Player Matchup

Baron Samedi
Baron Samedi
SleeepyPillz
Baron Samedi
Level 127
God Stats
2W - 0L
1,868 SR
Queue Stats
32W - 44L
1,471 Elo+
Party 2
Gilgamesh
Gilgamesh
Titan Umbra
Gilgamesh
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 33L
1,533 Elo+
Party 2
Izanami
Izanami
mysterious1756
Izanami
Level 6
God Stats
3W - 6L
1,315 SR
Queue Stats
3W - 7L
1,199 Elo+
Party 2
Team Averages
Level 87
1,561 SR
1,401 Elo+

VS

Team Averages
Level 79
1,457 SR
1,346 Elo+
Achilles
Achilles
BDPConch
Achilles
Level 24
God Stats
1W - 5L
1,395 SR
Queue Stats
5W - 21L
1,111 Elo+
Party 1
Maui
Maui
GroovyMocha
Maui
Level 89
God Stats
1W - 3L
1,281 SR
Queue Stats
65W - 60L
1,451 Elo+
Party 1
Ra
Ra
optimiz-uchiha
Ra
Level 124
God Stats
4W - 1L
1,694 SR
Queue Stats
73W - 72L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
SleeepyPillz
Baron Samedi
20
7 / 1 / 7
13,417
706
23,374
15,205
9,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Titan Umbra
Gilgamesh
19
6 / 1 / 8
13,201
695
14,053
25,735
25,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
1 / 5 / 4
11,264
593
7,420
13,352
5,929
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BDPConch
Achilles
17
3 / 5 / 3
11,311
595
16,498
20,326
19,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
1 / 4 / 5
11,821
622
9,050
25,988
32,309
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
3 / 5 / 4
11,642
613
18,606
13,821
6,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
19
14
Kills
7
7
Deaths
14
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Achilles
BDPConch
Achilles
3
5
3
0.9
L
1
4
5
0.88
W
Baron Samedi
SleeepyPillz
Baron Samedi
7
1
7
10.5
W
Gilgamesh
Titan Umbra
Gilgamesh
6
1
8
10
W
1
5
4
0.6
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,847
Damage
44,154
54,292
Taken
60,135
40,896
Mitigated
58,530
16,843
Healing
14,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BDPConch
Achilles
16,498
2,532
0
2,365
20,326
19,825
51
8,518
10,565
105
34,417
L
9,050
2,142
575
4,087
25,988
32,309
232
8,196
16,731
21,951
0
W
Baron Samedi
SleeepyPillz
Baron Samedi
23,374
2,410
4,267
7,398
15,205
9,023
985
9,251
5,806
64,868
0
W
Gilgamesh
Titan Umbra
Gilgamesh
14,053
4,139
0
4,365
25,735
25,944
336
9,636
14,787
0
39,047
W
7,420
4,211
0
813
13,352
5,929
1,202
9,261
3,775
0
36,090
L
18,606
1,936
3,845
3,184
13,821
6,396
47
5,888
7,353
76,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,882
Gold Earned
34,774
204
Minions Killed
200
6
Camps Cleared
9
954,781
Distance Traveled
989,315
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,311
595
52
3
4
335,505
0
L
Maui
11,821
622
34
2
1
339,894
2
W
Baron Samedi
13,417
706
89
5
3
310,176
2
W
Gilgamesh
13,201
695
45
2
2
345,879
1
W
Izanami
11,264
593
70
4
1
298,726
0
L
Ra
11,642
613
114
6
4
313,916
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role