Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Abravi
Hun Batz
Level 117
God Stats
1W - 2L
1,500 SR
Queue Stats
126W - 142L
1,197 Elo+
Solo
Aphrodite
Aphrodite
Chugler92
Aphrodite
Level 49
God Stats
2W - 0L
1,721 SR
Queue Stats
70W - 79L
1,453 Elo+
Solo
Ratatoskr
Ratatoskr
Eppdog21
Ratatoskr
Level 127
God Stats
3W - 2L
1,514 SR
Queue Stats
346W - 326L
1,397 Elo+
Party 1
Ymir
Ymir
Scoof_Boofin
Ymir
Level 147
God Stats
2W - 5L
1,270 SR
Queue Stats
414W - 396L
1,412 Elo+
Party 1
Team Averages
Level 111
1,501 SR
1,392 Elo+

VS

Team Averages
Level 72
1,439 SR
1,409 Elo+
Artemis
Artemis
BlownDaDro
Artemis
Level 62
God Stats
1W - 2L
1,539 SR
Queue Stats
43W - 44L
1,416 Elo+
Party 2
Amaterasu
Amaterasu
JLORO22
Amaterasu
Level 26
God Stats
0W - 1L
1,598 SR
Queue Stats
6W - 10L
1,299 Elo+
Party 2
Yemoja
Yemoja
JustAOkGamer797
Yemoja
Level 120
God Stats
0W - 2L
1,288 SR
Queue Stats
26W - 24L
1,481 Elo+
Party 2
Set
Set
MeWizardLoki
Set
Level 34
God Stats
0W - 2L
1,271 SR
Queue Stats
15W - 20L
1,397 Elo+
Party 2
Yu Huang
Yu Huang
immortal6eyedea
Yu Huang
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 70L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
18
5 / 1 / 25
10,979
915
13,237
23,324
36,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
Abravi
Hun Batz
17
14 / 5 / 8
11,386
949
15,767
15,426
8,282
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Chugler92
Aphrodite
17
4 / 1 / 24
9,819
818
10,441
14,813
10,206
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ratatoskr
Eppdog21
Ratatoskr
18
10 / 3 / 13
11,093
924
19,987
15,758
10,545
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
4 / 3 / 22
9,429
786
10,415
15,298
16,337
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BlownDaDro
Artemis
15
1 / 10 / 6
8,862
739
13,943
16,755
7,512
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Amaterasu
JLORO22
Amaterasu
16
5 / 7 / 4
9,587
799
9,628
18,672
12,311
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
0 / 5 / 7
7,902
659
6,688
15,502
13,708
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
2 / 11 / 3
8,270
689
11,309
18,730
9,780
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yu Huang
18
3 / 5 / 7
9,417
785
20,297
11,377
5,481
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
38
37
Kills
11
13
Deaths
38
92
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
5
1
25
17.5
W
Hun Batz
Abravi
Hun Batz
14
5
8
3.6
L
Artemis
BlownDaDro
Artemis
1
10
6
0.4
W
Aphrodite
Chugler92
Aphrodite
4
1
24
16
W
Ratatoskr
Eppdog21
Ratatoskr
10
3
13
5.5
L
Amaterasu
JLORO22
Amaterasu
5
7
4
1
L
0
5
7
0.7
L
2
11
3
0.32
W
4
3
22
5
L
Yu Huang
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,847
Damage
61,865
84,619
Taken
81,036
81,373
Mitigated
48,792
39,367
Healing
15,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
13,237
1,796
1,257
4,060
23,324
36,003
692
5,773
17,551
21,975
0
W
Hun Batz
Abravi
Hun Batz
15,767
3,672
1,407
1,092
15,426
8,282
661
5,025
10,401
0
28,989
L
Artemis
BlownDaDro
Artemis
13,943
8,055
314
1,774
16,755
7,512
31
9,091
7,664
0
24,229
W
Aphrodite
Chugler92
Aphrodite
10,441
1,843
13,940
8,476
14,813
10,206
481
5,662
9,151
26,791
0
W
Ratatoskr
Eppdog21
Ratatoskr
19,987
6,332
2,441
4,243
15,758
10,545
1,998
5,037
10,721
0
31,745
L
Amaterasu
JLORO22
Amaterasu
9,628
3,334
265
4,499
18,672
12,311
0
6,824
11,848
0
12,734
L
6,688
1,577
3,141
2,521
15,502
13,708
0
6,019
9,483
11,619
0
L
11,309
4,722
0
999
18,730
9,780
81
7,700
11,030
0
16,672
W
10,415
2,397
589
1,862
15,298
16,337
1,396
5,488
9,810
15,420
0
L
Yu Huang
20,297
2,681
181
1,564
11,377
5,481
86
4,459
6,918
42,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,706
Gold Earned
44,038
126
Minions Killed
91
0
Camps Cleared
0
1,155,278
Distance Traveled
930,877
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,979
915
22
2
0
260,823
1
W
Hun Batz
11,386
949
33
3
0
221,383
0
L
Artemis
8,862
739
18
2
0
177,095
0
W
Aphrodite
9,819
818
31
3
0
237,487
0
W
Ratatoskr
11,093
924
27
2
0
237,465
0
L
Amaterasu
9,587
799
10
1
0
202,767
0
L
Yemoja
7,902
659
7
1
0
179,558
1
L
Set
8,270
689
5
0
0
177,063
0
W
Ymir
9,429
786
13
1
0
198,120
0
L
Yu Huang
9,417
785
51
4
0
194,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role