Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AceDude21
Ah Muzen Cab
Level 80
God Stats
3W - 1L
1,496 SR
Queue Stats
21W - 26L
1,412 Elo+
Party 1
Jormungandr
Jormungandr
Commorient
Jormungandr
Level 146
God Stats
10W - 9L
1,609 SR
Queue Stats
479W - 421L
1,509 Elo+
Party 1
King Arthur
King Arthur
DecimatedReaper
King Arthur
Level 61
God Stats
3W - 2L
1,839 SR
Queue Stats
57W - 76L
1,407 Elo+
Party 1
Yu Huang
Yu Huang
GRIM POTENCY
Yu Huang
Level 124
God Stats
8W - 10L
1,453 SR
Queue Stats
39W - 57L
1,368 Elo+
Party 1
Bastet
Bastet
WickdResolution
Bastet
Level 77
God Stats
12W - 9L
1,610 SR
Queue Stats
41W - 53L
1,446 Elo+
Party 1
Team Averages
Level 98
1,601 SR
1,428 Elo+

VS

Team Averages
Level 131
1,579 SR
1,489 Elo+
Agni
Agni
 
Agni
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
KiraKimura
Sylvanus
Level 119
God Stats
2W - 0L
1,813 SR
Queue Stats
23W - 27L
1,462 Elo+
Party 2
Hera
Hera
roachmilk
Hera
Level 121
God Stats
5W - 2L
1,586 SR
Queue Stats
176W - 186L
1,476 Elo+
Party 2
Neith
Neith
yexid17
Neith
Level 117
God Stats
1W - 1L
1,495 SR
Queue Stats
251W - 249L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AceDude21
Ah Muzen Cab
15
1 / 3 / 0
8,435
649
8,549
10,509
4,260
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Jormungandr
Commorient
Jormungandr
16
0 / 2 / 1
8,733
672
13,232
14,781
12,379
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
DecimatedReaper
King Arthur
14
1 / 3 / 0
8,039
618
5,315
12,132
9,434
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Yu Huang
GRIM POTENCY
Yu Huang
14
0 / 2 / 0
8,154
627
10,993
8,131
2,968
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 6 / 1
8,240
634
8,764
14,906
5,323
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
18
6 / 0 / 6
10,286
791
18,765
11,296
6,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
 
Horus
16
2 / 0 / 9
9,841
757
5,398
19,753
22,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sylvanus
KiraKimura
Sylvanus
16
1 / 0 / 10
10,022
771
4,537
11,193
13,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hera
16
4 / 1 / 6
9,592
738
8,971
8,096
4,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
yexid17
Neith
16
3 / 1 / 1
9,382
722
10,484
11,190
6,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
48
2
Kills
16
16
Deaths
2
2
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
6
0
6
9
W
Horus
 
Horus
2
0
9
6.5
L
Ah Muzen Cab
AceDude21
Ah Muzen Cab
1
3
0
0.33
L
Jormungandr
Commorient
Jormungandr
0
2
1
0.25
L
King Arthur
DecimatedReaper
King Arthur
1
3
0
0.33
L
Yu Huang
GRIM POTENCY
Yu Huang
0
2
0
0
W
Sylvanus
KiraKimura
Sylvanus
1
0
10
6
L
0
6
1
0.08
W
Hera
4
1
6
7
W
Neith
yexid17
Neith
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,853
Damage
48,155
60,459
Taken
61,528
34,364
Mitigated
52,833
10,843
Healing
36,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
18,765
1,731
116
2,326
11,296
6,154
0
6,226
5,070
54,211
0
W
Horus
 
Horus
5,398
2,044
6,282
12,493
19,753
22,089
71
6,957
12,796
0
11,725
L
Ah Muzen Cab
AceDude21
Ah Muzen Cab
8,549
4,839
150
4,559
10,509
4,260
0
5,429
4,954
0
34,251
L
Jormungandr
Commorient
Jormungandr
13,232
3,992
0
3,540
14,781
12,379
0
9,900
4,527
45,169
0
L
King Arthur
DecimatedReaper
King Arthur
5,315
748
155
487
12,132
9,434
0
7,211
4,753
0
23,632
L
Yu Huang
GRIM POTENCY
Yu Huang
10,993
644
383
242
8,131
2,968
96
3,359
4,716
35,994
0
W
Sylvanus
KiraKimura
Sylvanus
4,537
1,957
4,639
6,552
11,193
13,444
1,190
4,202
6,991
17,148
0
L
8,764
2,100
0
1,327
14,906
5,323
0
5,804
8,980
0
25,217
W
Hera
8,971
2,610
0
1,392
8,096
4,833
1,255
3,355
4,741
52,771
0
W
Neith
yexid17
Neith
10,484
2,968
0
3,113
11,190
6,313
266
3,485
7,705
0
31,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,601
Gold Earned
49,123
242
Minions Killed
293
0
Camps Cleared
0
1,256,863
Distance Traveled
1,241,394
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,286
791
64
5
0
268,811
3
W
Horus
9,841
757
27
2
0
262,571
1
L
Ah Muzen Cab
8,435
649
53
4
0
240,805
0
L
Jormungandr
8,733
672
77
6
0
239,585
0
L
King Arthur
8,039
618
27
2
0
249,813
0
L
Yu Huang
8,154
627
47
4
0
247,363
0
W
Sylvanus
10,022
771
29
2
0
211,490
1
L
Bastet
8,240
634
38
3
0
279,297
2
W
Hera
9,592
738
102
8
0
263,406
0
W
Neith
9,382
722
71
5
0
235,116
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role