Player Matchup

Kukulkan
Kukulkan
Felixzdabest
Kukulkan
Level 118
God Stats
0W - 2L
1,246 SR
Queue Stats
2W - 5L
1,117 Elo+
Party 1
Sobek
Sobek
LosDaFool
Sobek
Level 117
God Stats
0W - 3L
1,500 SR
Queue Stats
247W - 256L
1,404 Elo+
Solo
Ishtar
Ishtar
funkysamiboy
Ishtar
Level 109
God Stats
0W - 2L
1,266 SR
Queue Stats
5W - 14L
1,237 Elo+
Party 1
Khepri
Khepri
ti-toine_killer
Khepri
Level 102
God Stats
0W - 3L
1,305 SR
Queue Stats
13W - 18L
1,391 Elo+
Party 1
Nemesis
Nemesis
will_king96
Nemesis
Level 133
God Stats
3W - 6L
1,452 SR
Queue Stats
214W - 204L
1,459 Elo+
Party 1
Team Averages
Level 116
1,354 SR
1,322 Elo+

VS

Team Averages
Level 111
1,554 SR
1,418 Elo+
Neith
Neith
DarkeningShaD0w
Neith
Level 109
God Stats
2W - 0L
1,624 SR
Queue Stats
82W - 92L
1,411 Elo+
Solo
Chaac
Chaac
NaybrHoodGiant
Chaac
Level 69
God Stats
14W - 12L
1,479 SR
Queue Stats
397W - 456L
1,444 Elo+
Solo
Ao Kuang
Ao Kuang
ScS-AIsaaK
Ao Kuang
Level 123
God Stats
1W - 2L
1,388 SR
Queue Stats
160W - 165L
1,441 Elo+
Solo
Izanami
Izanami
VolcanicArcanine
Izanami
Level 139
God Stats
12W - 6L
1,500 SR
Queue Stats
187W - 195L
1,381 Elo+
Solo
Chang'e
Chang'e
X_Unfortunately_
Chang'e
Level 115
God Stats
3W - 0L
1,781 SR
Queue Stats
227W - 235L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Felixzdabest
Kukulkan
18
2 / 5 / 2
11,134
428
14,463
14,049
6,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
LosDaFool
Sobek
11
0 / 4 / 2
8,309
320
5,334
17,743
16,415
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
18
2 / 2 / 2
10,954
421
12,178
15,692
8,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 2 / 3
10,854
417
6,806
26,473
28,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
will_king96
Nemesis
17
1 / 4 / 5
10,623
409
10,097
25,510
12,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 1 / 7
13,740
528
17,609
15,207
7,554
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
3 / 2 / 6
14,530
559
18,539
25,178
33,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
ScS-AIsaaK
Ao Kuang
18
2 / 1 / 9
12,942
498
13,782
32,159
15,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
6 / 1 / 1
15,085
580
17,961
20,779
10,179
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
1 / 2 / 6
12,170
468
12,018
26,030
16,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
46
7
Kills
17
17
Deaths
7
14
Assists
29
Player
Kills
Deaths
Assists
KDA
W
5
1
7
8.5
L
Kukulkan
Felixzdabest
Kukulkan
2
5
2
0.6
L
Sobek
LosDaFool
Sobek
0
4
2
0.25
W
3
2
6
3
W
Ao Kuang
ScS-AIsaaK
Ao Kuang
2
1
9
6.5
W
6
1
1
6.5
W
1
2
6
2
L
Ishtar
2
2
2
1.5
L
2
2
3
1.75
L
Nemesis
will_king96
Nemesis
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,878
Damage
79,909
99,467
Taken
119,353
71,661
Mitigated
82,724
22,983
Healing
69,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,609
5,817
0
5,256
15,207
7,554
5,617
5,203
10,004
0
131,613
L
Kukulkan
Felixzdabest
Kukulkan
14,463
1,059
0
1,720
14,049
6,418
0
3,888
10,045
109,240
0
L
Sobek
LosDaFool
Sobek
5,334
519
81
5,020
17,743
16,415
0
3,708
13,100
26,119
0
W
18,539
3,576
0
10,579
25,178
33,178
1,330
5,627
19,551
0
117,404
W
Ao Kuang
ScS-AIsaaK
Ao Kuang
13,782
3,622
0
22,512
32,159
15,085
435
8,475
23,684
120,587
0
W
17,961
13,389
0
9,646
20,779
10,179
4,691
3,104
17,675
0
171,620
W
12,018
945
5,731
16,275
26,030
16,728
692
9,752
16,278
69,851
0
L
Ishtar
12,178
5,734
0
5,410
15,692
8,051
156
3,427
12,096
0
85,695
L
6,806
134
0
8,257
26,473
28,493
0
9,742
16,570
31,018
0
L
Nemesis
will_king96
Nemesis
10,097
2,923
0
2,495
25,510
12,284
0
5,035
20,276
0
91,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,874
Gold Earned
68,467
494
Minions Killed
811
0
Camps Cleared
0
2,206,678
Distance Traveled
2,485,902
23
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,740
528
187
7
0
487,736
1
L
Kukulkan
11,134
428
180
7
0
471,598
5
L
Sobek
8,309
320
32
1
0
333,514
4
W
Chaac
14,530
559
181
7
0
452,828
11
W
Ao Kuang
12,942
498
131
5
0
541,754
3
W
Izanami
15,085
580
216
8
0
501,954
4
W
Chang'e
12,170
468
96
4
0
501,630
9
L
Ishtar
10,954
421
119
5
0
446,752
1
L
Khepri
10,854
417
39
2
0
433,245
7
L
Nemesis
10,623
409
124
5
0
521,569
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role