Player Matchup

Lancelot
Lancelot
CATIABrioche
Lancelot
Level 147
God Stats
10W - 8L
1,622 SR
Queue Stats
162W - 178L
1,513 Elo+
Solo
Anubis
Anubis
DonYP
Anubis
Level 127
God Stats
9W - 8L
1,559 SR
Queue Stats
149W - 110L
1,552 Elo+
Party 2
Skadi
Skadi
PaladinQuinn
Skadi
Level 107
God Stats
46W - 42L
1,472 SR
Queue Stats
368W - 380L
1,501 Elo+
Solo
Amaterasu
Amaterasu
TeaLovingPanda
Amaterasu
Level 41
God Stats
5W - 2L
1,808 SR
Queue Stats
45W - 47L
1,468 Elo+
Solo
Kuzenbo
Kuzenbo
Wasif2001
Kuzenbo
Level 105
God Stats
1W - 1L
1,621 SR
Queue Stats
211W - 169L
1,627 Elo+
Party 2
Team Averages
Level 105
1,616 SR
1,532 Elo+

VS

Team Averages
Level 116
1,653 SR
1,548 Elo+
Janus
Janus
Brutalism
Janus
Level 128
God Stats
4W - 2L
1,698 SR
Queue Stats
113W - 100L
1,565 Elo+
Party 1
Chiron
Chiron
FleecyManx
Chiron
Level 107
God Stats
10W - 8L
1,500 SR
Queue Stats
74W - 69L
1,468 Elo+
Solo
Sylvanus
Sylvanus
Sholdi
Sylvanus
Level 155
God Stats
5W - 3L
1,538 SR
Queue Stats
158W - 126L
1,590 Elo+
Party 1
Baron Samedi
Baron Samedi
Zboler
Baron Samedi
Level 61
God Stats
3W - 3L
1,832 SR
Queue Stats
46W - 31L
1,615 Elo+
Party 1
Mercury
Mercury
elkikino
Mercury
Level 127
God Stats
1W - 0L
1,700 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
CATIABrioche
Lancelot
20
1 / 13 / 18
16,079
946
30,850
38,032
20,529
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anubis
DonYP
Anubis
20
9 / 8 / 12
18,905
1,112
43,091
30,711
20,747
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
6 / 5 / 18
17,902
1,053
30,907
20,027
9,911
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Amaterasu
TeaLovingPanda
Amaterasu
20
6 / 4 / 15
17,513
1,030
22,648
40,706
50,716
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kuzenbo
Wasif2001
Kuzenbo
20
5 / 7 / 15
17,881
1,052
24,606
41,273
98,682
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

0

VS

Team 2 Tickets

1

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Brutalism
Janus
20
10 / 5 / 19
18,003
1,059
49,616
28,997
21,081
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
FleecyManx
Chiron
20
9 / 4 / 19
17,998
1,059
40,414
32,331
15,712
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sylvanus
Sholdi
Sylvanus
20
2 / 3 / 28
17,412
1,024
15,079
36,450
68,767
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Baron Samedi
Zboler
Baron Samedi
20
6 / 7 / 21
16,611
977
29,394
25,288
19,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mercury
elkikino
Mercury
20
10 / 8 / 17
18,154
1,068
28,997
35,065
23,948
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
141
27
Kills
37
37
Deaths
27
78
Assists
104
Player
Kills
Deaths
Assists
KDA
W
Janus
Brutalism
Janus
10
5
19
3.9
L
Lancelot
CATIABrioche
Lancelot
1
13
18
0.77
L
Anubis
DonYP
Anubis
9
8
12
1.88
W
Chiron
FleecyManx
Chiron
9
4
19
4.63
L
6
5
18
3
W
Sylvanus
Sholdi
Sylvanus
2
3
28
5.33
L
Amaterasu
TeaLovingPanda
Amaterasu
6
4
15
3.38
L
Kuzenbo
Wasif2001
Kuzenbo
5
7
15
1.79
W
Baron Samedi
Zboler
Baron Samedi
6
7
21
2.36
W
Mercury
elkikino
Mercury
10
8
17
2.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

152,102
Damage
163,500
170,749
Taken
158,131
200,585
Mitigated
149,315
25,213
Healing
44,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Brutalism
Janus
49,616
3,593
554
4,853
28,997
21,081
0
7,451
21,546
87,741
0
L
Lancelot
CATIABrioche
Lancelot
30,850
5,075
0
0
38,032
20,529
0
20,945
17,087
0
57,835
L
Anubis
DonYP
Anubis
43,091
2,570
0
14,387
30,711
20,747
0
14,689
16,022
97,554
0
W
Chiron
FleecyManx
Chiron
40,414
15,676
2,131
3,695
32,331
15,712
0
19,574
12,750
0
84,480
L
30,907
13,039
0
1,911
20,027
9,911
0
10,324
9,703
0
68,305
W
Sylvanus
Sholdi
Sylvanus
15,079
2,329
7,461
10,800
36,450
68,767
0
14,788
21,662
24,809
0
L
Amaterasu
TeaLovingPanda
Amaterasu
22,648
8,673
3,076
4,137
40,706
50,716
0
25,021
15,685
0
34,820
L
Kuzenbo
Wasif2001
Kuzenbo
24,606
5,446
0
1,702
41,273
98,682
0
23,110
18,163
36,440
0
W
Baron Samedi
Zboler
Baron Samedi
29,394
4,255
8,502
3,934
25,288
19,807
0
13,070
12,218
52,553
0
W
Mercury
elkikino
Mercury
28,997
17,555
0
2,815
35,065
23,948
0
12,807
22,258
0
53,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,280
Gold Earned
88,178
346
Minions Killed
316
13
Camps Cleared
9
1,688,409
Distance Traveled
1,570,049
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
18,003
1,059
88
5
1
308,882
1
L
Lancelot
16,079
946
58
3
9
365,216
3
L
Anubis
18,905
1,112
126
7
0
282,357
4
W
Chiron
17,998
1,059
99
6
1
302,949
0
L
Skadi
17,902
1,053
105
6
2
329,984
1
W
Sylvanus
17,412
1,024
15
1
0
308,993
1
L
Amaterasu
17,513
1,030
33
2
1
386,006
0
L
Kuzenbo
17,881
1,052
24
1
1
324,846
0
W
Baron Samedi
16,611
977
57
3
1
282,606
0
W
Mercury
18,154
1,068
57
3
6
366,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role