Player Matchup

Mercury
Mercury
BEEZEL666
Mercury
Level 153
God Stats
24W - 14L
1,643 SR
Queue Stats
535W - 399L
1,593 Elo+
Party 3
Fenrir
Fenrir
F3rdiLand
Fenrir
Level 113
God Stats
4W - 2L
1,362 SR
Queue Stats
115W - 100L
1,505 Elo+
Solo
Sylvanus
Sylvanus
echobandero
Sylvanus
Level 81
God Stats
33W - 25L
1,654 SR
Queue Stats
330W - 218L
1,602 Elo+
Party 3
Xbalanque
Xbalanque
ira1994
Xbalanque
Level 147
God Stats
36W - 16L
1,704 SR
Queue Stats
419W - 280L
1,597 Elo+
Party 3
Nu Wa
Nu Wa
moi7611
Nu Wa
Level 126
God Stats
28W - 37L
1,488 SR
Queue Stats
260W - 389L
1,481 Elo+
Solo
Team Averages
Level 124
1,570 SR
1,556 Elo+

VS

Team Averages
Level 109
1,597 SR
1,634 Elo+
Izanami
Izanami
AlotOfDinosaurs
Izanami
Level 68
God Stats
4W - 4L
1,645 SR
Queue Stats
35W - 38L
1,782 Elo+
Party 1
Bacchus
Bacchus
Cripp13
Bacchus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 110L
1,478 Elo+
Party 2
Nox
Nox
cafepwrd
Nox
Level 127
God Stats
13W - 16L
1,573 SR
Queue Stats
334W - 265L
1,630 Elo+
Solo
Nike
Nike
jacobchins
Nike
Level 84
God Stats
3W - 3L
1,738 SR
Queue Stats
61W - 65L
1,782 Elo+
Party 1
Thor
Thor
marcario87
Thor
Level 160
God Stats
2W - 5L
1,532 SR
Queue Stats
347W - 400L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BEEZEL666
Mercury
20
8 / 3 / 11
15,049
836
15,886
19,102
9,620
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
F3rdiLand
Fenrir
20
3 / 3 / 15
12,907
717
10,683
19,449
14,426
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sylvanus
echobandero
Sylvanus
19
1 / 2 / 19
12,888
716
6,389
23,446
34,543
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Xbalanque
ira1994
Xbalanque
20
17 / 0 / 7
16,186
899
37,290
12,774
7,569
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
moi7611
Nu Wa
20
2 / 4 / 17
13,341
741
25,086
15,205
7,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 5 / 7
12,423
690
11,409
20,480
9,275
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
Cripp13
Bacchus
19
3 / 10 / 6
12,221
679
10,607
26,094
27,483
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

20
3 / 8 / 3
12,745
708
14,769
20,691
11,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
1 / 5 / 7
11,387
633
11,886
22,144
24,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

20
4 / 5 / 4
12,832
713
21,275
24,130
13,062
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
39
31
Kills
12
12
Deaths
33
69
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
5
7
0.9
W
Mercury
BEEZEL666
Mercury
8
3
11
4.5
L
Bacchus
Cripp13
Bacchus
3
10
6
0.6
W
Fenrir
F3rdiLand
Fenrir
3
3
15
3.5
L
3
8
3
0.56
W
Sylvanus
echobandero
Sylvanus
1
2
19
5.25
W
Xbalanque
ira1994
Xbalanque
17
0
7
20.5
L
1
5
7
0.9
L
4
5
4
1.2
W
Nu Wa
moi7611
Nu Wa
2
4
17
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,334
Damage
69,946
89,976
Taken
113,539
73,170
Mitigated
85,147
23,115
Healing
13,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,409
6,268
0
4,927
20,480
9,275
1,489
5,946
14,534
0
63,361
W
Mercury
BEEZEL666
Mercury
15,886
8,179
0
1,992
19,102
9,620
3,030
4,100
14,435
0
68,593
L
Bacchus
Cripp13
Bacchus
10,607
93
0
2,009
26,094
27,483
0
7,859
18,235
39,993
0
W
Fenrir
F3rdiLand
Fenrir
10,683
3,016
0
1,578
19,449
14,426
2,065
5,690
13,218
220
37,759
L
14,769
583
0
768
20,691
11,147
474
5,801
14,890
70,995
0
W
Sylvanus
echobandero
Sylvanus
6,389
1,970
7,383
6,240
23,446
34,543
731
6,694
15,682
16,534
0
W
Xbalanque
ira1994
Xbalanque
37,290
25,723
0
5,110
12,774
7,569
5,915
2,442
9,860
0
108,181
L
11,886
0
0
3,645
22,144
24,180
0
5,601
16,543
0
26,793
L
21,275
2,368
0
1,931
24,130
13,062
0
6,488
17,642
0
66,133
W
Nu Wa
moi7611
Nu Wa
25,086
7,223
264
548
15,205
7,012
1,397
6,151
8,831
76,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,371
Gold Earned
61,608
401
Minions Killed
411
0
Camps Cleared
0
1,981,557
Distance Traveled
1,703,630
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,423
690
117
7
0
336,264
0
W
Mercury
15,049
836
111
6
0
470,394
4
L
Bacchus
12,221
679
54
3
0
309,186
3
W
Fenrir
12,907
717
51
3
0
426,771
1
L
Nox
12,745
708
121
7
0
358,267
3
W
Sylvanus
12,888
716
13
1
0
352,176
0
W
Xbalanque
16,186
899
144
8
0
398,609
1
L
Nike
11,387
633
38
2
0
357,608
0
L
Thor
12,832
713
81
5
0
342,305
2
W
Nu Wa
13,341
741
82
5
0
333,607
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role