Player Matchup

Ah Puch
Ah Puch
DarkGamma3371
Ah Puch
Level 39
God Stats
5W - 9L
1,377 SR
Queue Stats
197W - 179L
1,393 Elo+
Party 4
Hou Yi
Hou Yi
ImTheMaverik
Hou Yi
Level 68
God Stats
3W - 3L
1,480 SR
Queue Stats
167W - 161L
1,377 Elo+
Party 3
Hun Batz
Hun Batz
SebasCV97
Hun Batz
Level 28
God Stats
1W - 6L
1,242 SR
Queue Stats
57W - 65L
1,379 Elo+
Party 4
Ares
Ares
ThatGuyBiscuit
Ares
Level 71
God Stats
26W - 20L
1,559 SR
Queue Stats
106W - 113L
1,354 Elo+
Party 3
King Arthur
King Arthur
badeaner36
King Arthur
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 75L
1,266 Elo+
Solo
Team Averages
Level 49
1,431 SR
1,354 Elo+

VS

Team Averages
Level 92
1,421 SR
1,372 Elo+
Bacchus
Bacchus
 
Bacchus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
ChefBoyArMe
Cupid
Level 145
God Stats
17W - 13L
1,504 SR
Queue Stats
76W - 77L
1,444 Elo+
Party 2
Nemesis
Nemesis
TK Kromo
Nemesis
Level 82
God Stats
2W - 3L
1,107 SR
Queue Stats
121W - 127L
1,328 Elo+
Party 1
Chaac
Chaac
Tk Pickle8247
Chaac
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
109W - 107L
1,316 Elo+
Party 1
Sol
Sol
chicha chachi
Sol
Level 82
God Stats
2W - 3L
1,494 SR
Queue Stats
11W - 19L
1,273 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
6
0 / 0 / 1
3,884
555
2,458
2,434
815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hou Yi
5
0 / 2 / 0
3,550
507
3,689
5,228
1,802
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
SebasCV97
Hun Batz
7
1 / 0 / 0
4,190
599
1,509
6,309
1,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 2 / 0
3,834
548
857
6,366
3,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
badeaner36
King Arthur
1
0 / 0 / 0
2,871
410
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
7
3 / 0 / 1
4,809
687
2,959
5,622
3,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
1 / 0 / 3
4,169
596
5,019
2,781
748
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
TK Kromo
Nemesis
5
0 / 1 / 0
3,497
500
1,276
4,128
1,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

6
0 / 1 / 0
3,977
568
1,336
2,957
1,281
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

7
0 / 0 / 0
4,125
589
1,450
2,412
848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
1
Kills
4
4
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
0
1
3.5
W
1
0
3
2.5
L
Ah Puch
0
0
1
0.5
L
Hou Yi
0
2
0
0
L
Hun Batz
SebasCV97
Hun Batz
1
0
0
1
W
Nemesis
TK Kromo
Nemesis
0
1
0
0
L
0
2
0
0
W
0
1
0
0
L
King Arthur
badeaner36
King Arthur
0
0
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,513
Damage
12,040
20,337
Taken
17,900
8,068
Mitigated
7,379
6,636
Healing
6,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
2,959
405
0
1,737
5,622
3,342
0
443
5,179
10,222
2,009
W
5,019
3,715
815
1,264
2,781
748
0
414
2,367
0
23,529
L
Ah Puch
2,458
33
0
912
2,434
815
0
906
1,490
19,242
0
L
Hou Yi
3,689
1,822
0
916
5,228
1,802
0
1,462
3,766
0
18,992
L
Hun Batz
SebasCV97
Hun Batz
1,509
323
0
2,886
6,309
1,899
0
544
5,727
0
16,685
W
Nemesis
TK Kromo
Nemesis
1,276
460
0
84
4,128
1,160
99
837
3,291
0
12,801
L
857
0
275
1,647
6,366
3,552
0
1,251
5,115
10,803
0
W
1,336
248
0
1,032
2,957
1,281
430
469
2,488
0
19,662
L
King Arthur
badeaner36
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
1,450
249
0
1,109
2,412
848
148
1,152
1,260
22,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,329
Gold Earned
20,577
121
Minions Killed
172
0
Camps Cleared
0
536,192
Distance Traveled
714,260
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
4,809
687
13
2
0
149,293
2
W
Cupid
4,169
596
43
6
0
131,289
0
L
Ah Puch
3,884
555
30
4
0
143,204
2
L
Hou Yi
3,550
507
30
4
0
113,713
0
L
Hun Batz
4,190
599
42
6
0
154,037
1
W
Nemesis
3,497
500
25
4
0
146,363
2
L
Ares
3,834
548
19
3
0
125,238
0
W
Chaac
3,977
568
35
5
0
151,603
0
L
King Arthur
2,871
410
0
0
0
0
0
W
Sol
4,125
589
56
8
0
135,712
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role