Player Matchup

Cernunnos
Cernunnos
Diamond V
Alexocko
Cernunnos
Diamond V
Level 160
God Stats
17W - 9L
1,705 SR
Queue Stats
454W - 431L
2,039 MMR
Solo
Baba Yaga
Baba Yaga
Diamond IV
Daddy-Jay99
Baba Yaga
Diamond IV
Level 153
God Stats
17W - 8L
1,788 SR
Queue Stats
265W - 259L
2,135 MMR
Solo
Yemoja
Yemoja
Diamond IV
LiIOdin
Yemoja
Diamond IV
Level 129
God Stats
15W - 15L
1,600 SR
Queue Stats
238W - 228L
2,009 MMR
Party 2
Set
Set
Diamond IV
NordSage
Set
Diamond IV
Level 137
God Stats
1W - 0L
1,353 SR
Queue Stats
79W - 61L
2,037 MMR
Party 2
Hades
Hades
Diamond V
ZzenithX
Hades
Diamond V
Level 147
God Stats
5W - 2L
1,715 SR
Queue Stats
435W - 417L
2,089 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 145
1,632 SR
2,062 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 117
1,603 SR
1,839 MMR
Cerberus
Cerberus
Platinum I
 
Cerberus
Platinum I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Diamond III
 
Zhong Kui
Diamond III
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Platinum V
Guan Yus Hog
Hou Yi
Platinum V
Level 49
God Stats
0W - 1L
1,722 SR
Queue Stats
24W - 11L
1,992 MMR
Party 1
Bacchus
Bacchus
Platinum I
HunterMcBlunter
Bacchus
Platinum I
Level 143
God Stats
9W - 11L
1,643 SR
Queue Stats
184W - 164L
1,993 MMR
Solo
Ne Zha
Ne Zha
Platinum III
LoomyTunes789
Ne Zha
Platinum III
Level 154
God Stats
6W - 3L
1,653 SR
Queue Stats
33W - 18L
2,209 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Alexocko
Cernunnos
20
7 / 2 / 12
15,425
617
21,585
26,802
13,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baba Yaga
Daddy-Jay99
Baba Yaga
20
5 / 1 / 9
14,011
560
17,514
11,004
5,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
LiIOdin
Yemoja
19
2 / 2 / 11
12,306
492
8,904
16,309
15,818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

20
8 / 3 / 10
13,770
551
17,389
23,639
12,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
ZzenithX
Hades
20
8 / 0 / 7
15,261
610
29,180
22,586
21,224
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
NikeDa JiLancelotAtlasThor

VS

Bans
ArachneGuan YuCabrakanVulcanSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
19
0 / 6 / 0
12,025
481
9,354
27,933
28,909
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zhong Kui
 
Zhong Kui
16
0 / 3 / 1
10,443
418
7,459
18,001
13,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
20
3 / 5 / 4
13,497
540
19,315
31,481
11,210
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

13
3 / 7 / 3
9,477
379
9,040
21,722
29,454
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

16
2 / 9 / 2
10,602
424
10,645
28,307
12,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
18
30
Kills
8
8
Deaths
30
49
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
6
0
0
L
Zhong Kui
 
Zhong Kui
0
3
1
0.17
W
Cernunnos
Alexocko
Cernunnos
7
2
12
6.5
W
Baba Yaga
Daddy-Jay99
Baba Yaga
5
1
9
9.5
L
Hou Yi
3
5
4
1
L
3
7
3
0.64
W
Yemoja
LiIOdin
Yemoja
2
2
11
3.75
L
2
9
2
0.33
W
8
3
10
4.33
W
Hades
ZzenithX
Hades
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,572
Damage
55,813
100,340
Taken
127,444
68,747
Mitigated
95,664
45,532
Healing
32,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
9,354
1,398
0
9,008
27,933
28,909
262
14,587
13,346
112,888
0
L
Zhong Kui
 
Zhong Kui
7,459
327
0
6,548
18,001
13,339
0
9,725
8,276
92,482
0
W
Cernunnos
Alexocko
Cernunnos
21,585
10,215
0
12,956
26,802
13,313
9,149
5,014
21,788
0
149,581
W
Baba Yaga
Daddy-Jay99
Baba Yaga
17,514
1,323
0
1,886
11,004
5,795
2,374
2,521
8,483
132,642
0
L
Hou Yi
19,315
9,965
0
12,005
31,481
11,210
0
8,515
22,966
0
130,126
L
9,040
751
156
1,209
21,722
29,454
0
9,484
12,238
31,756
662
W
Yemoja
LiIOdin
Yemoja
8,904
2,586
7,937
6,849
16,309
15,818
1,221
4,186
12,123
55,258
0
L
10,645
2,618
0
3,713
28,307
12,752
0
13,287
15,020
0
98,005
W
17,389
8,523
0
3,903
23,639
12,597
178
6,305
17,334
0
131,923
W
Hades
ZzenithX
Hades
29,180
3,638
819
11,182
22,586
21,224
2,474
10,326
12,260
136,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,773
Gold Earned
56,044
828
Minions Killed
780
0
Camps Cleared
0
2,415,782
Distance Traveled
2,151,702
23
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
12,025
481
267
11
0
344,086
3
L
Zhong Kui
10,443
418
158
6
0
470,300
12
W
Cernunnos
15,425
617
211
8
0
465,815
2
W
Baba Yaga
14,011
560
194
8
0
485,502
7
L
Hou Yi
13,497
540
201
8
0
419,618
2
L
Bacchus
9,477
379
33
1
0
454,386
15
W
Yemoja
12,306
492
76
3
0
473,644
2
L
Ne Zha
10,602
424
121
5
0
463,312
2
W
Set
13,770
551
125
5
0
525,376
4
W
Hades
15,261
610
222
9
0
465,445
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role