Player Matchup

Hou Yi
Hou Yi
Jtootsie93
Hou Yi
Level 56
God Stats
10W - 2L
1,971 SR
Queue Stats
159W - 115L
1,701 Elo+
Party 2
Yemoja
Yemoja
Moisture24
Yemoja
Level 25
God Stats
5W - 2L
1,804 SR
Queue Stats
73W - 48L
1,703 Elo+
Party 2
Ne Zha
Ne Zha
Numbskull680
Ne Zha
Level 78
God Stats
6W - 4L
1,580 SR
Queue Stats
263W - 181L
1,656 Elo+
Party 2
Team Averages
Level 53
1,785 SR
1,687 Elo+

VS

Team Averages
Level 64
1,426 SR
1,521 Elo+
Horus
Horus
CapitánDragón
Horus
Level 113
God Stats
2W - 2L
1,474 SR
Queue Stats
7W - 8L
1,562 Elo+
Party 1
Anhur
Anhur
SerRenjamin
Anhur
Level 3
God Stats
0W - 3L
1,302 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Chang'e
Chang'e
TestTubular
Chang'e
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Jtootsie93
Hou Yi
14
8 / 0 / 4
10,064
774
13,849
4,623
2,067
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
Moisture24
Yemoja
14
1 / 0 / 10
10,024
771
4,352
7,219
8,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
15
3 / 0 / 8
9,273
713
18,463
14,999
14,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
7,783
599
5,063
16,152
18,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
0 / 6 / 0
7,247
557
3,570
12,915
4,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
TestTubular
Chang'e
11
0 / 5 / 0
7,222
556
6,338
13,037
5,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
0
12
Kills
0
0
Deaths
12
22
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Hou Yi
Jtootsie93
Hou Yi
8
0
4
10
W
Yemoja
Moisture24
Yemoja
1
0
10
6
W
Ne Zha
3
0
8
7
L
0
6
0
0
L
Chang'e
TestTubular
Chang'e
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,664
Damage
14,971
26,841
Taken
42,104
24,558
Mitigated
28,499
14,104
Healing
12,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,063
1,745
1,110
3,590
16,152
18,524
0
2,260
13,246
0
12,722
W
Hou Yi
Jtootsie93
Hou Yi
13,849
6,750
0
2,142
4,623
2,067
1,709
1,554
3,069
0
46,117
W
Yemoja
Moisture24
Yemoja
4,352
1,636
3,973
3,527
7,219
8,421
413
1,912
5,307
10,935
0
W
Ne Zha
18,463
2,604
0
4,462
14,999
14,070
510
3,772
11,227
328
56,470
L
3,570
1,691
0
706
12,915
4,812
0
947
11,550
0
17,513
L
Chang'e
TestTubular
Chang'e
6,338
744
3,367
3,564
13,037
5,163
0
1,760
10,959
31,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,361
Gold Earned
22,252
149
Minions Killed
96
9
Camps Cleared
3
641,427
Distance Traveled
680,915
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,783
599
10
1
1
260,673
4
W
Hou Yi
10,064
774
73
6
3
187,795
5
W
Yemoja
10,024
771
15
1
1
203,957
0
W
Ne Zha
9,273
713
61
5
5
249,675
0
L
Anhur
7,247
557
33
3
0
203,875
0
L
Chang'e
7,222
556
53
4
2
216,367
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role