Player Matchup

Ishtar
Ishtar
BaronVonDiggler
Ishtar
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 33L
1,545 Elo+
Party 1
Baron Samedi
Baron Samedi
MrDerf
Baron Samedi
Level 97
God Stats
4W - 4L
1,558 SR
Queue Stats
28W - 33L
1,545 Elo+
Party 1
Chaac
Chaac
Yoloscoped
Chaac
Level 97
God Stats
1W - 1L
1,707 SR
Queue Stats
28W - 33L
1,545 Elo+
Party 1
Team Averages
Level 94
1,588 SR
1,545 Elo+

VS

Team Averages
Level 134
1,668 SR
1,732 Elo+
Vulcan
Vulcan
CLCHollow
Vulcan
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,806 Elo+
Party 2
Maui
Maui
TankMetas
Maui
Level 160
God Stats
2W - 1L
1,798 SR
Queue Stats
253W - 204L
1,680 Elo+
Party 2
Cupid
Cupid
Thickchicken69
Cupid
Level 120
God Stats
3W - 2L
1,706 SR
Queue Stats
63W - 29L
1,709 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 8 / 1
8,616
615
9,609
14,043
6,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
MrDerf
Baron Samedi
12
3 / 4 / 2
8,990
642
9,415
15,342
8,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Chaac
13
0 / 3 / 4
9,109
651
6,666
16,345
18,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
CLCHollow
Vulcan
15
3 / 1 / 10
10,013
715
17,151
6,548
3,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Maui
15
2 / 0 / 13
10,824
773
7,309
16,586
21,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
10 / 4 / 4
11,303
807
15,886
12,627
6,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
5
Kills
15
15
Deaths
5
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
2
8
1
0.31
W
Vulcan
CLCHollow
Vulcan
3
1
10
8
L
Baron Samedi
MrDerf
Baron Samedi
3
4
2
1
W
Maui
2
0
13
8.5
W
10
4
4
3
L
Chaac
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,690
Damage
40,346
45,730
Taken
35,761
33,768
Mitigated
31,801
12,921
Healing
9,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,609
6,106
0
1,208
14,043
6,079
0
6,920
7,123
0
26,682
W
Vulcan
CLCHollow
Vulcan
17,151
4,147
0
639
6,548
3,261
427
1,728
4,820
51,860
0
L
Baron Samedi
MrDerf
Baron Samedi
9,415
918
2,506
4,298
15,342
8,993
0
8,375
6,967
32,474
0
W
Maui
7,309
1,397
0
5,493
16,586
21,922
6
2,978
13,608
15,985
0
W
15,886
8,014
152
3,643
12,627
6,618
1,754
5,062
7,565
0
58,446
L
Chaac
6,666
725
506
4,403
16,345
18,696
0
9,458
6,887
0
27,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,715
Gold Earned
32,140
141
Minions Killed
178
3
Camps Cleared
9
645,596
Distance Traveled
793,607
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,616
615
46
3
2
194,845
3
W
Vulcan
10,013
715
79
6
3
286,662
3
L
Baron Samedi
8,990
642
52
4
1
210,719
3
W
Maui
10,824
773
18
1
0
264,558
3
W
Cupid
11,303
807
81
6
6
242,387
2
L
Chaac
9,109
651
43
3
0
240,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role