Player Matchup

Raijin
Raijin
 
Raijin
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
FearlessFreeman
Thor
Level 17
God Stats
1W - 2L
1,571 SR
Queue Stats
21W - 28L
1,401 Elo+
Party 2
Danzaburou
Danzaburou
HHenshin
Danzaburou
Level 123
God Stats
39W - 59L
1,464 SR
Queue Stats
702W - 752L
1,405 Elo+
Solo
Ymir
Ymir
HarryGG
Ymir
Level 52
God Stats
1W - 2L
1,315 SR
Queue Stats
56W - 63L
1,486 Elo+
Solo
King Arthur
King Arthur
Kaiixa
King Arthur
Level 64
God Stats
8W - 12L
1,287 SR
Queue Stats
399W - 418L
1,461 Elo+
Solo
Team Averages
Level 76
1,427 SR
1,451 Elo+

VS

Team Averages
Level 63
1,479 SR
1,425 Elo+
Awilix
Awilix
JOHNSONSDAD69
Awilix
Level 77
God Stats
2W - 1L
1,579 SR
Queue Stats
259W - 273L
1,448 Elo+
Party 1
Cernunnos
Cernunnos
NowaSugaya
Cernunnos
Level 64
God Stats
4W - 2L
1,250 SR
Queue Stats
99W - 105L
1,479 Elo+
Party 1
Thor
Thor
Viviid2k
Thor
Level 116
God Stats
2W - 1L
1,495 SR
Queue Stats
101W - 111L
1,498 Elo+
Party 1
Cabrakan
Cabrakan
duval904jax
Cabrakan
Level 34
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 11L
1,205 Elo+
Solo
Janus
Janus
ezf6at10
Janus
Level 26
God Stats
4W - 2L
1,572 SR
Queue Stats
13W - 10L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
2 / 4 / 1
8,304
488
10,182
11,503
5,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
2 / 5 / 2
7,408
436
7,453
13,200
5,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
HHenshin
Danzaburou
11
0 / 7 / 3
7,255
427
6,819
14,805
5,343
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
HarryGG
Ymir
11
1 / 2 / 3
7,449
438
4,250
13,603
13,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
Kaiixa
King Arthur
13
1 / 4 / 1
8,173
481
6,963
18,205
24,029
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 8
8,968
528
5,914
12,427
5,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
NowaSugaya
Cernunnos
14
9 / 1 / 4
9,365
551
19,413
9,723
4,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thor
15
4 / 1 / 3
9,629
566
13,214
12,320
11,608
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cabrakan
duval904jax
Cabrakan
12
0 / 2 / 12
7,996
470
5,530
18,390
16,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
ezf6at10
Janus
17
7 / 0 / 5
10,284
605
9,394
10,183
4,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
54
6
Kills
22
22
Deaths
6
10
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
2
4
1
0.63
L
2
5
2
0.6
L
Danzaburou
HHenshin
Danzaburou
0
7
3
0.21
L
Ymir
HarryGG
Ymir
1
2
3
1.25
W
2
2
8
3
L
King Arthur
Kaiixa
King Arthur
1
4
1
0.38
W
Cernunnos
NowaSugaya
Cernunnos
9
1
4
11
W
Thor
4
1
3
5.5
W
Cabrakan
duval904jax
Cabrakan
0
2
12
3
W
Janus
ezf6at10
Janus
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,667
Damage
53,465
71,316
Taken
63,043
53,222
Mitigated
41,064
10,029
Healing
20,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
10,182
839
218
1,290
11,503
5,003
0
3,217
8,286
68,655
0
L
7,453
2,299
0
2,372
13,200
5,604
0
2,853
10,347
0
40,625
L
Danzaburou
HHenshin
Danzaburou
6,819
1,907
0
2,387
14,805
5,343
0
4,272
10,533
0
55,913
L
Ymir
HarryGG
Ymir
4,250
1,147
0
1,652
13,603
13,243
0
3,764
9,839
19,343
0
W
5,914
2,507
0
4,382
12,427
5,142
0
2,499
9,928
0
64,216
L
King Arthur
Kaiixa
King Arthur
6,963
816
0
2,110
18,205
24,029
0
329
17,876
0
58,067
W
Cernunnos
NowaSugaya
Cernunnos
19,413
8,673
0
6,136
9,723
4,044
1,631
3,331
6,392
0
89,893
W
Thor
13,214
4,631
0
2,358
12,320
11,608
217
746
11,574
0
70,967
W
Cabrakan
duval904jax
Cabrakan
5,530
1,045
0
6,861
18,390
16,055
27
7,031
11,359
14,800
3,962
W
Janus
ezf6at10
Janus
9,394
777
0
500
10,183
4,215
2,244
2,959
7,224
93,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,589
Gold Earned
46,242
413
Minions Killed
526
0
Camps Cleared
0
1,460,046
Distance Traveled
1,562,616
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,304
488
122
7
0
303,620
4
L
Thor
7,408
436
68
4
0
315,344
0
L
Danzaburou
7,255
427
78
5
0
263,944
5
L
Ymir
7,449
438
36
2
0
294,067
2
W
Awilix
8,968
528
108
6
0
368,449
1
L
King Arthur
8,173
481
109
6
0
283,071
7
W
Cernunnos
9,365
551
124
7
0
293,938
6
W
Thor
9,629
566
116
7
0
267,153
0
W
Cabrakan
7,996
470
14
1
0
267,862
3
W
Janus
10,284
605
164
10
0
365,214
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role