Player Matchup

Vulcan
Vulcan
Jpro28
Vulcan
Level 56
God Stats
5W - 3L
1,530 SR
Queue Stats
66W - 73L
1,427 Elo+
Party 1
Anubis
Anubis
MisterMEAT
Anubis
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 101L
1,380 Elo+
Party 1
Chaac
Chaac
Raktajino
Chaac
Level 83
God Stats
14W - 12L
1,478 SR
Queue Stats
99W - 129L
1,384 Elo+
Party 1
Thor
Thor
Those Penguins
Thor
Level 120
God Stats
3W - 7L
1,094 SR
Queue Stats
176W - 192L
1,390 Elo+
Party 1
Danzaburou
Danzaburou
unclax18
Danzaburou
Level 60
God Stats
1W - 3L
1,365 SR
Queue Stats
23W - 24L
1,418 Elo+
Party 1
Team Averages
Level 85
1,393 SR
1,400 Elo+

VS

Team Averages
Level 98
1,404 SR
1,443 Elo+
Arachne
Arachne
 
Arachne
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
InfreakCG
Charybdis
Level 102
God Stats
5W - 4L
1,089 SR
Queue Stats
285W - 358L
1,386 Elo+
Party 2
Gilgamesh
Gilgamesh
MomisDistroyer
Gilgamesh
Level 104
God Stats
21W - 28L
1,401 SR
Queue Stats
306W - 361L
1,418 Elo+
Party 2
Ah Puch
Ah Puch
RagingEducator
Ah Puch
Level 119
God Stats
5W - 3L
1,521 SR
Queue Stats
108W - 100L
1,478 Elo+
Party 3
Jormungandr
Jormungandr
peito48
Jormungandr
Level 100
God Stats
73W - 71L
1,507 SR
Queue Stats
248W - 331L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Jpro28
Vulcan
10
0 / 3 / 1
6,050
432
3,071
6,793
2,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
MisterMEAT
Anubis
10
1 / 3 / 2
6,675
477
3,338
9,147
5,605
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
Raktajino
Chaac
11
0 / 2 / 0
7,032
502
6,199
11,978
6,739
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 4 / 2
6,788
485
4,167
12,489
4,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
unclax18
Danzaburou
11
2 / 3 / 1
6,856
490
4,579
8,281
2,911
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
0 / 1 / 2
7,467
533
758
11,404
4,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charybdis
InfreakCG
Charybdis
13
5 / 0 / 2
8,396
600
5,250
8,709
2,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
MomisDistroyer
Gilgamesh
14
2 / 1 / 3
8,401
600
10,654
10,067
6,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
4 / 1 / 1
8,373
598
8,461
6,115
2,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jormungandr
peito48
Jormungandr
13
3 / 2 / 5
8,111
579
7,260
9,183
6,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
4
Kills
14
15
Deaths
5
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
0
1
2
1
W
Charybdis
InfreakCG
Charybdis
5
0
2
6
L
Vulcan
Jpro28
Vulcan
0
3
1
0.17
L
Anubis
MisterMEAT
Anubis
1
3
2
0.67
W
Gilgamesh
MomisDistroyer
Gilgamesh
2
1
3
3.5
W
4
1
1
4.5
L
Chaac
Raktajino
Chaac
0
2
0
0
L
1
4
2
0.5
W
Jormungandr
peito48
Jormungandr
3
2
5
2.75
L
Danzaburou
unclax18
Danzaburou
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,354
Damage
32,383
48,688
Taken
45,478
22,397
Mitigated
23,241
9,508
Healing
14,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
758
697
0
3,901
11,404
4,213
426
538
10,866
0
63,204
W
Charybdis
InfreakCG
Charybdis
5,250
1,847
215
3,859
8,709
2,955
1,979
1,098
7,611
0
60,222
L
Vulcan
Jpro28
Vulcan
3,071
1,675
0
500
6,793
2,590
0
2,576
4,217
33,785
0
L
Anubis
MisterMEAT
Anubis
3,338
118
1,289
1,335
9,147
5,605
0
4,778
4,369
20,816
0
W
Gilgamesh
MomisDistroyer
Gilgamesh
10,654
3,608
0
3,031
10,067
6,738
552
999
9,068
0
55,330
W
8,461
234
0
2,401
6,115
2,500
393
1,865
4,250
66,411
0
L
Chaac
Raktajino
Chaac
6,199
681
0
3,492
11,978
6,739
0
1,915
10,063
0
50,393
L
4,167
584
0
1,557
12,489
4,552
0
2,282
10,207
0
41,957
W
Jormungandr
peito48
Jormungandr
7,260
1,264
0
1,182
9,183
6,835
0
1,928
7,255
48,357
1,268
L
Danzaburou
unclax18
Danzaburou
4,579
1,611
0
1,335
8,281
2,911
0
3,931
4,350
0
30,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,401
Gold Earned
40,748
335
Minions Killed
517
0
Camps Cleared
0
1,298,414
Distance Traveled
1,455,083
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,467
533
100
7
0
318,813
0
W
Charybdis
8,396
600
101
7
0
281,807
0
L
Vulcan
6,050
432
76
5
0
257,522
4
L
Anubis
6,675
477
29
2
0
243,988
4
W
Gilgamesh
8,401
600
104
7
0
292,022
4
W
Ah Puch
8,373
598
126
9
0
280,574
2
L
Chaac
7,032
502
95
7
0
262,231
2
L
Thor
6,788
485
68
5
0
264,681
1
W
Jormungandr
8,111
579
86
6
0
281,867
1
L
Danzaburou
6,856
490
67
5
0
269,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role