Player Matchup

Chaac
Chaac
ChrisDominated
Chaac
Level 124
God Stats
1W - 1L
1,661 SR
Queue Stats
6W - 6L
1,418 Elo+
Party 1
Guan Yu
Guan Yu
Delux_vagabond
Guan Yu
Level 127
God Stats
7W - 1L
1,736 SR
Queue Stats
141W - 115L
1,545 Elo+
Party 1
Vamana
Vamana
StillSimpin
Vamana
Level 119
God Stats
6W - 2L
1,568 SR
Queue Stats
74W - 65L
1,503 Elo+
Party 1
Team Averages
Level 123
1,655 SR
1,489 Elo+

VS

Team Averages
Level 113
1,490 SR
1,485 Elo+
King Arthur
King Arthur
ApexUltra
King Arthur
Level 148
God Stats
83W - 104L
1,462 SR
Queue Stats
329W - 338L
1,412 Elo+
Solo
Ao Kuang
Ao Kuang
DDemon BBK
Ao Kuang
Level 128
God Stats
1W - 2L
1,524 SR
Queue Stats
125W - 141L
1,539 Elo+
Party 2
Skadi
Skadi
That_0dd_k1d
Skadi
Level 64
God Stats
1W - 2L
1,485 SR
Queue Stats
40W - 39L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 5 / 6
10,978
784
13,453
19,375
13,810
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
2 / 2 / 13
9,855
704
12,987
19,245
22,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vamana
16
8 / 3 / 9
11,444
817
18,663
22,323
22,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ApexUltra
King Arthur
14
3 / 3 / 4
9,834
702
17,696
16,142
20,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
DDemon BBK
Ao Kuang
13
5 / 8 / 5
9,420
673
16,219
20,918
10,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Breastplate

Breastplate

+20
Physical Protection

12
2 / 7 / 7
8,835
631
11,051
14,906
5,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
26
18
Kills
10
10
Deaths
18
28
Assists
16
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ApexUltra
King Arthur
3
3
4
1.67
W
8
5
6
2.2
L
Ao Kuang
DDemon BBK
Ao Kuang
5
8
5
0.94
W
2
2
13
4.25
W
Vamana
8
3
9
4.17
L
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,103
Damage
44,966
60,943
Taken
51,966
58,616
Mitigated
37,671
26,309
Healing
9,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ApexUltra
King Arthur
17,696
1,381
0
1,367
16,142
20,781
0
305
14,826
0
40,110
W
13,453
1,584
429
6,620
19,375
13,810
1,149
6,171
13,204
0
35,030
L
Ao Kuang
DDemon BBK
Ao Kuang
16,219
4,173
0
6,660
20,918
10,942
0
205
19,727
31,797
2,531
W
12,987
1,363
3,249
6,260
19,245
22,405
421
4,331
14,914
0
23,219
W
Vamana
18,663
7,376
825
8,926
22,323
22,401
674
4,818
17,315
0
37,648
L
11,051
3,774
0
1,154
14,906
5,948
0
0
14,053
0
30,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,277
Gold Earned
28,089
126
Minions Killed
125
6
Camps Cleared
5
812,902
Distance Traveled
717,814
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,834
702
41
3
0
263,411
1
W
Chaac
10,978
784
44
3
2
247,061
5
L
Ao Kuang
9,420
673
45
3
4
228,457
2
W
Guan Yu
9,855
704
28
2
1
283,554
0
W
Vamana
11,444
817
54
4
3
282,287
1
L
Skadi
8,835
631
39
3
1
225,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role