Player Matchup

Cernunnos
Cernunnos
FeistMeister69
Cernunnos
Level 88
God Stats
22W - 16L
1,532 SR
Queue Stats
134W - 138L
1,439 Elo+
Party 1
Ra
Ra
Killerhdop2215
Ra
Level 85
God Stats
4W - 12L
1,529 SR
Queue Stats
301W - 351L
1,339 Elo+
Solo
Thor
Thor
MrDrHeff
Thor
Level 12
God Stats
0W - 2L
1,317 SR
Queue Stats
13W - 17L
1,297 Elo+
Party 1
Nox
Nox
ampiggy
Nox
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,220 Elo+
Party 1
Atlas
Atlas
cscarborough
Atlas
Level 123
God Stats
12W - 10L
1,545 SR
Queue Stats
144W - 155L
1,428 Elo+
Party 1
Team Averages
Level 63
1,485 SR
1,345 Elo+

VS

Team Averages
Level 77
1,384 SR
1,367 Elo+
Horus
Horus
Chondrite
Horus
Level 68
God Stats
11W - 15L
1,388 SR
Queue Stats
200W - 215L
1,345 Elo+
Party 2
Hun Batz
Hun Batz
ShinigamiWyvern
Hun Batz
Level 67
God Stats
2W - 4L
1,253 SR
Queue Stats
101W - 98L
1,369 Elo+
Party 2
Atlas
Atlas
Shogun9012
Atlas
Level 77
God Stats
4W - 4L
1,423 SR
Queue Stats
173W - 167L
1,371 Elo+
Party 2
Medusa
Medusa
TtvYobi
Medusa
Level 58
God Stats
10W - 12L
1,368 SR
Queue Stats
119W - 107L
1,378 Elo+
Party 2
Zhong Kui
Zhong Kui
z420zKings
Zhong Kui
Level 117
God Stats
39W - 40L
1,488 SR
Queue Stats
392W - 455L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FeistMeister69
Cernunnos
10
0 / 2 / 2
6,266
448
8,928
9,072
4,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
2 / 1 / 0
8,546
610
7,300
9,077
4,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
9
0 / 5 / 0
5,792
414
1,640
11,030
4,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nox
10
0 / 2 / 0
6,035
431
1,446
4,585
1,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
2 / 1 / 0
7,112
508
6,065
11,254
11,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Chondrite
Horus
10
0 / 0 / 2
5,526
395
1,980
9,092
5,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Hun Batz
10
0 / 0 / 6
6,458
461
4,887
9,406
5,744
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
13
3 / 2 / 0
7,387
528
4,890
10,661
5,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
TtvYobi
Medusa
11
2 / 2 / 1
6,647
475
8,082
8,039
3,033
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
z420zKings
Zhong Kui
14
6 / 0 / 3
8,645
618
9,646
8,667
6,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
4
Kills
11
11
Deaths
4
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Horus
Chondrite
Horus
0
0
2
1
L
Cernunnos
FeistMeister69
Cernunnos
0
2
2
0.5
L
2
1
0
2
L
Thor
0
5
0
0
W
Hun Batz
0
0
6
3
W
Atlas
3
2
0
1.5
W
Medusa
TtvYobi
Medusa
2
2
1
1.25
L
Nox
0
2
0
0
L
2
1
0
2
W
Zhong Kui
z420zKings
Zhong Kui
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,379
Damage
29,485
45,018
Taken
45,865
27,176
Mitigated
26,372
16,893
Healing
18,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Chondrite
Horus
1,980
968
2,027
3,860
9,092
5,491
0
1,801
7,291
0
17,575
L
Cernunnos
FeistMeister69
Cernunnos
8,928
3,897
356
4,544
9,072
4,680
672
1,149
7,923
0
45,504
L
7,300
566
0
5,139
9,077
4,389
1,238
5,316
3,275
77,839
0
L
Thor
1,640
731
0
3,650
11,030
4,248
0
3,008
7,936
0
34,092
W
Hun Batz
4,887
1,274
0
1,140
9,406
5,744
0
1,565
7,841
5,322
34,533
W
Atlas
4,890
1,289
0
3,816
10,661
5,219
0
5,606
5,055
43,907
0
W
Medusa
TtvYobi
Medusa
8,082
3,851
0
1,594
8,039
3,033
0
2,420
5,619
0
52,371
L
Nox
1,446
206
0
250
4,585
1,990
0
3,373
1,206
27,759
0
L
6,065
2,399
0
2,954
11,254
11,869
102
1,997
9,257
25,649
5,477
W
Zhong Kui
z420zKings
Zhong Kui
9,646
1,252
0
5,618
8,667
6,885
0
2,697
5,970
65,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,751
Gold Earned
34,663
359
Minions Killed
375
0
Camps Cleared
0
1,299,850
Distance Traveled
1,395,030
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,526
395
34
2
0
286,216
2
L
Cernunnos
6,266
448
85
6
0
245,682
8
L
Ra
8,546
610
145
10
0
261,002
3
L
Thor
5,792
414
59
4
0
258,288
0
W
Hun Batz
6,458
461
59
4
0
317,773
0
W
Atlas
7,387
528
79
6
0
283,404
2
W
Medusa
6,647
475
79
6
0
256,222
1
L
Nox
6,035
431
39
3
0
265,802
2
L
Atlas
7,112
508
31
2
0
269,076
2
W
Zhong Kui
8,645
618
124
9
0
251,415
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role