Player Matchup

Medusa
Medusa
BloodMistHunter
Medusa
Level 128
God Stats
12W - 9L
1,528 SR
Queue Stats
287W - 300L
1,499 Elo+
Party 3
Awilix
Awilix
MagicCloth
Awilix
Level 129
God Stats
3W - 0L
1,671 SR
Queue Stats
291W - 200L
1,710 Elo+
Party 1
Tyr
Tyr
NotAGingerGuy
Tyr
Level 129
God Stats
5W - 1L
1,656 SR
Queue Stats
22W - 17L
1,578 Elo+
Solo
Vulcan
Vulcan
SideBackFlip
Vulcan
Level 152
God Stats
4W - 0L
1,752 SR
Queue Stats
294W - 200L
1,712 Elo+
Party 1
Sobek
Sobek
TheCrabOverLard
Sobek
Level 128
God Stats
1W - 3L
1,399 SR
Queue Stats
297W - 302L
1,528 Elo+
Party 3
Team Averages
Level 133
1,601 SR
1,605 Elo+

VS

Team Averages
Level 140
1,584 SR
1,554 Elo+
Hou Yi
Hou Yi
CiNaMnWilSoN
Hou Yi
Level 160
God Stats
17W - 13L
1,667 SR
Queue Stats
568W - 505L
1,507 Elo+
Party 2
Guan Yu
Guan Yu
Crustyt0ny
Guan Yu
Level 160
God Stats
6W - 8L
1,507 SR
Queue Stats
163W - 162L
1,531 Elo+
Solo
Ares
Ares
DrCrocker87
Ares
Level 69
God Stats
8W - 12L
1,560 SR
Queue Stats
241W - 256L
1,490 Elo+
Solo
Maui
Maui
LqueteponeN4
Maui
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
203W - 185L
1,572 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Temp Violet
Morgan Le Fay
Level 159
God Stats
8W - 7L
1,684 SR
Queue Stats
378W - 247L
1,669 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 6
5,802
1,160
2,854
2,533
983
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
MagicCloth
Awilix
11
4 / 1 / 3
6,641
1,328
6,227
4,085
1,374
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 1 / 4
6,035
1,207
2,960
6,249
5,345
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
10
0 / 3 / 5
5,642
1,128
5,482
3,814
1,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
2 / 0 / 4
6,747
1,349
3,606
4,660
4,298
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Team 1 Tickets

386

VS

Team 2 Tickets

354

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
11
1 / 1 / 3
6,034
1,207
3,012
3,735
1,597
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Guan Yu
Crustyt0ny
Guan Yu
11
2 / 3 / 2
6,010
1,202
7,792
9,116
5,469
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
0 / 2 / 2
5,921
1,184
2,219
8,726
7,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 0 / 0
3,465
693
0
0
0
Morgan Le Fay
Temp Violet
Morgan Le Fay
11
2 / 1 / 2
6,377
1,275
5,521
2,378
1,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
7
Kills
5
5
Deaths
7
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
0
6
3
L
Hou Yi
1
1
3
2.5
L
Guan Yu
Crustyt0ny
Guan Yu
2
3
2
1
L
0
2
2
0.5
L
0
0
0
0
W
Awilix
MagicCloth
Awilix
4
1
3
5.5
W
1
1
4
3
W
Vulcan
0
3
5
0.83
L
Morgan Le Fay
Temp Violet
Morgan Le Fay
2
1
2
3
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,129
Damage
18,544
21,341
Taken
23,955
13,434
Mitigated
15,561
3,039
Healing
3,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,854
1,275
0
366
2,533
983
0
1,172
1,319
0
13,008
L
Hou Yi
3,012
1,681
0
256
3,735
1,597
0
715
3,020
0
18,060
L
Guan Yu
Crustyt0ny
Guan Yu
7,792
1,225
1,038
1,052
9,116
5,469
0
3,486
5,630
0
17,093
L
2,219
38
0
517
8,726
7,345
0
3,716
5,010
5,430
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Awilix
MagicCloth
Awilix
6,227
2,644
0
0
4,085
1,374
0
1,360
2,653
0
8,653
W
2,960
535
0
608
6,249
5,345
0
2,902
3,135
0
10,996
W
Vulcan
5,482
1,733
0
0
3,814
1,434
0
711
3,065
19,039
0
L
Morgan Le Fay
Temp Violet
Morgan Le Fay
5,521
599
0
309
2,378
1,150
0
1,171
1,207
13,741
0
W
3,606
553
731
1,334
4,660
4,298
0
1,133
3,429
10,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,867
Gold Earned
27,807
95
Minions Killed
88
5
Camps Cleared
3
546,999
Distance Traveled
419,816
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,802
1,160
25
5
2
109,637
1
L
Hou Yi
6,034
1,207
28
6
1
101,990
0
L
Guan Yu
6,010
1,202
12
2
1
111,293
1
L
Ares
5,921
1,184
8
2
0
102,374
0
L
Maui
3,465
693
0
0
0
0
0
W
Awilix
6,641
1,328
7
1
0
108,675
0
W
Tyr
6,035
1,207
20
4
1
115,893
0
W
Vulcan
5,642
1,128
27
5
1
104,740
0
L
Morgan Le Fay
6,377
1,275
40
8
1
104,159
0
W
Sobek
6,747
1,349
16
3
1
108,054
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role