Player Matchup

Geb
Geb
Silver III
CarolBaskin7785
Geb
Silver III
Level 50
God Stats
3W - 3L
1,699 SR
Queue Stats
20W - 28L
1,325 MMR
Solo
Chang'e
Chang'e
Silver II
God Lec
Chang'e
Silver II
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,316 MMR
Party 1
Lancelot
Lancelot
Gold I
God Tier NRG
Lancelot
Gold I
Level 159
God Stats
100W - 78L
1,621 SR
Queue Stats
904W - 890L
1,442 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Gold IV
LeftStarfish386
Ah Muzen Cab
Gold IV
Level 126
God Stats
10W - 5L
1,610 SR
Queue Stats
177W - 170L
1,188 MMR
Party 2
Sun Wukong
Sun Wukong
Silver I
idaves
Sun Wukong
Silver I
Level 129
God Stats
0W - 1L
1,467 SR
Queue Stats
10W - 12L
1,361 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 122
1,579 SR
1,326 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 129
1,561 SR
1,325 MMR
Xbalanque
Xbalanque
Gold IV
CptKlatchazfak
Xbalanque
Gold IV
Level 156
God Stats
4W - 4L
1,576 SR
Queue Stats
175W - 173L
1,394 MMR
Party 3
Merlin
Merlin
Gold V
ForsakenGod6161
Merlin
Gold V
Level 146
God Stats
3W - 1L
1,500 SR
Queue Stats
61W - 82L
1,333 MMR
Solo
Bastet
Bastet
Gold V
JasonOohKillem
Bastet
Gold V
Level 140
God Stats
4W - 1L
1,625 SR
Queue Stats
190W - 197L
1,331 MMR
Solo
Jormungandr
Jormungandr
Bronze III
L0RD3
Jormungandr
Bronze III
Level 64
God Stats
2W - 1L
1,605 SR
Queue Stats
14W - 8L
1,306 MMR
Solo
Cliodhna
Cliodhna
Gold V
UP_Bradman
Cliodhna
Gold V
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
184W - 186L
1,261 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 8 / 10
16,731
429
19,239
54,360
83,612
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
God Lec
Chang'e
20
7 / 10 / 8
18,169
466
32,632
43,362
21,075
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
God Tier NRG
Lancelot
20
7 / 7 / 8
19,531
501
25,159
35,644
22,340
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Ah Muzen Cab
LeftStarfish386
Ah Muzen Cab
20
3 / 9 / 4
17,105
439
21,981
32,978
16,103
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
idaves
Sun Wukong
20
4 / 2 / 7
18,010
462
26,471
48,124
55,552
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
SolHadesKukulkanZhong KuiFenrir

VS

Bans
Yu HuangPoseidonIzanamiKing ArthurLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CptKlatchazfak
Xbalanque
20
10 / 4 / 12
21,630
555
44,716
44,240
21,208
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
9 / 9 / 11
20,776
533
34,903
28,222
16,522
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
7 / 7 / 14
19,861
509
32,677
37,871
16,872
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jormungandr
L0RD3
Jormungandr
20
4 / 1 / 18
20,521
526
22,016
43,556
70,521
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cliodhna
UP_Bradman
Cliodhna
20
6 / 4 / 17
20,820
534
32,428
41,556
48,611
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
108
25
Kills
36
36
Deaths
25
37
Assists
72
Player
Kills
Deaths
Assists
KDA
L
4
8
10
1.13
W
Xbalanque
CptKlatchazfak
Xbalanque
10
4
12
4
W
9
9
11
1.61
L
Chang'e
God Lec
Chang'e
7
10
8
1.1
L
Lancelot
God Tier NRG
Lancelot
7
7
8
1.57
W
7
7
14
2
W
Jormungandr
L0RD3
Jormungandr
4
1
18
13
L
Ah Muzen Cab
LeftStarfish386
Ah Muzen Cab
3
9
4
0.56
W
Cliodhna
UP_Bradman
Cliodhna
6
4
17
3.63
L
Sun Wukong
idaves
Sun Wukong
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,482
Damage
166,740
214,468
Taken
195,445
198,682
Mitigated
173,734
52,296
Healing
70,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,239
1,660
4,435
5,907
54,360
83,612
521
14,135
40,225
53,846
0
W
Xbalanque
CptKlatchazfak
Xbalanque
44,716
23,629
0
23,846
44,240
21,208
17,688
9,958
34,282
0
238,946
W
34,903
964
0
4,645
28,222
16,522
1,053
8,036
20,186
168,401
0
L
Chang'e
God Lec
Chang'e
32,632
1,600
7,243
10,931
43,362
21,075
0
15,103
28,259
148,466
0
L
Lancelot
God Tier NRG
Lancelot
25,159
4,445
0
5,751
35,644
22,340
3,455
7,849
27,795
0
245,780
W
32,677
6,740
0
14,946
37,871
16,872
1,236
8,579
29,292
0
153,564
W
Jormungandr
L0RD3
Jormungandr
22,016
5,993
0
12,605
43,556
70,521
1,910
15,114
28,442
154,715
0
L
Ah Muzen Cab
LeftStarfish386
Ah Muzen Cab
21,981
4,418
0
4,357
32,978
16,103
3,363
5,187
27,791
0
175,598
W
Cliodhna
UP_Bradman
Cliodhna
32,428
2,421
4,919
9,317
41,556
48,611
282
17,988
23,568
2,895
138,912
L
Sun Wukong
idaves
Sun Wukong
26,471
1,962
0
13,672
48,124
55,552
710
15,040
33,084
0
153,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

89,546
Gold Earned
103,608
988
Minions Killed
1,084
0
Camps Cleared
0
3,496,442
Distance Traveled
3,704,178
19
Wards Purchased
45
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
16,731
429
35
1
0
666,794
5
W
Xbalanque
21,630
555
262
7
0
678,163
14
W
Merlin
20,776
533
219
6
0
654,739
7
L
Chang'e
18,169
466
216
6
0
660,667
4
L
Lancelot
19,531
501
271
7
0
773,909
2
W
Bastet
19,861
509
180
5
0
822,822
7
W
Jormungandr
20,521
526
243
6
0
726,406
3
L
Ah Muzen Cab
17,105
439
235
6
0
639,302
1
W
Cliodhna
20,820
534
180
5
0
822,048
14
L
Sun Wukong
18,010
462
231
6
0
755,770
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role