Player Matchup

Neith
Neith
 
Neith
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
BigDaddyLoganUwU
Anubis
Level 67
God Stats
1W - 1L
1,676 SR
Queue Stats
99W - 96L
1,554 Elo+
Solo
Mercury
Mercury
Larezx
Mercury
Level 119
God Stats
4W - 6L
1,502 SR
Queue Stats
112W - 131L
1,540 Elo+
Party 2
Atlas
Atlas
Mantisura
Atlas
Level 88
God Stats
6W - 13L
1,549 SR
Queue Stats
98W - 105L
1,551 Elo+
Party 2
Kukulkan
Kukulkan
Sorakh234
Kukulkan
Level 137
God Stats
22W - 23L
1,518 SR
Queue Stats
722W - 752L
1,558 Elo+
Solo
Team Averages
Level 106
1,549 SR
1,541 Elo+

VS

Team Averages
Level 120
1,546 SR
1,715 Elo+
Yemoja
Yemoja
CommoDoggo
Yemoja
Level 157
God Stats
7W - 2L
1,788 SR
Queue Stats
271W - 215L
1,719 Elo+
Party 1
Kali
Kali
Jązzy
Kali
Level 126
God Stats
1W - 1L
1,244 SR
Queue Stats
268W - 207L
1,619 Elo+
Party 1
Artemis
Artemis
Paximaz
Artemis
Level 153
God Stats
2W - 1L
1,500 SR
Queue Stats
95W - 68L
1,640 Elo+
Party 1
Bacchus
Bacchus
TheBonkler
Bacchus
Level 5
God Stats
2W - 0L
1,697 SR
Queue Stats
15W - 1L
1,929 Elo+
Party 1
Terra
Terra
ThiccestKayak
Terra
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 73L
1,668 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
1 / 7 / 0
8,551
475
8,278
14,215
5,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 6 / 2
10,289
572
21,763
19,237
11,791
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
Larezx
Mercury
14
2 / 4 / 3
8,459
470
4,824
18,799
6,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atlas
Mantisura
Atlas
11
2 / 5 / 4
8,290
461
7,893
21,020
20,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
Sorakh234
Kukulkan
15
2 / 7 / 0
9,260
514
12,784
13,211
5,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CommoDoggo
Yemoja
16
5 / 2 / 7
9,989
555
12,037
12,032
5,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kali
Jązzy
Kali
16
5 / 5 / 2
10,236
569
11,369
23,048
8,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Artemis
Paximaz
Artemis
19
8 / 1 / 9
11,517
640
20,258
20,634
8,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bacchus
TheBonkler
Bacchus
16
8 / 2 / 11
10,806
600
15,006
14,762
8,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 1 / 14
9,676
538
8,907
22,081
20,207
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
71
11
Kills
28
29
Deaths
11
9
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
7
0
0.14
L
4
6
2
0.83
W
Yemoja
CommoDoggo
Yemoja
5
2
7
4.25
W
Kali
Jązzy
Kali
5
5
2
1.2
L
Mercury
Larezx
Mercury
2
4
3
0.88
L
Atlas
Mantisura
Atlas
2
5
4
0.8
W
Artemis
Paximaz
Artemis
8
1
9
12.5
L
Kukulkan
Sorakh234
Kukulkan
2
7
0
0.29
W
Bacchus
TheBonkler
Bacchus
8
2
11
6.75
W
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,542
Damage
67,577
86,482
Taken
92,557
51,136
Mitigated
51,612
18,299
Healing
42,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
8,278
3,543
0
2,510
14,215
5,838
24
4,010
10,143
0
64,966
L
21,763
2,311
0
9,088
19,237
11,791
57
8,300
10,864
98,252
0
W
Yemoja
CommoDoggo
Yemoja
12,037
1,600
1,660
1,285
12,032
5,522
1,050
6,364
5,668
73,504
0
W
Kali
Jązzy
Kali
11,369
6,535
0
9,121
23,048
8,846
171
11,336
11,712
0
69,171
L
Mercury
Larezx
Mercury
4,824
1,560
0
4,074
18,799
6,988
0
3,908
14,827
0
62,261
L
Atlas
Mantisura
Atlas
7,893
3,377
0
1,336
21,020
20,524
15
9,453
11,393
21,517
0
W
Artemis
Paximaz
Artemis
20,258
13,790
0
11,615
20,634
8,084
3,108
7,626
13,008
0
103,593
L
Kukulkan
Sorakh234
Kukulkan
12,784
843
0
1,291
13,211
5,995
280
8,115
4,630
88,009
0
W
Bacchus
TheBonkler
Bacchus
15,006
2,266
0
2,626
14,762
8,953
0
8,810
5,952
59,732
7,208
W
8,907
2,019
7,518
8,326
22,081
20,207
364
9,384
12,697
20,918
2,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,849
Gold Earned
52,224
528
Minions Killed
502
0
Camps Cleared
0
1,622,660
Distance Traveled
1,826,176
25
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,551
475
111
6
0
296,116
2
L
Anubis
10,289
572
157
9
0
242,889
5
W
Yemoja
9,989
555
117
7
0
368,535
2
W
Kali
10,236
569
103
6
0
347,462
4
L
Mercury
8,459
470
74
4
0
421,181
5
L
Atlas
8,290
461
27
2
0
332,007
8
W
Artemis
11,517
640
159
9
0
330,720
2
L
Kukulkan
9,260
514
159
9
0
330,467
5
W
Bacchus
10,806
600
96
5
0
407,068
1
W
Terra
9,676
538
27
2
0
372,391
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role