Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
NastySav24
Eset
Level 160
God Stats
32W - 20L
1,687 SR
Queue Stats
525W - 524L
1,580 Elo+
Party 1
Cupid
Cupid
Odyssey210
Cupid
Level 128
God Stats
26W - 14L
1,772 SR
Queue Stats
238W - 206L
1,637 Elo+
Party 1
Nemesis
Nemesis
SchromDaddy
Nemesis
Level 105
God Stats
22W - 15L
1,645 SR
Queue Stats
292W - 252L
1,623 Elo+
Party 2
Maui
Maui
Suavepegasus7
Maui
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 34L
1,608 Elo+
Solo
Team Averages
Level 135
1,621 SR
1,590 Elo+

VS

Team Averages
Level 123
1,732 SR
1,626 Elo+
Xing Tian
Xing Tian
Daltt
Xing Tian
Level 94
God Stats
12W - 7L
1,580 SR
Queue Stats
394W - 357L
1,599 Elo+
Solo
Horus
Horus
Jaykidd99
Horus
Level 148
God Stats
6W - 4L
1,885 SR
Queue Stats
101W - 104L
1,603 Elo+
Solo
Sol
Sol
Kreemo6325
Sol
Level 85
God Stats
11W - 10L
1,752 SR
Queue Stats
408W - 376L
1,628 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
NerfDaJungle
Ah Muzen Cab
Level 160
God Stats
11W - 11L
1,552 SR
Queue Stats
245W - 218L
1,674 Elo+
Solo
Thor
Thor
sithlord_pasky
Thor
Level 128
God Stats
2W - 2L
1,889 SR
Queue Stats
307W - 289L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
12
2 / 0 / 3
6,872
687
8,229
7,571
4,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
3 / 0 / 3
5,895
590
5,657
4,177
1,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
9
2 / 1 / 4
5,307
531
6,348
8,725
2,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
SchromDaddy
Nemesis
9
3 / 0 / 2
5,702
570
4,045
8,482
2,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
1 / 1 / 5
5,441
544
2,428
7,813
4,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Daltt
Xing Tian
9
0 / 3 / 0
5,023
502
4,395
10,851
5,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Horus
Jaykidd99
Horus
9
2 / 2 / 0
5,627
563
5,093
9,428
7,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 1 / 2
5,122
512
6,896
5,408
1,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
NerfDaJungle
Ah Muzen Cab
8
0 / 2 / 0
4,862
486
2,773
6,301
2,559
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

7
0 / 3 / 1
4,764
476
3,127
7,692
2,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
11
Kills
2
2
Deaths
11
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
2
0
3
3.5
L
Xing Tian
Daltt
Xing Tian
0
3
0
0
L
Horus
Jaykidd99
Horus
2
2
0
1
L
0
1
2
1
W
3
0
3
4.5
L
Ah Muzen Cab
NerfDaJungle
Ah Muzen Cab
0
2
0
0
W
Cupid
2
1
4
4
W
Nemesis
SchromDaddy
Nemesis
3
0
2
4
W
1
1
5
3.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,707
Damage
22,284
36,768
Taken
39,680
16,345
Mitigated
20,201
16,628
Healing
12,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
8,229
1,210
0
1,962
7,571
4,607
0
2,955
4,344
41,527
0
L
Xing Tian
Daltt
Xing Tian
4,395
579
0
2,215
10,851
5,291
0
6,965
3,386
29,474
0
L
Horus
Jaykidd99
Horus
5,093
1,868
559
3,316
9,428
7,506
0
1,738
7,690
0
15,772
L
6,896
2,348
0
2,059
5,408
1,913
0
1,239
4,169
35,890
5,179
W
5,657
896
499
1,215
4,177
1,364
0
932
3,223
35,176
0
L
Ah Muzen Cab
NerfDaJungle
Ah Muzen Cab
2,773
1,152
0
1,624
6,301
2,559
0
3,141
3,132
0
29,404
W
Cupid
6,348
3,555
693
5,111
8,725
2,573
0
2,469
6,256
0
31,296
W
Nemesis
SchromDaddy
Nemesis
4,045
1,341
0
4,414
8,482
2,912
0
1,353
7,097
0
31,097
W
2,428
770
660
2,074
7,813
4,889
0
2,445
5,368
12,537
0
L
3,127
962
0
2,854
7,692
2,932
0
2,649
4,989
0
24,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,217
Gold Earned
25,398
310
Minions Killed
250
0
Camps Cleared
0
1,054,697
Distance Traveled
986,987
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
6,872
687
95
10
0
191,259
0
L
Xing Tian
5,023
502
55
6
0
176,021
3
L
Horus
5,627
563
24
2
0
206,342
2
L
Sol
5,122
512
69
7
0
200,965
1
W
Eset
5,895
590
72
7
0
221,339
1
L
Ah Muzen Cab
4,862
486
49
5
0
190,813
0
W
Cupid
5,307
531
64
6
0
185,704
2
W
Nemesis
5,702
570
65
7
0
258,474
3
W
Maui
5,441
544
14
1
0
197,921
4
L
Thor
4,764
476
53
5
0
212,846
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role