Player Matchup

Vulcan
Vulcan
Platinum IV
JPRAckley
Vulcan
Platinum IV
Level 154
God Stats
15W - 16L
1,600 SR
Queue Stats
68W - 61L
1,818 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum I
YmirSmashPunyGod
Baron Samedi
Platinum I
Level 55
God Stats
6W - 2L
1,727 SR
Queue Stats
38W - 26L
2,037 MMR
Party 1
Chiron
Chiron
Platinum I
murl9O7t
Chiron
Platinum I
Level 129
God Stats
3W - 2L
1,606 SR
Queue Stats
105W - 79L
1,918 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 113
1,644 SR
1,924 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 136
1,500 SR
1,500 MMR
Freya
Freya
Platinum III
 
Freya
Platinum III
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sobek
Sobek
Platinum IV
 
Sobek
Platinum IV
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold II
 
Cu Chulainn
Gold II
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
JPRAckley
Vulcan
15
4 / 2 / 1
10,900
641
20,572
9,698
5,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baron Samedi
YmirSmashPunyGod
Baron Samedi
15
0 / 5 / 5
9,863
580
12,181
12,506
7,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
murl9O7t
Chiron
14
1 / 8 / 3
10,044
591
11,624
18,085
8,521
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AtlasZeusFenrirHorusBaba Yaga

VS

Bans
BacchusShivaGuan YuAchillesOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
18
6 / 0 / 9
12,399
729
16,447
16,711
6,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sobek
 
Sobek
16
3 / 1 / 10
12,155
715
6,182
23,891
26,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cu Chulainn
 
Cu Chulainn
17
6 / 4 / 9
11,901
700
14,426
20,621
20,375
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
5
Kills
15
15
Deaths
5
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
6
0
9
10.5
W
Sobek
 
Sobek
3
1
10
8
W
Cu Chulainn
 
Cu Chulainn
6
4
9
2.63
L
Vulcan
JPRAckley
Vulcan
4
2
1
2.25
L
Baron Samedi
YmirSmashPunyGod
Baron Samedi
0
5
5
0.5
L
Chiron
murl9O7t
Chiron
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,377
Damage
37,055
40,289
Taken
61,223
21,382
Mitigated
53,560
9,612
Healing
25,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
16,447
5,059
0
11,682
16,711
6,474
1,845
10,448
6,263
71,693
5,913
W
Sobek
 
Sobek
6,182
376
0
8,924
23,891
26,711
304
13,331
10,560
26,606
0
W
Cu Chulainn
 
Cu Chulainn
14,426
2,793
722
4,486
20,621
20,375
750
9,516
11,105
0
49,120
L
Vulcan
JPRAckley
Vulcan
20,572
12,989
0
3,312
9,698
5,195
225
3,807
5,891
50,991
0
L
Baron Samedi
YmirSmashPunyGod
Baron Samedi
12,181
381
1,181
2,256
12,506
7,666
0
6,858
5,648
32,754
0
L
Chiron
murl9O7t
Chiron
11,624
4,124
507
2,356
18,085
8,521
0
10,566
7,500
0
31,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,807
Gold Earned
36,455
169
Minions Killed
223
5
Camps Cleared
10
866,937
Distance Traveled
945,775
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
12,399
729
118
7
6
308,051
1
W
Sobek
12,155
715
33
2
1
327,893
4
W
Cu Chulainn
11,901
700
72
4
3
309,831
4
L
Vulcan
10,900
641
74
4
1
325,394
4
L
Baron Samedi
9,863
580
47
3
1
278,955
2
L
Chiron
10,044
591
48
3
3
262,588
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role