Player Matchup

Sobek
Sobek
 
Sobek
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
IAstralI
Poseidon
Level 35
God Stats
3W - 3L
1,500 SR
Queue Stats
71W - 65L
1,439 Elo+
Solo
Ne Zha
Ne Zha
MickyXVII
Ne Zha
Level 127
God Stats
11W - 5L
1,776 SR
Queue Stats
150W - 131L
1,575 Elo+
Party 2
Sun Wukong
Sun Wukong
TracerBurnout
Sun Wukong
Level 67
God Stats
3W - 0L
1,542 SR
Queue Stats
78W - 65L
1,604 Elo+
Party 1
Neith
Neith
djparmy7
Neith
Level 101
God Stats
6W - 2L
1,647 SR
Queue Stats
111W - 110L
1,585 Elo+
Party 1
Team Averages
Level 98
1,593 SR
1,541 Elo+

VS

Team Averages
Level 95
1,664 SR
1,538 Elo+
Gilgamesh
Gilgamesh
CrimsonJet
Gilgamesh
Level 105
God Stats
0W - 2L
1,447 SR
Queue Stats
4W - 4L
1,571 Elo+
Party 3
Danzaburou
Danzaburou
DelliRiouS_92
Danzaburou
Level 145
God Stats
0W - 2L
1,563 SR
Queue Stats
48W - 54L
1,496 Elo+
Party 3
Chang'e
Chang'e
NEONSAVAGE
Chang'e
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,571 Elo+
Solo
Athena
Athena
TweezyThaGod
Athena
Level 66
God Stats
2W - 1L
1,819 SR
Queue Stats
12W - 17L
1,468 Elo+
Party 3
Tsukuyomi
Tsukuyomi
kampher
Tsukuyomi
Level 118
God Stats
0W - 1L
1,991 SR
Queue Stats
28W - 27L
1,584 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
19
5 / 4 / 16
14,185
567
17,016
28,348
38,498
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
IAstralI
Poseidon
20
9 / 5 / 9
15,000
600
25,721
16,788
7,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ne Zha
MickyXVII
Ne Zha
20
7 / 3 / 12
15,186
607
23,007
25,546
15,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
TracerBurnout
Sun Wukong
20
7 / 3 / 10
15,314
613
23,838
23,535
23,207
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
djparmy7
Neith
20
7 / 5 / 9
14,936
597
18,070
21,777
10,897
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CrimsonJet
Gilgamesh
19
4 / 6 / 4
12,454
498
11,463
24,445
25,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
DelliRiouS_92
Danzaburou
18
5 / 8 / 4
12,361
494
17,380
25,929
12,250
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
NEONSAVAGE
Chang'e
17
1 / 6 / 6
10,503
420
9,500
21,434
9,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
15
3 / 7 / 10
11,095
444
8,844
34,315
45,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
kampher
Tsukuyomi
18
7 / 8 / 5
12,149
486
22,139
28,261
13,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
49
35
Kills
20
20
Deaths
35
56
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
5
4
16
3.25
L
Gilgamesh
CrimsonJet
Gilgamesh
4
6
4
1
L
Danzaburou
DelliRiouS_92
Danzaburou
5
8
4
0.88
W
Poseidon
IAstralI
Poseidon
9
5
9
2.7
W
Ne Zha
MickyXVII
Ne Zha
7
3
12
4.33
L
Chang'e
NEONSAVAGE
Chang'e
1
6
6
0.67
W
Sun Wukong
TracerBurnout
Sun Wukong
7
3
10
4
L
Athena
3
7
10
1.14
W
Neith
djparmy7
Neith
7
5
9
2.3
L
Tsukuyomi
kampher
Tsukuyomi
7
8
5
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,652
Damage
69,326
115,994
Taken
134,384
95,335
Mitigated
106,001
42,178
Healing
30,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
17,016
1,340
0
10,823
28,348
38,498
172
7,175
20,355
48,671
3,167
L
Gilgamesh
CrimsonJet
Gilgamesh
11,463
3,753
558
5,425
24,445
25,703
0
7,628
16,817
0
89,183
L
Danzaburou
DelliRiouS_92
Danzaburou
17,380
8,720
0
5,455
25,929
12,250
0
5,610
20,319
0
87,381
W
Poseidon
IAstralI
Poseidon
25,721
4,377
0
4,032
16,788
7,640
1,935
3,992
12,796
138,377
0
W
Ne Zha
MickyXVII
Ne Zha
23,007
5,841
0
8,812
25,546
15,093
3,690
3,730
21,816
0
155,303
L
Chang'e
NEONSAVAGE
Chang'e
9,500
597
2,142
5,791
21,434
9,273
0
10,574
10,860
83,135
0
W
Sun Wukong
TracerBurnout
Sun Wukong
23,838
4,684
0
10,791
23,535
23,207
583
2,108
21,427
0
125,377
L
Athena
8,844
2,728
0
2,692
34,315
45,686
0
12,064
22,251
29,985
0
W
Neith
djparmy7
Neith
18,070
7,748
0
7,720
21,777
10,897
5,263
2,767
19,010
0
138,550
L
Tsukuyomi
kampher
Tsukuyomi
22,139
4,476
0
8,891
28,261
13,089
0
5,881
22,380
56
106,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,621
Gold Earned
58,562
800
Minions Killed
562
0
Camps Cleared
0
2,411,790
Distance Traveled
2,277,589
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
14,185
567
68
3
0
485,960
2
L
Gilgamesh
12,454
498
144
6
0
467,580
0
L
Danzaburou
12,361
494
112
4
0
412,031
7
W
Poseidon
15,000
600
178
7
0
480,511
8
W
Ne Zha
15,186
607
174
7
0
519,689
1
L
Chang'e
10,503
420
137
5
0
450,886
3
W
Sun Wukong
15,314
613
198
8
0
507,248
7
L
Athena
11,095
444
45
2
0
491,145
7
W
Neith
14,936
597
182
7
0
418,382
4
L
Tsukuyomi
12,149
486
124
5
0
455,947
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role