Player Matchup

Kuzenbo
Kuzenbo
Chudo_tvorozhek
Kuzenbo
Level 106
God Stats
15W - 11L
1,557 SR
Queue Stats
653W - 662L
1,556 Elo+
Solo
Heimdallr
Heimdallr
Iod1nE
Heimdallr
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,052 Elo+
Party 1
Hera
Hera
JestemAdam
Hera
Level 108
God Stats
1W - 0L
1,335 SR
Queue Stats
47W - 48L
1,533 Elo+
Solo
Artio
Artio
Raiderexi
Artio
Level 123
God Stats
2W - 0L
1,263 SR
Queue Stats
10W - 14L
1,209 Elo+
Party 1
Chaac
Chaac
peloxo18
Chaac
Level 100
God Stats
3W - 2L
1,477 SR
Queue Stats
85W - 76L
1,436 Elo+
Solo
Team Averages
Level 113
1,426 SR
1,357 Elo+

VS

Team Averages
Level 128
1,511 SR
1,504 Elo+
Eset
Eset
JOren_XVIV
Eset
Level 149
God Stats
2W - 4L
1,583 SR
Queue Stats
371W - 376L
1,548 Elo+
Solo
Ao Kuang
Ao Kuang
Klumintor
Ao Kuang
Level 129
God Stats
2W - 4L
1,522 SR
Queue Stats
448W - 436L
1,514 Elo+
Solo
Sol
Sol
QueenIdoda
Sol
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
174W - 189L
1,464 Elo+
Party 2
Raijin
Raijin
badboySK
Raijin
Level 126
God Stats
0W - 4L
1,500 SR
Queue Stats
52W - 61L
1,500 Elo+
Solo
Hercules
Hercules
smokitown
Hercules
Level 148
God Stats
8W - 6L
1,451 SR
Queue Stats
206W - 186L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 9
10,289
643
9,996
19,500
25,591
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
Iod1nE
Heimdallr
19
5 / 4 / 8
11,604
725
14,952
12,999
7,493
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
3 / 3 / 8
11,932
746
24,369
11,574
6,378
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artio
Raiderexi
Artio
18
2 / 3 / 13
10,628
664
5,307
20,162
24,714
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chaac
peloxo18
Chaac
20
7 / 3 / 9
12,651
791
24,623
27,124
21,614
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 11
9,804
613
16,863
14,634
7,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
Klumintor
Ao Kuang
18
4 / 5 / 8
10,886
680
11,887
23,929
14,796
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
3 / 3 / 13
11,382
711
17,621
19,289
9,805
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Raijin
badboySK
Raijin
5
0 / 1 / 0
7,268
454
0
963
218
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
smokitown
Hercules
20
11 / 2 / 7
13,267
829
16,359
30,433
41,820
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
58
18
Kills
19
19
Deaths
18
47
Assists
39
Player
Kills
Deaths
Assists
KDA
W
1
6
9
0.92
W
Heimdallr
Iod1nE
Heimdallr
5
4
8
2.25
L
1
7
11
0.93
W
3
3
8
2.33
L
Ao Kuang
Klumintor
Ao Kuang
4
5
8
1.6
L
3
3
13
3.17
W
Artio
Raiderexi
Artio
2
3
13
2.83
L
Raijin
badboySK
Raijin
0
1
0
0
W
Chaac
peloxo18
Chaac
7
3
9
3.83
L
Hercules
smokitown
Hercules
11
2
7
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,247
Damage
62,730
91,359
Taken
89,248
85,790
Mitigated
74,191
40,356
Healing
46,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,996
2,285
3,256
3,618
19,500
25,591
816
9,134
10,366
22,893
0
W
Heimdallr
Iod1nE
Heimdallr
14,952
4,885
2,051
1,847
12,999
7,493
4,158
8,790
4,209
0
35,920
L
16,863
721
2,757
1,847
14,634
7,552
207
5,817
8,817
39,014
0
W
24,369
4,655
2,376
1,844
11,574
6,378
1,022
5,103
6,471
51,727
0
L
Ao Kuang
Klumintor
Ao Kuang
11,887
3,397
3,443
6,859
23,929
14,796
1,272
11,535
12,394
33,485
0
L
17,621
5,811
1,387
8,129
19,289
9,805
434
8,137
11,152
43,398
0
W
Artio
Raiderexi
Artio
5,307
221
6,578
5,976
20,162
24,714
145
10,439
9,723
7,178
0
L
Raijin
badboySK
Raijin
0
0
0
0
963
218
0
0
963
0
0
W
Chaac
peloxo18
Chaac
24,623
4,213
1,090
11,720
27,124
21,614
2,252
12,905
13,097
0
45,383
L
Hercules
smokitown
Hercules
16,359
3,087
5,507
16,267
30,433
41,820
0
14,183
16,250
0
30,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,104
Gold Earned
52,607
161
Minions Killed
170
0
Camps Cleared
0
1,491,923
Distance Traveled
1,160,911
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,289
643
20
1
0
279,677
0
W
Heimdallr
11,604
725
32
2
0
302,381
4
L
Eset
9,804
613
47
3
0
238,389
0
W
Hera
11,932
746
61
4
0
317,398
1
L
Ao Kuang
10,886
680
37
2
0
301,615
0
L
Sol
11,382
711
51
3
0
315,977
0
W
Artio
10,628
664
2
0
0
309,251
0
L
Raijin
7,268
454
0
0
0
87
0
W
Chaac
12,651
791
46
3
0
283,216
0
L
Hercules
13,267
829
35
2
0
304,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role