Player Matchup

Ne Zha
Ne Zha
Diamond II
JVdubs
Ne Zha
Diamond II
Level 149
God Stats
17W - 2L
1,690 SR
Queue Stats
46W - 21L
2,725 MMR
Party 2
Shiva
Shiva
Diamond II
SleezNoBands
Shiva
Diamond II
Level 62
God Stats
11W - 6L
1,639 SR
Queue Stats
41W - 24L
2,447 MMR
Party 2
Baron Samedi
Baron Samedi
Diamond V
idekchris
Baron Samedi
Diamond V
Level 147
God Stats
5W - 2L
1,733 SR
Queue Stats
93W - 75L
2,364 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 119
1,687 SR
2,512 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 155
1,705 SR
2,479 MMR
Ao Kuang
Ao Kuang
Diamond III
GORILLA RAGE 27
Ao Kuang
Diamond III
Level 160
God Stats
5W - 4L
1,686 SR
Queue Stats
407W - 326L
2,245 MMR
Party 1
Ganesha
Ganesha
Masters
O-M-W-2-Y-B-H
Ganesha
Masters
Level 159
God Stats
12W - 12L
1,749 SR
Queue Stats
729W - 670L
2,541 MMR
Party 1
Danzaburou
Danzaburou
Masters
SokyToU
Danzaburou
Masters
Level 146
God Stats
10W - 11L
1,680 SR
Queue Stats
286W - 226L
2,652 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
JVdubs
Ne Zha
18
7 / 1 / 7
12,267
767
19,458
18,933
16,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 3 / 10
11,220
701
13,589
19,147
20,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
idekchris
Baron Samedi
18
7 / 0 / 6
12,241
765
20,649
11,972
6,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AchillesBaba YagaAh Muzen CabGuan YuFenrir

VS

Bans
AresHadesThothYu HuangScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
13
2 / 6 / 1
10,047
628
6,914
22,510
20,646
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ganesha
14
0 / 4 / 3
10,229
639
7,342
23,233
28,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
SokyToU
Danzaburou
14
2 / 5 / 2
10,555
660
16,346
15,840
6,621
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
15
Kills
4
4
Deaths
15
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
2
6
1
0.42
W
Ne Zha
JVdubs
Ne Zha
7
1
7
10.5
L
Ganesha
0
4
3
0.38
W
1
3
10
2
L
Danzaburou
SokyToU
Danzaburou
2
5
2
0.6
W
Baron Samedi
idekchris
Baron Samedi
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,696
Damage
30,602
50,052
Taken
61,583
43,897
Mitigated
56,022
22,064
Healing
11,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
6,914
1,541
1,385
3,685
22,510
20,646
0
9,103
12,830
14,365
0
W
Ne Zha
JVdubs
Ne Zha
19,458
4,397
0
6,917
18,933
16,939
841
4,505
14,428
0
55,434
L
Ganesha
7,342
716
0
3,083
23,233
28,755
0
9,411
13,089
29,577
0
W
13,589
2,375
922
5,348
19,147
20,021
0
6,202
12,945
0
33,762
L
Danzaburou
SokyToU
Danzaburou
16,346
7,255
0
3,155
15,840
6,621
30
2,562
12,789
0
46,469
W
Baron Samedi
idekchris
Baron Samedi
20,649
2,726
2,719
6,158
11,972
6,937
797
4,748
7,224
66,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,728
Gold Earned
30,831
205
Minions Killed
147
10
Camps Cleared
3
971,824
Distance Traveled
886,373
8
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
10,047
628
30
2
0
295,337
16
W
Ne Zha
12,267
767
67
4
2
345,363
2
L
Ganesha
10,229
639
7
0
0
305,761
3
W
Shiva
11,220
701
30
2
3
309,919
4
L
Danzaburou
10,555
660
110
7
3
285,275
2
W
Baron Samedi
12,241
765
108
7
5
316,542
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role