Player Matchup

Erlang Shen
Erlang Shen
AlphaAjax
Erlang Shen
Level 76
God Stats
7W - 3L
1,698 SR
Queue Stats
207W - 104L
1,688 Elo+
Party 2
Chiron
Chiron
BuswimixTNT
Chiron
Level 27
God Stats
7W - 4L
1,685 SR
Queue Stats
165W - 70L
1,690 Elo+
Party 2
Bacchus
Bacchus
Megalodon
Bacchus
Level 29
God Stats
2W - 2L
1,250 SR
Queue Stats
97W - 38L
1,718 Elo+
Party 2
Sol
Sol
Millwater
Sol
Level 48
God Stats
2W - 2L
1,172 SR
Queue Stats
233W - 112L
1,689 Elo+
Party 2
Ne Zha
Ne Zha
SamtheScuttlefi
Ne Zha
Level 109
God Stats
4W - 2L
1,500 SR
Queue Stats
274W - 139L
1,718 Elo+
Party 2
Team Averages
Level 58
1,461 SR
1,700 Elo+

VS

Team Averages
Level 83
1,394 SR
1,394 Elo+
Artio
Artio
GraftedRuins
Artio
Level 28
God Stats
2W - 5L
1,310 SR
Queue Stats
81W - 108L
1,398 Elo+
Party 1
Bacchus
Bacchus
HadesGangsta
Bacchus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 182L
1,505 Elo+
Party 1
Discordia
Discordia
LaughedSAngel
Discordia
Level 160
God Stats
15W - 11L
1,548 SR
Queue Stats
670W - 737L
1,313 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
WhangisKhan
Morgan Le Fay
Level 71
God Stats
1W - 4L
1,337 SR
Queue Stats
257W - 262L
1,453 Elo+
Party 1
Neith
Neith
disturbdplayer
Neith
Level 26
God Stats
1W - 2L
1,273 SR
Queue Stats
25W - 34L
1,303 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AlphaAjax
Erlang Shen
15
5 / 4 / 12
9,829
894
7,842
15,797
11,407
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chiron
18
10 / 2 / 16
10,489
954
20,571
11,171
5,933
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Megalodon
Bacchus
16
3 / 2 / 25
9,965
906
9,156
13,325
19,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
6 / 4 / 18
9,693
881
16,569
13,909
7,736
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
7 / 3 / 14
10,071
916
18,277
10,061
5,747
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 6
7,117
647
3,611
21,488
23,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
HadesGangsta
Bacchus
13
0 / 4 / 7
7,645
695
7,327
14,980
20,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
LaughedSAngel
Discordia
14
1 / 5 / 6
7,933
721
11,335
10,223
4,785
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
WhangisKhan
Morgan Le Fay
15
3 / 8 / 4
8,465
770
10,340
16,840
8,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
9 / 6 / 3
9,737
885
15,786
13,340
7,281
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
39
31
Kills
13
15
Deaths
31
85
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
AlphaAjax
Erlang Shen
5
4
12
2.75
W
Chiron
10
2
16
9
L
0
8
6
0.38
L
Bacchus
HadesGangsta
Bacchus
0
4
7
0.88
L
Discordia
LaughedSAngel
Discordia
1
5
6
0.8
W
Bacchus
Megalodon
Bacchus
3
2
25
7.75
W
6
4
18
3.75
W
7
3
14
4.67
L
Morgan Le Fay
WhangisKhan
Morgan Le Fay
3
8
4
0.63
L
9
6
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,415
Damage
48,399
64,263
Taken
76,871
50,730
Mitigated
63,997
29,157
Healing
15,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
AlphaAjax
Erlang Shen
7,842
3,813
3,849
5,711
15,797
11,407
134
5,778
10,019
0
13,170
W
Chiron
20,571
5,863
1,667
3,334
11,171
5,933
2,112
5,478
5,693
0
36,410
L
3,611
591
2,822
2,551
21,488
23,186
0
7,426
14,062
6,550
0
L
Bacchus
HadesGangsta
Bacchus
7,327
728
1,005
2,594
14,980
20,236
0
5,177
9,803
10,782
0
L
Discordia
LaughedSAngel
Discordia
11,335
290
1,431
1,621
10,223
4,785
0
2,198
8,025
25,002
0
W
Bacchus
Megalodon
Bacchus
9,156
1,162
444
2,417
13,325
19,907
677
6,527
6,798
13,872
0
W
16,569
5,736
601
6,302
13,909
7,736
2,625
8,989
4,920
31,244
0
W
18,277
5,279
1,973
2,859
10,061
5,747
2,329
5,841
4,220
0
30,655
L
Morgan Le Fay
WhangisKhan
Morgan Le Fay
10,340
901
497
2,138
16,840
8,509
0
5,374
11,466
17,788
0
L
15,786
6,393
0
1,010
13,340
7,281
0
5,550
7,790
0
22,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,047
Gold Earned
40,897
114
Minions Killed
72
0
Camps Cleared
0
1,036,841
Distance Traveled
833,126
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,829
894
9
1
0
224,076
0
W
Chiron
10,489
954
31
3
0
194,529
0
L
Artio
7,117
647
7
1
0
164,078
0
L
Bacchus
7,645
695
8
1
0
203,107
1
L
Discordia
7,933
721
36
3
0
156,842
2
W
Bacchus
9,965
906
15
1
0
204,635
0
W
Sol
9,693
881
34
3
0
197,275
0
W
Ne Zha
10,071
916
25
2
0
216,326
1
L
Morgan Le Fay
8,465
770
6
1
0
173,707
0
L
Neith
9,737
885
15
1
0
135,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role