32,794
434
Minions Killed
332
0
Camps Cleared
0
1,528,698
Distance Traveled
1,103,066
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,766
518
11
1
0
324,007
6
W
Thanatos
7,881
525
84
6
0
331,602
4
L
Lancelot
6,646
443
76
5
0
330,162
4
L
Maui
4,308
287
0
0
0
46
0
W
Neith
8,496
566
147
10
0
275,295
4
L
Neith
7,433
496
91
6
0
256,904
4
W
Sun Wukong
8,338
556
90
6
0
291,417
3
W
Baba Yaga
8,425
562
102
7
0
306,377
3
L
Chaac
6,644
443
63
4
0
278,066
1
L
Anubis
7,763
518
102
7
0
237,888
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role