Player Matchup

Bastet
Bastet
Gold III
 
Bastet
Gold III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nu Wa
Nu Wa
Platinum II
Fade Q7
Nu Wa
Platinum II
Level 155
God Stats
4W - 3L
1,712 SR
Queue Stats
128W - 119L
1,852 MMR
Solo
Geb
Geb
Gold I
agonzalez3__
Geb
Gold I
Level 119
God Stats
7W - 3L
1,609 SR
Queue Stats
63W - 54L
1,669 MMR
Solo
Hercules
Hercules
Platinum III
fulule
Hercules
Platinum III
Level 149
God Stats
20W - 16L
1,624 SR
Queue Stats
635W - 636L
1,824 MMR
Solo
Cupid
Cupid
Gold I
smurf_EASYWIN
Cupid
Gold I
Level 75
God Stats
2W - 4L
1,768 SR
Queue Stats
40W - 37L
1,807 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 131
1,643 SR
1,730 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 127
1,658 SR
1,680 MMR
Vulcan
Vulcan
Platinum V
 
Vulcan
Platinum V
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Susano
Susano
Platinum I
Cabra Cant
Susano
Platinum I
Level 46
God Stats
10W - 4L
1,836 SR
Queue Stats
61W - 47L
1,968 MMR
Party 1
Thor
Thor
Gold I
Miyako Kuro
Thor
Gold I
Level 159
God Stats
1W - 0L
1,757 SR
Queue Stats
69W - 65L
1,640 MMR
Solo
Ares
Ares
Gold I
Sir_TiddyMilk
Ares
Gold I
Level 147
God Stats
10W - 2L
1,867 SR
Queue Stats
349W - 344L
1,645 MMR
Solo
Medusa
Medusa
Gold I
wem75019
Medusa
Gold I
Level 160
God Stats
6W - 10L
1,328 SR
Queue Stats
908W - 927L
1,648 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
7
0 / 1 / 0
3,933
562
2,127
6,261
2,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
Fade Q7
Nu Wa
6
0 / 2 / 0
3,734
533
1,059
4,022
1,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

6
0 / 1 / 1
3,899
557
1,280
6,696
3,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
fulule
Hercules
4
0 / 1 / 0
3,444
492
175
2,808
1,113
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
1 / 1 / 0
3,983
569
2,105
3,421
763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
AgniKaliCabrakanThanatosKhepri

VS

Bans
HadesLokiDa JiShivaDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
8
2 / 0 / 1
4,927
704
3,646
2,488
865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Susano
Cabra Cant
Susano
8
1 / 0 / 1
4,358
623
3,918
3,832
1,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 0 / 0
4,699
671
4,341
3,609
1,688
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
1 / 1 / 2
4,506
644
2,892
4,498
2,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
wem75019
Medusa
7
1 / 0 / 1
4,294
613
501
5,383
1,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
1
Kills
6
6
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
1
0
0
W
Vulcan
 
Vulcan
2
0
1
2.5
W
Susano
Cabra Cant
Susano
1
0
1
1.5
L
Nu Wa
Fade Q7
Nu Wa
0
2
0
0
W
1
0
0
1
W
1
1
2
2
L
0
1
1
0.5
L
Hercules
fulule
Hercules
0
1
0
0
L
1
1
0
1
W
Medusa
wem75019
Medusa
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,746
Damage
15,298
23,208
Taken
19,810
8,393
Mitigated
8,525
6,446
Healing
8,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
2,127
548
0
1,474
6,261
2,026
0
1,197
5,064
0
20,669
W
Vulcan
 
Vulcan
3,646
1,010
0
1,051
2,488
865
0
435
2,053
32,005
0
W
Susano
Cabra Cant
Susano
3,918
1,026
0
1,454
3,832
1,491
0
417
3,415
0
28,801
L
Nu Wa
Fade Q7
Nu Wa
1,059
188
0
228
4,022
1,475
0
3,204
818
18,317
0
W
4,341
2,212
0
1,347
3,609
1,688
0
482
3,127
0
28,565
W
2,892
122
0
1,300
4,498
2,797
0
624
3,874
19,285
0
L
1,280
57
0
1,582
6,696
3,016
0
1,186
5,233
11,316
0
L
Hercules
fulule
Hercules
175
175
0
1,110
2,808
1,113
0
0
2,808
0
8,068
L
2,105
1,275
0
2,052
3,421
763
0
951
2,402
0
19,616
W
Medusa
wem75019
Medusa
501
170
0
3,233
5,383
1,684
0
381
5,002
0
20,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,993
Gold Earned
22,784
142
Minions Killed
232
0
Camps Cleared
0
620,275
Distance Traveled
713,932
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
3,933
562
41
6
0
163,774
0
W
Vulcan
4,927
704
59
8
0
158,870
0
W
Susano
4,358
623
48
7
0
151,207
3
L
Nu Wa
3,734
533
34
5
0
129,869
2
W
Thor
4,699
671
58
8
0
128,854
0
W
Ares
4,506
644
23
3
0
128,378
0
L
Geb
3,899
557
8
1
0
147,292
0
L
Hercules
3,444
492
17
2
0
58,920
0
L
Cupid
3,983
569
42
6
0
120,420
1
W
Medusa
4,294
613
44
6
0
146,623
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role