Player Matchup

Thanatos
Thanatos
AiiGe
Thanatos
Level 7
God Stats
1W - 2L
1,506 SR
Queue Stats
3W - 6L
1,344 Elo+
Party 2
Baba Yaga
Baba Yaga
Ayo B00M
Baba Yaga
Level 78
God Stats
0W - 2L
1,541 SR
Queue Stats
12W - 41L
1,126 Elo+
Party 2
Odin
Odin
Fredwardno5
Odin
Level 62
God Stats
9W - 15L
1,372 SR
Queue Stats
19W - 40L
1,195 Elo+
Solo
Team Averages
Level 49
1,473 SR
1,222 Elo+

VS

Team Averages
Level 107
1,504 SR
1,381 Elo+
Hel
Hel
 
Hel
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Rocket UR Self
Hercules
Level 89
God Stats
1W - 1L
1,199 SR
Queue Stats
3W - 13L
1,174 Elo+
Party 1
Geb
Geb
XxXPaCkErSrUlEx
Geb
Level 83
God Stats
1W - 2L
1,814 SR
Queue Stats
4W - 2L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AiiGe
Thanatos
10
1 / 7 / 0
7,613
586
6,673
12,925
6,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Baba Yaga
Ayo B00M
Baba Yaga
11
0 / 6 / 0
7,311
562
10,578
12,026
5,718
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
0 / 2 / 1
8,008
616
5,252
11,346
12,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
6 / 0 / 9
9,775
752
9,485
9,907
4,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
14
4 / 0 / 11
9,451
727
9,231
13,557
16,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
5 / 1 / 9
10,047
773
7,023
17,716
20,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
44
1
Kills
15
15
Deaths
1
1
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
6
0
9
10.5
L
Thanatos
AiiGe
Thanatos
1
7
0
0.14
L
Baba Yaga
Ayo B00M
Baba Yaga
0
6
0
0
L
0
2
1
0.25
W
Hercules
4
0
11
9.5
W
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,503
Damage
25,739
36,297
Taken
41,180
24,765
Mitigated
41,349
6,667
Healing
25,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
9,485
1,456
10,329
7,678
9,907
4,700
783
3,555
6,266
29,915
0
L
Thanatos
AiiGe
Thanatos
6,673
1,269
0
3,856
12,925
6,735
73
6,516
6,409
0
14,788
L
Baba Yaga
Ayo B00M
Baba Yaga
10,578
1,649
0
1,982
12,026
5,718
0
6,449
5,577
31,477
0
L
5,252
948
0
829
11,346
12,312
0
3,955
7,391
106
20,379
W
Hercules
9,231
2,668
716
4,616
13,557
16,221
567
4,238
9,073
0
24,919
W
7,023
1,512
0
2,130
17,716
20,428
805
3,561
13,530
23,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,932
Gold Earned
29,273
82
Minions Killed
110
2
Camps Cleared
6
665,085
Distance Traveled
724,914
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,775
752
54
4
2
238,594
5
L
Thanatos
7,613
586
21
2
1
207,472
0
L
Baba Yaga
7,311
562
38
3
0
216,210
1
L
Odin
8,008
616
23
2
1
241,403
0
W
Hercules
9,451
727
33
3
2
244,333
1
W
Geb
10,047
773
23
2
2
241,987
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role