Player Matchup

Thanatos
Thanatos
GriffinJTS
Thanatos
Level 66
God Stats
30W - 11L
1,585 SR
Queue Stats
169W - 172L
1,286 Elo+
Party 1
Maui
Maui
SharedSphinx22
Maui
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,288 Elo+
Solo
Hades
Hades
TORQUETHUNDER0
Hades
Level 68
God Stats
9W - 3L
1,584 SR
Queue Stats
121W - 118L
1,334 Elo+
Solo
Heimdallr
Heimdallr
bijuu_infinity
Heimdallr
Level 65
God Stats
11W - 13L
1,112 SR
Queue Stats
193W - 202L
1,295 Elo+
Party 1
Olorun
Olorun
shadowclan22
Olorun
Level 17
God Stats
3W - 4L
1,464 SR
Queue Stats
47W - 61L
1,274 Elo+
Party 1
Team Averages
Level 60
1,449 SR
1,295 Elo+

VS

Team Averages
Level 106
1,541 SR
1,353 Elo+
Mulan
Mulan
 
Mulan
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
 
Cabrakan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
FRYD-TATER
Hera
Level 125
God Stats
28W - 26L
1,469 SR
Queue Stats
316W - 339L
1,282 Elo+
Solo
Apollo
Apollo
ValCubus
Apollo
Level 45
God Stats
1W - 1L
1,737 SR
Queue Stats
63W - 95L
1,192 Elo+
Solo
Nemesis
Nemesis
Whiskeypup
Nemesis
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 200L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GriffinJTS
Thanatos
8
1 / 2 / 2
4,951
495
3,850
8,119
3,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
1 / 0 / 2
5,038
504
1,791
3,280
2,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 2 / 0
5,230
523
2,573
5,902
3,692
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Heimdallr
bijuu_infinity
Heimdallr
7
2 / 1 / 2
4,712
471
4,778
5,179
2,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
9
1 / 0 / 0
5,129
513
3,616
5,429
1,911
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
0 / 0 / 1
5,704
570
4,800
7,259
4,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cabrakan
 
Cabrakan
7
1 / 2 / 0
4,966
497
3,920
6,966
4,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 0 / 0
6,160
616
4,497
5,490
1,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
ValCubus
Apollo
7
0 / 2 / 0
4,249
425
2,777
4,404
1,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
Whiskeypup
Nemesis
3
0 / 1 / 0
3,634
363
683
1,808
539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
4
5
Kills
3
5
Deaths
5
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
0
1
0.5
L
Cabrakan
 
Cabrakan
1
2
0
0.5
L
2
0
0
2
W
Thanatos
GriffinJTS
Thanatos
1
2
2
1
W
1
0
2
2
W
0
2
0
0
L
Apollo
ValCubus
Apollo
0
2
0
0
L
Nemesis
Whiskeypup
Nemesis
0
1
0
0
W
Heimdallr
bijuu_infinity
Heimdallr
2
1
2
3
W
Olorun
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,608
Damage
16,677
27,909
Taken
25,927
13,924
Mitigated
12,582
12,068
Healing
8,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
4,800
667
0
3,931
7,259
4,077
0
3,020
4,239
0
41,211
L
Cabrakan
 
Cabrakan
3,920
585
58
1,677
6,966
4,490
0
683
6,283
19,149
0
L
4,497
1,858
0
2,089
5,490
1,931
0
2,573
2,917
45,625
0
W
Thanatos
GriffinJTS
Thanatos
3,850
1,281
0
5,726
8,119
3,596
0
881
7,093
0
30,825
W
1,791
526
96
1,732
3,280
2,562
0
1,296
1,984
8,818
0
W
2,573
595
109
2,155
5,902
3,692
0
3,771
2,131
36,253
0
L
Apollo
ValCubus
Apollo
2,777
1,109
0
703
4,404
1,545
0
1,034
3,370
0
16,891
L
Nemesis
Whiskeypup
Nemesis
683
0
0
250
1,808
539
0
670
1,138
0
3,530
W
Heimdallr
bijuu_infinity
Heimdallr
4,778
2,674
0
208
5,179
2,163
0
2,469
2,710
0
25,011
W
Olorun
3,616
2,426
0
2,042
5,429
1,911
741
0
5,145
33,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,060
Gold Earned
24,713
220
Minions Killed
227
0
Camps Cleared
0
894,334
Distance Traveled
842,176
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,704
570
77
8
0
174,346
0
L
Cabrakan
4,966
497
38
4
0
235,593
0
L
Hera
6,160
616
87
9
0
180,856
0
W
Thanatos
4,951
495
46
5
0
197,060
6
W
Maui
5,038
504
8
1
0
186,365
0
W
Hades
5,230
523
70
7
0
163,210
0
L
Apollo
4,249
425
18
2
0
179,243
1
L
Nemesis
3,634
363
7
1
0
72,138
0
W
Heimdallr
4,712
471
46
5
0
181,511
1
W
Olorun
5,129
513
50
5
0
166,188
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role