Player Matchup

Atlas
Atlas
 
Atlas
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Delwig55555
The Morrigan
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 53L
1,558 Elo+
Party 1
Sobek
Sobek
OmegaDivine
Sobek
Level 51
God Stats
6W - 6L
1,276 SR
Queue Stats
277W - 301L
1,380 Elo+
Solo
Loki
Loki
darkguy999999999
Loki
Level 127
God Stats
2W - 2L
1,654 SR
Queue Stats
72W - 58L
1,583 Elo+
Party 1
Cthulhu
Cthulhu
geanbean17
Cthulhu
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 46L
1,577 Elo+
Party 1
Team Averages
Level 108
1,486 SR
1,520 Elo+

VS

Team Averages
Level 133
1,408 SR
1,437 Elo+
Hercules
Hercules
D-TOOLMAN
Hercules
Level 107
God Stats
0W - 2L
1,302 SR
Queue Stats
128W - 126L
1,444 Elo+
Party 3
Pele
Pele
Dark_Eyedol
Pele
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,420 Elo+
Party 3
Tiamat
Tiamat
K-ICE1
Tiamat
Level 148
God Stats
1W - 4L
1,290 SR
Queue Stats
323W - 346L
1,485 Elo+
Party 3
Cerberus
Cerberus
La Noobleza
Cerberus
Level 146
God Stats
1W - 2L
1,513 SR
Queue Stats
32W - 39L
1,433 Elo+
Party 2
Ganesha
Ganesha
Letal Quack
Ganesha
Level 158
God Stats
5W - 6L
1,433 SR
Queue Stats
461W - 492L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
19
2 / 2 / 16
10,026
627
19,606
16,620
22,581
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

The Morrigan
Delwig55555
The Morrigan
17
6 / 4 / 10
10,379
649
22,688
10,756
6,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
2 / 4 / 12
9,829
614
11,790
20,133
29,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
14 / 3 / 7
11,747
734
26,036
15,420
8,675
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
geanbean17
Cthulhu
16
0 / 1 / 19
10,211
638
21,429
14,128
17,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
D-TOOLMAN
Hercules
18
4 / 5 / 5
10,518
657
20,862
37,236
20,759
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
1 / 9 / 4
9,222
576
8,921
16,072
7,044
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
K-ICE1
Tiamat
15
3 / 8 / 3
9,711
607
11,894
15,387
10,060
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
La Noobleza
Cerberus
20
6 / 0 / 7
11,477
717
12,656
20,664
13,978
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ganesha
Letal Quack
Ganesha
18
0 / 2 / 12
9,680
605
15,195
28,596
20,621
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
45
24
Kills
14
14
Deaths
24
64
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
2
16
5
L
Hercules
D-TOOLMAN
Hercules
4
5
5
1.3
L
1
9
4
0.33
W
The Morrigan
Delwig55555
The Morrigan
6
4
10
2.75
L
Tiamat
K-ICE1
Tiamat
3
8
3
0.56
L
Cerberus
La Noobleza
Cerberus
6
0
7
9.5
L
Ganesha
Letal Quack
Ganesha
0
2
12
3
W
2
4
12
2
W
14
3
7
5.83
W
Cthulhu
geanbean17
Cthulhu
0
1
19
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,549
Damage
69,528
77,057
Taken
117,955
85,064
Mitigated
72,462
31,144
Healing
56,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
19,606
6,440
4,361
2,221
16,620
22,581
99
9,242
7,078
32,563
0
L
Hercules
D-TOOLMAN
Hercules
20,862
4,501
2,263
16,483
37,236
20,759
0
23,241
13,995
0
34,607
L
8,921
1,885
949
1,787
16,072
7,044
40
9,052
7,020
0
19,292
W
The Morrigan
Delwig55555
The Morrigan
22,688
5,815
1,291
1,964
10,756
6,394
0
4,721
5,615
23,624
6,466
L
Tiamat
K-ICE1
Tiamat
11,894
418
0
2,016
15,387
10,060
0
7,509
7,878
21,161
0
L
Cerberus
La Noobleza
Cerberus
12,656
599
739
14,517
20,664
13,978
0
11,758
8,906
44,009
0
L
Ganesha
Letal Quack
Ganesha
15,195
542
1,959
16,011
28,596
20,621
0
17,650
10,946
33,279
0
W
11,790
1,390
2,025
5,263
20,133
29,670
0
8,285
11,393
13,339
0
W
26,036
5,469
3,538
2,974
15,420
8,675
0
8,710
6,465
0
53,374
W
Cthulhu
geanbean17
Cthulhu
21,429
763
4,600
2,907
14,128
17,744
0
6,996
6,761
35,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,192
Gold Earned
50,608
142
Minions Killed
175
0
Camps Cleared
0
1,496,551
Distance Traveled
1,451,523
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,026
627
22
1
0
278,660
0
L
Hercules
10,518
657
27
2
0
279,955
0
L
Pele
9,222
576
40
3
0
266,701
0
W
The Morrigan
10,379
649
21
1
0
263,016
0
L
Tiamat
9,711
607
24
2
0
245,682
0
L
Cerberus
11,477
717
84
5
0
342,774
1
L
Ganesha
9,680
605
0
0
0
316,411
3
W
Sobek
9,829
614
5
0
0
293,250
2
W
Loki
11,747
734
57
4
0
344,714
2
W
Cthulhu
10,211
638
37
2
0
316,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role