Player Matchup

Baron Samedi
Baron Samedi
AngelsWakeboard
Baron Samedi
Level 88
God Stats
2W - 1L
1,641 SR
Queue Stats
8W - 14L
1,273 Elo+
Solo
Ullr
Ullr
BigBoulQC
Ullr
Level 87
God Stats
2W - 3L
1,379 SR
Queue Stats
151W - 156L
1,375 Elo+
Party 2
Erlang Shen
Erlang Shen
FancyFeast11
Erlang Shen
Level 41
God Stats
8W - 3L
1,759 SR
Queue Stats
99W - 103L
1,358 Elo+
Solo
Arachne
Arachne
Mister3merald
Arachne
Level 61
God Stats
6W - 5L
1,581 SR
Queue Stats
122W - 111L
1,408 Elo+
Solo
Geb
Geb
aviirexreal
Geb
Level 61
God Stats
5W - 3L
1,755 SR
Queue Stats
93W - 109L
1,325 Elo+
Party 2
Team Averages
Level 68
1,623 SR
1,348 Elo+

VS

Team Averages
Level 71
1,438 SR
1,368 Elo+
Hercules
Hercules
 
Hercules
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
HowardMandela
Set
Level 44
God Stats
19W - 22L
1,210 SR
Queue Stats
107W - 153L
1,269 Elo+
Party 1
Rama
Rama
KillerWolf1132
Rama
Level 48
God Stats
37W - 44L
1,481 SR
Queue Stats
146W - 182L
1,401 Elo+
Solo
Athena
Athena
KingThrombus
Athena
Level 67
God Stats
18W - 21L
1,500 SR
Queue Stats
135W - 187L
1,287 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Z-DeeCIm3_TaT3-z
Morgan Le Fay
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 61L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AngelsWakeboard
Baron Samedi
16
3 / 1 / 4
9,937
552
9,532
8,215
4,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ullr
12
0 / 3 / 4
7,837
435
9,652
12,832
5,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
FancyFeast11
Erlang Shen
13
1 / 3 / 0
8,491
472
6,520
15,162
12,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
16
6 / 1 / 2
10,059
559
14,242
15,773
8,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 4 / 3
8,488
472
9,294
15,748
12,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
3 / 1 / 0
9,048
503
8,075
15,398
15,505
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
1 / 3 / 1
7,903
439
6,813
17,427
8,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 3 / 2
8,221
457
11,885
13,626
5,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
13
3 / 3 / 5
9,138
508
7,592
23,752
17,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
Z-DeeCIm3_TaT3-z
Morgan Le Fay
15
1 / 1 / 0
8,846
491
4,698
8,197
3,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
20
11
Kills
12
12
Deaths
11
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
3
1
0
3
W
Baron Samedi
AngelsWakeboard
Baron Samedi
3
1
4
5
W
Ullr
0
3
4
0.67
W
Erlang Shen
FancyFeast11
Erlang Shen
1
3
0
0.33
L
1
3
1
0.5
L
4
3
2
1.67
L
Athena
3
3
5
1.83
W
Arachne
6
1
2
7
L
Morgan Le Fay
Z-DeeCIm3_TaT3-z
Morgan Le Fay
1
1
0
1
W
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,240
Damage
39,063
67,730
Taken
78,400
43,693
Mitigated
49,980
21,001
Healing
24,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
8,075
2,876
0
5,376
15,398
15,505
0
653
14,745
0
54,903
W
Baron Samedi
AngelsWakeboard
Baron Samedi
9,532
524
0
3,140
8,215
4,748
980
3,925
4,290
74,783
0
W
Ullr
9,652
6,934
0
2,802
12,832
5,444
75
3,731
9,101
0
50,065
W
Erlang Shen
FancyFeast11
Erlang Shen
6,520
3,557
0
4,280
15,162
12,030
709
0
15,162
0
48,568
L
6,813
3,345
0
4,387
17,427
8,023
0
1,992
15,435
0
68,694
L
11,885
10,487
0
5,105
13,626
5,147
1,053
6,260
7,366
0
64,563
L
Athena
7,592
2,391
0
9,718
23,752
17,397
165
6,615
17,137
29,852
0
W
Arachne
14,242
9,812
0
7,982
15,773
8,495
381
738
15,035
0
103,963
L
Morgan Le Fay
Z-DeeCIm3_TaT3-z
Morgan Le Fay
4,698
590
0
26
8,197
3,908
342
3,306
4,891
66,130
0
W
9,294
1,347
0
2,797
15,748
12,976
148
3,896
11,852
31,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,812
Gold Earned
43,156
447
Minions Killed
453
0
Camps Cleared
0
1,812,814
Distance Traveled
1,632,754
10
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,048
503
101
6
0
304,750
4
W
Baron Samedi
9,937
552
118
7
0
354,815
6
W
Ullr
7,837
435
79
4
0
317,432
0
W
Erlang Shen
8,491
472
93
5
0
386,685
0
L
Set
7,903
439
109
6
0
367,617
0
L
Rama
8,221
457
101
6
0
296,177
8
L
Athena
9,138
508
47
3
0
339,544
5
W
Arachne
10,059
559
132
7
0
416,044
3
L
Morgan Le Fay
8,846
491
95
5
0
324,666
10
W
Geb
8,488
472
25
1
0
337,838
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role