Player Matchup

Geb
Geb
 
Geb
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
BuckNasty5151
Danzaburou
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 56L
1,374 Elo+
Solo
Mercury
Mercury
Darkmatter6569
Mercury
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 74L
1,432 Elo+
Party 2
Bellona
Bellona
HexTheSlayer
Bellona
Level 69
God Stats
18W - 11L
1,656 SR
Queue Stats
77W - 80L
1,510 Elo+
Party 2
Raijin
Raijin
deathbringer3469
Raijin
Level 160
God Stats
2W - 9L
1,421 SR
Queue Stats
535W - 604L
1,572 Elo+
Party 2
Team Averages
Level 131
1,515 SR
1,478 Elo+

VS

Team Averages
Level 108
1,494 SR
1,487 Elo+
Bacchus
Bacchus
 
Bacchus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Jackson Spears
Anhur
Level 127
God Stats
1W - 3L
1,202 SR
Queue Stats
207W - 200L
1,459 Elo+
Party 1
Odin
Odin
RenCarN8edMadara
Odin
Level 67
God Stats
45W - 18L
1,685 SR
Queue Stats
48W - 21L
1,606 Elo+
Solo
Sol
Sol
WhoAhoyBrook
Sol
Level 125
God Stats
1W - 1L
1,644 SR
Queue Stats
80W - 90L
1,470 Elo+
Party 1
Mulan
Mulan
monkei_d_jose
Mulan
Level 100
God Stats
62W - 43L
1,438 SR
Queue Stats
322W - 330L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
0 / 1 / 7
6,041
503
3,775
10,467
6,479
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
BuckNasty5151
Danzaburou
11
0 / 3 / 0
5,903
492
2,030
8,289
2,355
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 3 / 4
6,277
523
3,844
9,698
4,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
HexTheSlayer
Bellona
9
0 / 4 / 0
5,671
473
3,104
9,758
8,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
7 / 0 / 2
7,436
620
9,357
7,079
2,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
0 / 3 / 3
6,211
518
5,539
11,470
11,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
3 / 0 / 0
7,370
614
4,646
5,802
2,100
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
3 / 2 / 3
6,644
554
5,601
7,373
3,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
1 / 3 / 1
6,013
501
6,238
8,799
3,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
4 / 1 / 1
7,241
603
9,595
7,271
5,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
19
9
Kills
11
11
Deaths
9
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
1
7
3.5
W
Bacchus
 
Bacchus
0
3
3
0.5
L
Danzaburou
BuckNasty5151
Danzaburou
0
3
0
0
L
2
3
4
1.33
L
Bellona
HexTheSlayer
Bellona
0
4
0
0
W
3
0
0
3
W
3
2
3
2.25
W
1
3
1
0.5
L
7
0
2
8
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,110
Damage
31,619
45,291
Taken
40,715
24,368
Mitigated
25,036
10,333
Healing
15,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
3,775
327
2,049
3,168
10,467
6,479
0
3,726
6,741
18,895
0
W
Bacchus
 
Bacchus
5,539
734
350
2,220
11,470
11,551
0
4,652
6,639
25,372
2,694
L
Danzaburou
BuckNasty5151
Danzaburou
2,030
260
0
1,878
8,289
2,355
0
1,366
6,923
0
39,085
L
3,844
2,196
0
1,263
9,698
4,187
0
1,709
7,859
0
40,170
L
Bellona
HexTheSlayer
Bellona
3,104
1,741
0
1,350
9,758
8,522
0
412
8,634
0
29,927
W
4,646
2,038
0
2,018
5,802
2,100
750
577
5,225
0
57,556
W
5,601
721
0
3,860
7,373
3,186
0
2,513
4,682
0
41,008
W
6,238
2,101
0
4,688
8,799
3,144
0
3,898
4,635
49,238
0
L
9,357
1,808
0
625
7,079
2,825
0
3,839
3,240
46,553
0
W
9,595
1,400
0
2,687
7,271
5,055
0
825
6,402
0
44,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,328
Gold Earned
33,479
319
Minions Killed
374
0
Camps Cleared
0
1,192,550
Distance Traveled
1,155,758
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,041
503
19
2
0
228,111
3
W
Bacchus
6,211
518
34
3
0
212,802
3
L
Danzaburou
5,903
492
75
6
0
239,955
3
L
Mercury
6,277
523
64
5
0
274,238
0
L
Bellona
5,671
473
62
5
0
221,522
0
W
Anhur
7,370
614
110
9
0
238,709
2
W
Odin
6,644
554
69
6
0
286,629
3
W
Sol
6,013
501
78
7
0
208,811
3
L
Raijin
7,436
620
99
8
0
228,724
3
W
Mulan
7,241
603
83
7
0
208,807
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role