Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
 
Artemis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
ByrieBirving
Hercules
Level 14
God Stats
1W - 1L
1,198 SR
Queue Stats
14W - 21L
1,354 Elo+
Party 1
Artio
Artio
JESUSSANTISIMO
Artio
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 36L
1,479 Elo+
Party 1
Nox
Nox
sirfapsalot3
Nox
Level 122
God Stats
1W - 0L
1,332 SR
Queue Stats
33W - 40L
1,488 Elo+
Party 1
Team Averages
Level 60
1,406 SR
1,464 Elo+

VS

Team Averages
Level 58
1,352 SR
1,406 Elo+
Morgan Le Fay
Morgan Le Fay
Darkstar301
Morgan Le Fay
Level 6
God Stats
0W - 1L
1,212 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chernobog
Chernobog
Djn2win
Chernobog
Level 37
God Stats
23W - 28L
1,473 SR
Queue Stats
43W - 72L
1,330 Elo+
Party 3
Hun Batz
Hun Batz
TheExoElite
Hun Batz
Level 84
God Stats
0W - 1L
1,190 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
VentingStone8
Cthulhu
Level 63
God Stats
12W - 13L
1,475 SR
Queue Stats
171W - 222L
1,352 Elo+
Party 3
Anubis
Anubis
Wolfxie
Anubis
Level 102
God Stats
17W - 14L
1,411 SR
Queue Stats
318W - 387L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
16 / 1 / 3
8,268
752
11,772
8,479
4,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
 
Artemis
9
4 / 5 / 6
5,929
539
7,608
12,790
4,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
ByrieBirving
Hercules
9
0 / 0 / 1
5,280
480
2,104
7,296
5,438
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 2 / 14
6,367
579
3,867
9,913
7,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

11
3 / 0 / 7
6,985
635
4,201
4,506
1,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Darkstar301
Morgan Le Fay
9
1 / 5 / 0
5,708
519
3,186
7,581
2,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Djn2win
Chernobog
9
3 / 5 / 4
5,798
527
6,763
7,351
2,091
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hun Batz
TheExoElite
Hun Batz
7
0 / 8 / 3
4,811
437
2,887
9,355
2,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
9
4 / 5 / 2
6,223
566
5,664
11,524
7,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Anubis
Wolfxie
Anubis
9
0 / 1 / 0
5,826
530
3,825
4,206
2,063
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
17
24
Kills
8
8
Deaths
24
31
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
16
1
3
17.5
W
Artemis
 
Artemis
4
5
6
1.4
W
Hercules
ByrieBirving
Hercules
0
0
1
0.5
L
Morgan Le Fay
Darkstar301
Morgan Le Fay
1
5
0
0.2
L
Chernobog
Djn2win
Chernobog
3
5
4
1
W
1
2
14
4
L
Hun Batz
TheExoElite
Hun Batz
0
8
3
0.19
L
Cthulhu
4
5
2
1
L
Anubis
Wolfxie
Anubis
0
1
0
0
W
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,552
Damage
22,325
42,984
Taken
40,017
23,649
Mitigated
16,560
22,032
Healing
5,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
11,772
4,068
0
10,341
8,479
4,116
0
1,597
6,882
0
51,550
W
Artemis
 
Artemis
7,608
4,118
0
5,102
12,790
4,578
369
3,072
9,718
0
29,221
W
Hercules
ByrieBirving
Hercules
2,104
707
0
2,554
7,296
5,438
0
3,825
3,471
0
18,546
L
Morgan Le Fay
Darkstar301
Morgan Le Fay
3,186
276
0
203
7,581
2,487
0
2,098
5,483
22,962
0
L
Chernobog
Djn2win
Chernobog
6,763
4,603
0
877
7,351
2,091
448
875
6,476
0
32,557
W
3,867
1,297
620
2,653
9,913
7,591
156
2,266
7,647
10,520
4,572
L
Hun Batz
TheExoElite
Hun Batz
2,887
916
0
210
9,355
2,712
1,125
2,315
7,040
0
14,119
L
Cthulhu
5,664
1,174
319
2,084
11,524
7,207
186
2,029
9,495
23,982
0
L
Anubis
Wolfxie
Anubis
3,825
319
0
1,682
4,206
2,063
0
0
4,206
31,048
0
W
4,201
73
0
762
4,506
1,926
550
1,915
2,591
43,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,829
Gold Earned
28,366
237
Minions Killed
205
0
Camps Cleared
0
1,065,391
Distance Traveled
949,876
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,268
752
78
7
0
257,082
1
W
Artemis
5,929
539
34
3
0
188,935
1
W
Hercules
5,280
480
28
3
0
180,110
0
L
Morgan Le Fay
5,708
519
35
3
0
211,047
3
L
Chernobog
5,798
527
48
4
0
205,220
0
W
Artio
6,367
579
21
2
0
212,934
0
L
Hun Batz
4,811
437
26
2
0
188,716
0
L
Cthulhu
6,223
566
29
3
0
220,110
1
L
Anubis
5,826
530
67
6
0
124,783
2
W
Nox
6,985
635
76
7
0
226,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role