Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Dumpybro1627
King Arthur
Level 29
God Stats
3W - 0L
1,879 SR
Queue Stats
71W - 26L
1,733 Elo+
Party 2
Maui
Maui
Spotty4010
Maui
Level 135
God Stats
11W - 4L
1,616 SR
Queue Stats
164W - 126L
1,636 Elo+
Party 2
Vulcan
Vulcan
TorCh34
Vulcan
Level 126
God Stats
2W - 0L
1,794 SR
Queue Stats
171W - 139L
1,688 Elo+
Party 2
Neith
Neith
dicloniuspanda
Neith
Level 114
God Stats
10W - 5L
1,636 SR
Queue Stats
206W - 145L
1,671 Elo+
Party 2
Team Averages
Level 110
1,685 SR
1,646 Elo+

VS

Team Averages
Level 103
1,355 SR
1,415 Elo+
Baron Samedi
Baron Samedi
Brruno1
Baron Samedi
Level 122
God Stats
3W - 6L
1,386 SR
Queue Stats
159W - 159L
1,373 Elo+
Solo
Erlang Shen
Erlang Shen
BrutaIIyHonest
Erlang Shen
Level 89
God Stats
1W - 5L
1,236 SR
Queue Stats
113W - 117L
1,355 Elo+
Solo
Hachiman
Hachiman
CG Mah Man
Hachiman
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,601 Elo+
Party 1
Ymir
Ymir
DNA Among Us
Ymir
Level 27
God Stats
3W - 6L
1,273 SR
Queue Stats
9W - 19L
1,336 Elo+
Party 1
Thanatos
Thanatos
DNA Azrael
Thanatos
Level 118
God Stats
1W - 6L
1,379 SR
Queue Stats
30W - 45L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
17
11 / 0 / 8
10,324
574
15,283
14,816
6,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
Dumpybro1627
King Arthur
18
6 / 1 / 6
11,348
630
14,852
17,181
18,422
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

14
0 / 1 / 21
9,255
514
7,775
12,867
14,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
TorCh34
Vulcan
17
9 / 0 / 8
10,325
574
17,740
8,269
4,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 2 / 6
9,953
553
8,572
10,595
5,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Brruno1
Baron Samedi
13
1 / 4 / 0
7,658
425
7,526
12,656
5,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
BrutaIIyHonest
Erlang Shen
13
0 / 6 / 1
7,125
396
3,671
16,130
12,186
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hachiman
CG Mah Man
Hachiman
13
3 / 8 / 0
7,944
441
11,455
18,031
6,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 7 / 1
6,746
375
3,386
20,783
17,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
DNA Azrael
Thanatos
11
0 / 6 / 2
6,998
389
3,493
16,311
6,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
8
30
Kills
4
4
Deaths
31
49
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
11
0
8
15
L
Baron Samedi
Brruno1
Baron Samedi
1
4
0
0.25
L
Erlang Shen
BrutaIIyHonest
Erlang Shen
0
6
1
0.08
L
Hachiman
CG Mah Man
Hachiman
3
8
0
0.38
L
0
7
1
0.07
L
Thanatos
DNA Azrael
Thanatos
0
6
2
0.17
W
King Arthur
Dumpybro1627
King Arthur
6
1
6
9
W
0
1
21
10.5
W
Vulcan
TorCh34
Vulcan
9
0
8
13
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,222
Damage
29,531
63,728
Taken
83,911
49,055
Mitigated
48,337
21,662
Healing
22,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
15,283
5,578
0
7,392
14,816
6,950
97
1,758
13,058
0
84,587
L
Baron Samedi
Brruno1
Baron Samedi
7,526
677
570
4,223
12,656
5,415
0
6,648
6,008
52,539
0
L
Erlang Shen
BrutaIIyHonest
Erlang Shen
3,671
1,763
0
4,179
16,130
12,186
0
1,976
14,154
0
44,110
L
Hachiman
CG Mah Man
Hachiman
11,455
6,244
0
3,852
18,031
6,626
0
2,658
15,373
0
58,250
L
3,386
355
0
1,257
20,783
17,636
0
10,171
10,612
21,110
0
L
Thanatos
DNA Azrael
Thanatos
3,493
621
0
8,435
16,311
6,474
0
3,382
12,929
0
44,739
W
King Arthur
Dumpybro1627
King Arthur
14,852
2,396
0
6,246
17,181
18,422
0
1,185
15,996
0
90,378
W
7,775
1,706
0
2,628
12,867
14,239
84
3,456
9,411
25,442
4,358
W
Vulcan
TorCh34
Vulcan
17,740
5,886
0
1,062
8,269
4,189
843
3,559
4,710
96,491
0
W
8,572
3,284
0
4,334
10,595
5,255
4,385
954
9,641
0
80,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,205
Gold Earned
36,471
563
Minions Killed
371
0
Camps Cleared
0
1,753,808
Distance Traveled
1,555,001
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,324
574
120
7
0
399,356
4
L
Baron Samedi
7,658
425
78
4
0
281,176
4
L
Erlang Shen
7,125
396
80
4
0
321,220
2
L
Hachiman
7,944
441
90
5
0
292,177
1
L
Ymir
6,746
375
46
3
0
316,127
1
L
Thanatos
6,998
389
77
4
0
344,301
2
W
King Arthur
11,348
630
151
8
0
336,850
0
W
Maui
9,255
514
34
2
0
330,782
4
W
Vulcan
10,325
574
138
8
0
379,774
3
W
Neith
9,953
553
120
7
0
307,046
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role