Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Cowboy_fan24
Hou Yi
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 113L
1,386 Elo+
Solo
Ratatoskr
Ratatoskr
ImpyrialJackyl
Ratatoskr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,336 Elo+
Solo
Ymir
Ymir
UpsideDownClown
Ymir
Level 22
God Stats
0W - 2L
1,255 SR
Queue Stats
56W - 56L
1,337 Elo+
Party 2
Artio
Artio
iℓℓogic
Artio
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 57L
1,366 Elo+
Party 2
Team Averages
Level 75
1,451 SR
1,385 Elo+

VS

Team Averages
Level 140
1,341 SR
1,371 Elo+
Apollo
Apollo
Balllin4days420
Apollo
Level 101
God Stats
2W - 1L
1,352 SR
Queue Stats
111W - 138L
1,366 Elo+
Solo
Yemoja
Yemoja
Dabeler Orias
Yemoja
Level 159
God Stats
1W - 1L
1,177 SR
Queue Stats
162W - 167L
1,401 Elo+
Party 1
Discordia
Discordia
Jerrybeamz
Discordia
Level 152
God Stats
1W - 1L
1,280 SR
Queue Stats
207W - 228L
1,396 Elo+
Solo
Agni
Agni
Lucian999
Agni
Level 127
God Stats
1W - 1L
1,291 SR
Queue Stats
165W - 179L
1,315 Elo+
Party 1
Bacchus
Bacchus
Nova Rune
Bacchus
Level 159
God Stats
11W - 10L
1,605 SR
Queue Stats
288W - 303L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
19
0 / 5 / 11
11,163
558
14,532
26,914
25,915
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
20
11 / 3 / 1
13,478
674
30,187
20,790
12,119
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ratatoskr
ImpyrialJackyl
Ratatoskr
19
1 / 6 / 11
11,715
586
11,065
27,147
19,857
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
0 / 6 / 13
10,964
548
11,415
28,920
37,175
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
2 / 4 / 11
12,515
626
8,979
43,259
47,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 13
13,825
691
40,319
25,279
16,734
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
0 / 1 / 17
11,997
600
5,189
9,016
8,060
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
Jerrybeamz
Discordia
20
10 / 1 / 13
14,993
750
41,798
16,143
10,564
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Agni
20
3 / 2 / 17
12,661
633
28,729
17,386
10,407
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
Nova Rune
Bacchus
17
3 / 6 / 13
12,146
607
15,128
25,886
55,277
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
97
14
Kills
24
24
Deaths
15
47
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
5
11
1.1
W
8
5
13
2.9
L
Hou Yi
11
3
1
3.83
W
0
1
17
8.5
L
Ratatoskr
ImpyrialJackyl
Ratatoskr
1
6
11
1.08
W
Discordia
Jerrybeamz
Discordia
10
1
13
16.5
W
Agni
3
2
17
5.75
W
Bacchus
Nova Rune
Bacchus
3
6
13
1.58
L
0
6
13
1.08
L
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,178
Damage
131,163
147,030
Taken
93,710
142,437
Mitigated
101,042
65,010
Healing
50,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
14,532
3,150
11,623
3,399
26,914
25,915
280
19,211
7,703
37,503
0
W
40,319
22,725
998
6,926
25,279
16,734
3,831
8,263
17,016
0
76,798
L
Hou Yi
30,187
12,794
2,389
3,131
20,790
12,119
1,266
16,543
4,247
0
59,981
W
5,189
1,875
26,197
4,213
9,016
8,060
525
3,255
5,761
11,395
0
L
Ratatoskr
ImpyrialJackyl
Ratatoskr
11,065
2,871
1,138
7,118
27,147
19,857
337
15,312
11,835
0
25,883
W
Discordia
Jerrybeamz
Discordia
41,798
2,635
1,491
4,493
16,143
10,564
1,172
7,372
8,771
78,741
0
W
Agni
28,729
2,111
1,299
2,071
17,386
10,407
2,009
7,519
9,867
48,752
0
W
Bacchus
Nova Rune
Bacchus
15,128
802
721
1,890
25,886
55,277
357
8,517
17,369
25,314
0
L
11,415
1,669
4,730
2,702
28,920
37,175
148
13,610
15,310
22,708
0
L
8,979
2,388
10,776
18,004
43,259
47,371
225
26,168
17,091
18,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,835
Gold Earned
65,622
178
Minions Killed
209
0
Camps Cleared
0
1,629,307
Distance Traveled
1,679,120
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,163
558
48
2
0
262,157
0
W
Apollo
13,825
691
74
4
0
296,384
0
L
Hou Yi
13,478
674
70
4
0
329,299
0
W
Yemoja
11,997
600
8
0
0
333,562
0
L
Ratatoskr
11,715
586
34
2
0
357,808
1
W
Discordia
14,993
750
77
4
0
354,767
2
W
Agni
12,661
633
41
2
0
367,643
1
W
Bacchus
12,146
607
9
0
0
326,764
0
L
Ymir
10,964
548
11
1
0
321,012
0
L
Artio
12,515
626
15
1
0
359,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role