Player Matchup

Hades
Hades
Diamond IV
BedsideManatee
Hades
Diamond IV
Level 160
God Stats
1W - 0L
1,877 SR
Queue Stats
49W - 35L
2,196 MMR
Solo
Poseidon
Poseidon
Diamond III
CrunchyAsbestos
Poseidon
Diamond III
Level 88
God Stats
5W - 3L
1,826 SR
Queue Stats
73W - 49L
2,301 MMR
Solo
Ares
Ares
Diamond III
PenguinHotMama
Ares
Diamond III
Level 80
God Stats
7W - 6L
1,691 SR
Queue Stats
44W - 27L
2,317 MMR
Party 1
Pele
Pele
Diamond IV
alex the boss57
Pele
Diamond IV
Level 89
God Stats
31W - 16L
1,751 SR
Queue Stats
50W - 36L
2,190 MMR
Party 1
Hachiman
Hachiman
Diamond III
lAfternoonI
Hachiman
Diamond III
Level 67
God Stats
4W - 2L
1,664 SR
Queue Stats
129W - 104L
2,323 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 97
1,762 SR
2,265 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 144
1,669 SR
2,267 MMR
Hun Batz
Hun Batz
Masters
Aventuxa
Hun Batz
Masters
Level 158
God Stats
2W - 5L
1,703 SR
Queue Stats
23W - 39L
2,369 MMR
Solo
Cupid
Cupid
Diamond II
CallMeC0SMIC
Cupid
Diamond II
Level 148
God Stats
6W - 8L
1,583 SR
Queue Stats
482W - 469L
2,281 MMR
Party 2
Ne Zha
Ne Zha
Diamond II
Iatn3M
Ne Zha
Diamond II
Level 129
God Stats
122W - 112L
1,682 SR
Queue Stats
477W - 462L
2,312 MMR
Party 2
Bacchus
Bacchus
Diamond II
RICOLIVES116
Bacchus
Diamond II
Level 160
God Stats
17W - 12L
1,635 SR
Queue Stats
204W - 192L
2,185 MMR
Solo
Nu Wa
Nu Wa
Diamond IV
Vindicated9
Nu Wa
Diamond IV
Level 126
God Stats
195W - 128L
1,742 SR
Queue Stats
644W - 652L
2,190 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 1
9,556
637
7,909
14,424
12,634
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Poseidon
14
2 / 3 / 0
8,532
569
3,914
9,619
3,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 0 / 4
7,708
514
4,062
10,725
9,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
4 / 1 / 3
9,027
602
7,268
14,560
5,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hachiman
lAfternoonI
Hachiman
14
2 / 1 / 2
8,599
573
7,968
11,158
4,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
Yu HuangGaneshaLokiKali

VS

Bans
ThorLancelotGuan YuSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Aventuxa
Hun Batz
13
3 / 1 / 1
7,812
521
4,733
8,422
3,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 4 / 1
7,902
527
7,071
13,629
5,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
Iatn3M
Ne Zha
13
2 / 4 / 1
7,647
510
8,784
14,126
8,235
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
RICOLIVES116
Bacchus
13
0 / 1 / 2
7,792
519
3,925
8,628
9,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
1 / 1 / 2
8,289
553
10,463
6,086
2,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
11
Kills
6
6
Deaths
11
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Aventuxa
Hun Batz
3
1
1
3.5
W
2
1
1
2.5
L
0
4
1
0.13
W
Poseidon
2
3
0
0.67
L
Ne Zha
Iatn3M
Ne Zha
2
4
1
0.63
W
1
0
4
3
L
Bacchus
RICOLIVES116
Bacchus
0
1
2
1
L
1
1
2
2
W
4
1
3
5.5
W
Hachiman
lAfternoonI
Hachiman
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,121
Damage
34,976
60,486
Taken
50,891
35,231
Mitigated
29,039
24,687
Healing
16,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Aventuxa
Hun Batz
4,733
996
0
320
8,422
3,249
0
2,042
6,380
0
55,813
W
7,909
1,038
76
10,232
14,424
12,634
418
1,039
13,385
77,520
0
L
7,071
4,102
61
6,597
13,629
5,398
1,357
1,854
11,775
0
64,405
W
Poseidon
3,914
532
0
3,109
9,619
3,800
0
3,705
5,914
97,502
0
L
Ne Zha
Iatn3M
Ne Zha
8,784
2,937
0
4,362
14,126
8,235
0
7,463
6,663
0
59,797
W
4,062
57
0
2,770
10,725
9,236
0
5,512
5,213
16,922
0
L
Bacchus
RICOLIVES116
Bacchus
3,925
792
181
3,436
8,628
9,737
0
2,039
6,589
24,116
2,578
L
10,463
2,784
0
1,276
6,086
2,420
66
2,487
3,599
90,237
0
W
7,268
1,602
0
2,465
14,560
5,554
27
2,423
12,137
0
73,295
W
Hachiman
lAfternoonI
Hachiman
7,968
4,515
0
6,035
11,158
4,007
0
1,617
9,541
0
79,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,422
Gold Earned
39,442
598
Minions Killed
469
0
Camps Cleared
0
1,485,777
Distance Traveled
1,458,173
13
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,812
521
93
6
0
316,915
1
W
Hades
9,556
637
163
11
0
259,830
2
L
Cupid
7,902
527
130
9
0
239,159
2
W
Poseidon
8,532
569
185
12
0
295,708
4
L
Ne Zha
7,647
510
76
5
0
287,058
4
W
Ares
7,708
514
17
1
0
330,148
6
L
Bacchus
7,792
519
28
2
0
315,359
11
L
Nu Wa
8,289
553
142
9
0
299,682
8
W
Pele
9,027
602
108
7
0
339,493
0
W
Hachiman
8,599
573
125
8
0
260,598
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role