Player Matchup

Chronos
Chronos
GorGred
Chronos
Level 85
God Stats
2W - 1L
1,671 SR
Queue Stats
56W - 78L
1,421 Elo+
Party 1
Odin
Odin
TyomiBoy
Odin
Level 99
God Stats
1W - 2L
1,332 SR
Queue Stats
57W - 76L
1,433 Elo+
Party 1
Jing Wei
Jing Wei
xrcgRafx
Jing Wei
Level 23
God Stats
1W - 1L
1,265 SR
Queue Stats
27W - 41L
1,428 Elo+
Party 1
Team Averages
Level 69
1,423 SR
1,427 Elo+

VS

Team Averages
Level 66
1,593 SR
1,318 Elo+
Chaac
Chaac
CS27O6
Chaac
Level 35
God Stats
2W - 2L
1,500 SR
Queue Stats
29W - 62L
1,297 Elo+
Party 2
Izanami
Izanami
LUXRlD
Izanami
Level 34
God Stats
0W - 3L
1,500 SR
Queue Stats
20W - 65L
1,143 Elo+
Party 2
Sol
Sol
Neals
Sol
Level 129
God Stats
2W - 2L
1,778 SR
Queue Stats
19W - 12L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
GorGred
Chronos
12
3 / 2 / 2
7,712
701
8,895
7,045
2,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Odin
11
2 / 3 / 3
7,747
704
5,329
9,115
6,688
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
xrcgRafx
Jing Wei
12
0 / 2 / 5
6,990
635
8,118
8,319
3,312
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CS27O6
Chaac
12
3 / 2 / 4
7,804
709
7,350
11,414
9,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
LUXRlD
Izanami
11
0 / 2 / 5
6,863
624
4,032
7,565
2,970
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sol
Neals
Sol
13
4 / 1 / 3
7,916
720
10,000
7,814
3,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
19
5
Kills
7
7
Deaths
5
10
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chaac
CS27O6
Chaac
3
2
4
2.5
W
Chronos
GorGred
Chronos
3
2
2
2
L
Izanami
LUXRlD
Izanami
0
2
5
1.25
L
Sol
Neals
Sol
4
1
3
5.5
W
Odin
2
3
3
1.17
W
Jing Wei
xrcgRafx
Jing Wei
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,342
Damage
21,382
24,479
Taken
26,793
12,941
Mitigated
15,647
3,532
Healing
7,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
CS27O6
Chaac
7,350
1,722
0
3,426
11,414
9,362
142
3,771
7,643
0
26,234
W
Chronos
GorGred
Chronos
8,895
1,894
0
877
7,045
2,941
0
2,771
3,940
27,955
0
L
Izanami
LUXRlD
Izanami
4,032
2,496
0
533
7,565
2,970
87
2,418
5,147
0
16,206
L
Sol
Neals
Sol
10,000
5,210
0
3,183
7,814
3,315
256
3,164
4,650
30,636
0
W
Odin
5,329
1,878
0
1,944
9,115
6,688
0
4,027
4,846
328
19,247
W
Jing Wei
xrcgRafx
Jing Wei
8,118
4,872
0
711
8,319
3,312
0
3,804
4,400
0
23,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,449
Gold Earned
22,583
127
Minions Killed
139
5
Camps Cleared
5
612,537
Distance Traveled
626,873
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,804
709
37
3
0
224,828
1
W
Chronos
7,712
701
43
4
1
204,077
3
L
Izanami
6,863
624
45
4
2
200,180
2
L
Sol
7,916
720
57
5
3
201,865
4
W
Odin
7,747
704
42
4
2
197,000
1
W
Jing Wei
6,990
635
42
4
2
211,460
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role