Player Matchup

Thor
Thor
 
Thor
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
BigWeenieLord
Jormungandr
Level 88
God Stats
0W - 1L
1,835 SR
Queue Stats
224W - 211L
1,559 Elo+
Party 1
Cernunnos
Cernunnos
BootyMcScooty
Cernunnos
Level 44
God Stats
4W - 4L
1,706 SR
Queue Stats
112W - 115L
1,537 Elo+
Party 1
Neith
Neith
PimpWitaShrimp
Neith
Level 87
God Stats
2W - 3L
1,560 SR
Queue Stats
192W - 172L
1,539 Elo+
Party 1
Cu Chulainn
Cu Chulainn
iEatSloppyBooty4
Cu Chulainn
Level 122
God Stats
1W - 1L
1,841 SR
Queue Stats
417W - 390L
1,570 Elo+
Party 1
Team Averages
Level 95
1,688 SR
1,541 Elo+

VS

Team Averages
Level 55
1,541 SR
1,534 Elo+
Cabrakan
Cabrakan
AzraelV1
Cabrakan
Level 64
God Stats
10W - 5L
1,560 SR
Queue Stats
55W - 37L
1,521 Elo+
Solo
Guan Yu
Guan Yu
BushMan6969
Guan Yu
Level 67
God Stats
6W - 4L
1,646 SR
Queue Stats
201W - 221L
1,503 Elo+
Party 2
Poseidon
Poseidon
TheSquallyPWNR15
Poseidon
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 17L
1,587 Elo+
Party 3
Bakasura
Bakasura
sfnang
Bakasura
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 12L
1,450 Elo+
Party 2
Neith
Neith
the PWNR 15
Neith
Level 121
God Stats
3W - 2L
1,501 SR
Queue Stats
91W - 69L
1,609 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
3 / 2 / 0
6,562
469
3,602
9,812
3,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
BigWeenieLord
Jormungandr
10
0 / 4 / 4
5,835
417
5,226
10,709
7,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
BootyMcScooty
Cernunnos
12
1 / 1 / 2
7,160
511
5,393
10,414
4,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

11
2 / 4 / 1
6,366
455
4,226
7,995
3,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
iEatSloppyBooty4
Cu Chulainn
13
1 / 1 / 0
7,673
548
5,484
10,273
9,395
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AzraelV1
Cabrakan
10
0 / 2 / 6
6,325
452
3,932
9,617
8,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
BushMan6969
Guan Yu
14
2 / 1 / 0
8,423
602
7,676
8,805
10,452
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
7 / 3 / 0
8,067
576
10,499
7,178
2,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
sfnang
Bakasura
12
2 / 0 / 1
7,027
502
2,685
10,094
4,602
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 1 / 5
6,951
497
7,291
5,709
2,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
24
7
Kills
12
12
Deaths
7
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
3
2
0
1.5
W
Cabrakan
AzraelV1
Cabrakan
0
2
6
1.5
L
Jormungandr
BigWeenieLord
Jormungandr
0
4
4
0.5
L
Cernunnos
BootyMcScooty
Cernunnos
1
1
2
2
W
Guan Yu
BushMan6969
Guan Yu
2
1
0
2
L
2
4
1
0.63
W
7
3
0
2.33
L
Cu Chulainn
iEatSloppyBooty4
Cu Chulainn
1
1
0
1
W
Bakasura
sfnang
Bakasura
2
0
1
2.5
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,931
Damage
32,083
49,203
Taken
41,403
28,975
Mitigated
28,208
14,096
Healing
10,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
3,602
406
0
2,556
9,812
3,938
0
2,806
7,006
0
34,930
W
Cabrakan
AzraelV1
Cabrakan
3,932
1,382
0
2,250
9,617
8,243
0
2,292
7,325
12,796
0
L
Jormungandr
BigWeenieLord
Jormungandr
5,226
1,716
118
2,711
10,709
7,854
0
4,574
6,060
28,115
133
L
Cernunnos
BootyMcScooty
Cernunnos
5,393
2,431
0
5,534
10,414
4,029
0
2,406
8,008
0
64,434
W
Guan Yu
BushMan6969
Guan Yu
7,676
898
0
1,821
8,805
10,452
0
0
8,805
0
70,756
L
4,226
1,246
0
1,488
7,995
3,759
0
4,645
3,270
0
39,660
W
10,499
1,915
0
500
7,178
2,470
0
903
6,275
62,421
0
L
Cu Chulainn
iEatSloppyBooty4
Cu Chulainn
5,484
326
0
1,689
10,273
9,395
0
0
10,168
0
68,044
W
Bakasura
sfnang
Bakasura
2,685
1,959
0
4,081
10,094
4,602
0
256
9,838
0
44,524
W
7,291
2,756
0
1,872
5,709
2,441
1,094
1,642
4,067
0
58,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,596
Gold Earned
36,793
408
Minions Killed
464
0
Camps Cleared
0
1,329,084
Distance Traveled
1,389,625
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,562
469
68
5
0
293,063
2
W
Cabrakan
6,325
452
24
2
0
261,856
3
L
Jormungandr
5,835
417
39
3
0
274,562
5
L
Cernunnos
7,160
511
109
8
0
240,425
3
W
Guan Yu
8,423
602
153
11
0
282,676
3
L
Neith
6,366
455
61
4
0
253,878
2
W
Poseidon
8,067
576
101
7
0
242,929
2
L
Cu Chulainn
7,673
548
131
9
0
267,156
3
W
Bakasura
7,027
502
95
7
0
340,410
8
W
Neith
6,951
497
91
7
0
261,754
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role