Player Matchup

Medusa
Medusa
Diamond IV
Cole The OG
Medusa
Diamond IV
Level 133
God Stats
31W - 28L
1,628 SR
Queue Stats
381W - 407L
2,218 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Platinum III
TTVPhantom
Morgan Le Fay
Platinum III
Level 88
God Stats
9W - 3L
1,830 SR
Queue Stats
63W - 52L
2,057 MMR
Party 1
Guan Yu
Guan Yu
Diamond II
VampireJulah
Guan Yu
Diamond II
Level 160
God Stats
95W - 30L
1,579 SR
Queue Stats
441W - 261L
2,432 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 127
1,679 SR
2,236 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 135
1,474 SR
2,169 MMR
Ne Zha
Ne Zha
Platinum I
Siepher72
Ne Zha
Platinum I
Level 128
God Stats
29W - 39L
1,553 SR
Queue Stats
336W - 376L
2,041 MMR
Party 2
Bacchus
Bacchus
Diamond V
blubberbuckett
Bacchus
Diamond V
Level 125
God Stats
32W - 23L
1,658 SR
Queue Stats
78W - 85L
2,160 MMR
Solo
Scylla
Scylla
Diamond III
coolduke112
Scylla
Diamond III
Level 153
God Stats
1W - 2L
1,211 SR
Queue Stats
198W - 186L
2,305 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
1 / 3 / 3
15,840
587
21,860
27,727
17,605
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morgan Le Fay
TTVPhantom
Morgan Le Fay
20
5 / 5 / 1
16,376
607
27,058
26,984
13,005
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Guan Yu
VampireJulah
Guan Yu
20
1 / 5 / 5
16,622
616
13,047
48,381
61,127
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bans
ShivaAtlasBaron SamediAh Muzen CabBaba Yaga

VS

Bans
AresHorusCabrakanFenrirAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Siepher72
Ne Zha
20
4 / 3 / 7
16,272
603
27,074
24,748
13,586
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
1 / 4 / 9
16,993
629
20,269
35,189
78,376
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Scylla
20
8 / 0 / 5
19,224
712
46,067
19,197
9,377
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
7
Kills
13
13
Deaths
7
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
3
3
0.83
W
Ne Zha
Siepher72
Ne Zha
4
3
7
2.5
L
Morgan Le Fay
TTVPhantom
Morgan Le Fay
5
5
1
1.1
L
Guan Yu
VampireJulah
Guan Yu
1
5
5
0.7
W
1
4
9
1.38
W
Scylla
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,965
Damage
93,410
103,092
Taken
79,134
91,737
Mitigated
101,339
29,304
Healing
26,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
21,860
7,222
0
1,358
27,727
17,605
0
18,155
9,572
0
111,189
W
Ne Zha
Siepher72
Ne Zha
27,074
5,143
0
7,864
24,748
13,586
1,203
8,929
15,423
0
85,432
L
Morgan Le Fay
TTVPhantom
Morgan Le Fay
27,058
1,990
0
5,874
26,984
13,005
0
18,529
8,455
72,041
0
L
Guan Yu
VampireJulah
Guan Yu
13,047
1,753
3,415
18,657
48,381
61,127
0
30,014
18,367
0
38,760
W
20,269
3,319
0
8,125
35,189
78,376
131
9,728
24,677
39,885
0
W
Scylla
46,067
3,339
0
10,900
19,197
9,377
1,510
7,578
11,389
145,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,838
Gold Earned
52,489
307
Minions Killed
319
9
Camps Cleared
14
1,461,490
Distance Traveled
1,487,373
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
15,840
587
148
5
6
487,565
3
W
Ne Zha
16,272
603
70
3
2
502,240
1
L
Morgan Le Fay
16,376
607
113
4
3
450,233
1
L
Guan Yu
16,622
616
46
2
0
523,692
16
W
Bacchus
16,993
629
34
1
3
482,390
7
W
Scylla
19,224
712
215
8
9
502,743
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role